MTG / The Brothers War
126 - 150 of 306 results
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Swamp (283)
The Brothers' War
(L)
Collector #: 283
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Goblin Blast-Runner
The Brothers' War
(C)
Collector #: 137
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1/2 Creature - Goblin
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| Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn. | |
- NM
- EX
- VG
- G
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Mishra, Tamer of Mak Fawa
The Brothers' War
(R)
Collector #: 217
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4/4 Legendary Creature - Human Artificer
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Permanents you control have "Ward - Sacrifice a permanent." Each artifact card in your graveyard has unearth |
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- NM
- EX
- VG
- G
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Emergency Weld
The Brothers' War
(C)
Collector #: 093
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Sorcery
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| Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token. | |
- NM
- EX
- VG
- G
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Slagstone Refinery
The Brothers' War
(U)
Collector #: 243
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Artifact
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Whenever Slagstone Refinery or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Legions to Ashes
The Brothers' War
(R)
Collector #: 215
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Sorcery
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| Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. | |
- NM
- EX
- VG
- G
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Thran Spider
The Brothers' War
(R)
Collector #: 254
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2/4 Artifact Creature - Spider
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Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. |
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- NM
- EX
- VG
- G
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Fallaji Vanguard
The Brothers' War
(U)
Collector #: 210
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2/3 Creature - Human Soldier
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First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Hoarding Recluse
The Brothers' War
(C)
Collector #: 186
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2/3 Creature - Spider
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Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. |
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- NM
- EX
- VG
- G
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Stern Lesson
The Brothers' War
(C)
Collector #: 064
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Instant
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Draw two cards, then discard a card. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Urza's Rebuff
The Brothers' War
(C)
Collector #: 071
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Forging the Anchor
The Brothers' War
(U)
Collector #: 050
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Sorcery
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| Look at the top five cards of your library. You may reveal any number of artifact cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Blast Zone
The Brothers' War
(R)
Collector #: 258
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Land
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Blast Zone enters the battlefield with a charge counter on it. |
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- NM
- EX
- VG
- G
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Simian Simulacrum
The Brothers' War
(R)
Collector #: 205
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2/1 Artifact Creature - Ape
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When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth |
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- NM
- EX
- VG
- G
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Gruesome Realization
The Brothers' War
(U)
Collector #: 103
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Meticulous Excavation
The Brothers' War
(U)
Collector #: 016
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Enchantment
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- NM
- EX
- VG
- G
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Artificer's Dragon
The Brothers' War
(R)
Collector #: 291
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4/4 Artifact Creature - Dragon
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Flying Unearth |
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- NM
- EX
- VG
- G
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DFC Helper Card
The Brothers' War
(S)
Collector #: 001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Rust Goliath
The Brothers' War
(C)
Collector #: 204
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10/10 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps abilities and types.) 3/5 Reach, trample |
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- NM
- EX
- VG
- G
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Hurkyl, Master Wizard
The Brothers' War
(R)
Collector #: 051
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2/4 Legendary Creature - Human Wizard Advisor
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| At the beginning of you end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Fog of War
The Brothers' War
(C)
Collector #: 180
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Instant
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| You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less. | |
- NM
- EX
- VG
- G
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Gurgling Anointer
The Brothers' War
(U)
Collector #: 104
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1/3 Creature - Phyrexian Horror
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Flying Whenever you draw your second card each turn, put a +1/+1 counter on Gurgling Anointer. When Gurgling Anointer dies, return another target creature card with mana value less than or equal to Gurgling Anointer's power from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Dwarven Forge-Chanter
The Brothers' War
(C)
Collector #: 131
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1/3 Creature - Dwarf Wizard
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Ward - Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) |
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- NM
- EX
- VG
- G
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Hero of the Dunes
The Brothers' War
(U)
Collector #: 213
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3/2 Creature - Human Soldier
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When Hero of the Dunes enters the battlefield, return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. Creatures you control with mana value 3 or less get +1/+0. |
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- NM
- EX
- VG
- G
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Pyrrhic Blast
The Brothers' War
(U)
Collector #: 148
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. |
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- NM
- EX
- VG
- G
126 - 150 of 306 results