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Razorlash Transmogrant (Extended Art)
The Brothers' War Variants
(R)
Collector #: 333
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3/1 Artifact Creature - Zombie
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Razorlash Transmogrant can't block. : Return Razorlash Transmogrant from your graveyard to the battlefield with a +1/+1 counter on it. This ability costs less to activate if an opponent controls four or more nonbasic lands. |
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Ashnod, Flesh Mechanist (Extended Art)
The Brothers' War Variants
(R)
Collector #: 323
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1/1 Legendary Creature - Human Artificer
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Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. , Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. |
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Clay Champion (Extended Art)
The Brothers' War Variants
(M)
Collector #: 362
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2/2 Artifact Creature - Construct
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Clay Champion enters the battlefield with three +1/+1 counters on it for each spent to cast it. When Clay Champion enters the battlefield, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them. |
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Rootwire Amalgam (Extended Art)
The Brothers' War Variants
(M)
Collector #: 351
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5/5 Artifact Creature - Golem
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 2/3 , Sacrifice Rootwire Amalgam: Create an X/X colorless Golem artifact creature token, where X is three times Rootwire Amalgam's power. It gains haste until end of turn. Activate only as a sorcery. |
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Legions to Ashes (Extended Art)
The Brothers' War Variants
(R)
Collector #: 356
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Sorcery
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Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent. | |
Visions of Phyrexia (Extended Art)
The Brothers' War Variants
(R)
Collector #: 342
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Enchantment
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At the beginning of your upkeep, exile the top card of your library. You may play that card this turn. At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token. |
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Geology Enthusiast (Extended Art)
The Brothers' War Variants
(R)
Collector #: 374
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2/5 Creature - Human Artificer
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At the beginning of your end step, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") : Draw a card and put a +1/+1 counter on Geology Enthusiast. |
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Mishra, Tamer of Mak Fawa (Borderless)
The Brothers' War Variants
(R)
Collector #: 295
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4/4 Legendary Creature - Human Artificer
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Permanents you control have "Ward - Sacrifice a permanent." Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Mishra's Command (Extended Art)
The Brothers' War Variants
(R)
Collector #: 339
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Sorcery
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Choose two -
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Hall of Tagsin (Extended Art)
The Brothers' War Variants
(R)
Collector #: 371
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Land
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: Add . , : Add one mana of any color. , : Create a tapped Powerstone token. (It's an artifact with : Add . This mana can't be spent to cast a nonartifact spell.") |
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Artificer's Dragon (Extended Art)
The Brothers' War Variants
(R)
Collector #: 376
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4/4 Artifact Creature - Dragon
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Flying : Artifact creatures you control get +1/+0 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Skystrike Officer (Extended Art)
The Brothers' War Variants
(R)
Collector #: 317
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2/3 Creature - Human Soldier
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Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped soldiers you control: Draw a card. |
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Terror Ballista (Extended Art)
The Brothers' War Variants
(R)
Collector #: 375
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5/3 Artifact Creature - Construct
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Menace Whenever Terror Ballista attacks, you may sacrifice another creature. When you do, destroy target creature an opponent controls. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Urza's Command (Extended Art)
The Brothers' War Variants
(R)
Collector #: 318
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Instant
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Choose two -
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Transmogrant's Crown (Extended Art)
The Brothers' War Variants
(R)
Collector #: 334
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Artifact - Equipment
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Equipped creature gets +2/+0. Whenever equipped creature dies, draw a card. Equip or . |
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Kayla's Command (Extended Art)
The Brothers' War Variants
(R)
Collector #: 302
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Sorcery
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Choose two -
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Kayla's Reconstruction (Extended Art)
The Brothers' War Variants
(R)
Collector #: 303
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Sorcery
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Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
Simian Simulacrum (Extended Art)
The Brothers' War Variants
(R)
Collector #: 352
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2/1 Artifact Creature - Ape
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When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Deathbloom Ritualist (Extended Art)
The Brothers' War Variants
(R)
Collector #: 353
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3/5 Creature - Elf Warlock
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: Add X mana of any one color, where X is the number of creature cards in your graveyard. | |
Misery's Shadow (Extended Art)
The Brothers' War Variants
(R)
Collector #: 330
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2/2 Creature - Shade
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If a creature an opponent controls would die, exile it instead. : Misery's Shadow gets +1/+1 until end of turn. |
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The Temporal Anchor (Extended Art)
The Brothers' War Variants
(R)
Collector #: 321
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Legendary Artifact
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At the beginning of your upkeep, scry 2. Whenever you choose to put one or more cards on the bottom of your library while scrying, exile that many cards from the bottom of your library. During your turn, you may play cards exiled with The Temporal Anchor. |
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Hurkyl, Master Wizard (Extended Art)
The Brothers' War Variants
(M)
Collector #: 314
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2/4 Legendary Creature - Human Wizard Advisor
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At the beginning of you end step, if you've cast a noncreature spell this turn, reveal the top five cards of your library. For each card type among noncreature spells you've cast this turn, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. | |
The Stasis Coffin (Extended Art)
The Brothers' War Variants
(R)
Collector #: 366
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Legendary Artifact
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, , Exile The Stasis Coffin: You gain protection from everything until your next turn. | |
Woodcaller Automaton (Extended Art)
The Brothers' War Variants
(R)
Collector #: 377
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8/8 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 3/3 When Woodcaller Automaton enters the battlefield, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land. |
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Fortified Beachhead (Extended Art)
The Brothers' War Variants
(R)
Collector #: 370
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Land
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As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier. : Add or . , : Soldiers you control get +1/+1 until end of turn. |
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