MTG / The Brothers War
76 - 100 of 306 results
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Energy Refractor
The Brothers' War
(C)
Collector #: 234
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Artifact
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When Energy Refractor enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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The Temporal Anchor
The Brothers' War
(R)
Collector #: 082
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Legendary Artifact
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At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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- NM
- EX
- VG
- G
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Platoon Dispenser
The Brothers' War
(M)
Collector #: 036
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4/6 Artifact Creature - Construct
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At the beginning of your end step, if you control two or more other creatures, draw a card. Unearth |
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- NM
- EX
- VG
- G
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Tocasia's Dig Site
The Brothers' War
(C)
Collector #: 266
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Land
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- NM
- EX
- VG
- G
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Hall of Tagsin
The Brothers' War
(R)
Collector #: 263
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Land
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- NM
- EX
- VG
- G
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Scrapwork Mutt
The Brothers' War
(C)
Collector #: 164
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2/1 Artifact Creature - Dog
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When Scrapwork Mutt enters the battlefield, you may discard a card. If you do, draw a card. Unearth |
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- NM
- EX
- VG
- G
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Symmetry Matrix
The Brothers' War
(U)
Collector #: 252
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Artifact
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Whenever a creature with power equal to its toughness enters the battlefield under your control, you may pay |
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- NM
- EX
- VG
- G
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Soldier Token (008)
The Brothers' War
(S)
Collector #: 008
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1/1 Token Artifact Creature - Soldier
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- NM
- EX
- VG
- G
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Skyfisher Spider
The Brothers' War
(U)
Collector #: 221
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3/3 Creature - Spider
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Reach When Skyfisher Spider enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent. When Skyfisher Spider dies, you may gain 1 life for each creature card in your graveyard. If you do, exile Skyfisher Spider from your graveyard. |
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- NM
- EX
- VG
- G
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Defabricate
The Brothers' War
(U)
Collector #: 045
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Ashnod's Intervention
The Brothers' War
(C)
Collector #: 085
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Instant
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| Until end of turn, target creature gets +2/+0 and gains "When this creature dies or is put into exile from the battlefield, return it to its owner's hand." | |
- NM
- EX
- VG
- G
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The Stone Brain
The Brothers' War
(R)
Collector #: 247
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Legendary Artifact
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- NM
- EX
- VG
- G
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Citanul Stalwart
The Brothers' War
(C)
Collector #: 175
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1/1 Creature - Elf Druid Soldier
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- NM
- EX
- VG
- G
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Giant Cindermaw
The Brothers' War
(U)
Collector #: 136
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4/3 Creature - Dinosaur Beast
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Trample Players can't gain life. |
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- NM
- EX
- VG
- G
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Draconic Destiny
The Brothers' War
(M)
Collector #: 130
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and " When enchanted creature dies, return Draconic Destiny to its owner's hand. |
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- NM
- EX
- VG
- G
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Ashnod, Flesh Mechanist
The Brothers' War
(R)
Collector #: 084
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1/1 Legendary Creature - Human Artificer
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Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. |
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- NM
- EX
- VG
- G
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Transmogrant's Crown
The Brothers' War
(R)
Collector #: 125
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip |
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- NM
- EX
- VG
- G
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Visions of Phyrexia
The Brothers' War
(R)
Collector #: 156
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Enchantment
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At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Curate
The Brothers' War
(C)
Collector #: 044
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Instant
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Surveil 2. Draw a card. |
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- NM
- EX
- VG
- G
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Forest (286)
The Brothers' War
(L)
Collector #: 286
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Rescue Retriever
The Brothers' War
(R)
Collector #: 288
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3/3 Creature - Dog Soldier
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Flash When Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control. Prevent all damage that would be dealt to other attacking Soldiers you control. |
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- NM
- EX
- VG
- G
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Fallaji Archaeologist
The Brothers' War
(C)
Collector #: 048
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0/3 Creature - Human Scout
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| When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
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Fateful Handoff
The Brothers' War
(R)
Collector #: 094
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Sorcery
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| Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent. | |
- NM
- EX
- VG
- G
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Overwhelming Remorse
The Brothers' War
(C)
Collector #: 110
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Instant
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This spell costs Exile target creature or planeswalker. |
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- NM
- EX
- VG
- G
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Drafna, Founder of Lat-Nam
The Brothers' War
(R)
Collector #: 047
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2/1 Legendary Creature - Human Artificer Advisor
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- NM
- EX
- VG
- G
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