MTG / Tempest
101 - 125 of 350 results
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Salt Flats
Tempest
(R)
Collector #: 324
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Land
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Salt Flats enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Winds of Rath
Tempest
(R)
Collector #: 052
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Sorcery
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| Destroy all creatures that aren't enchanted. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Orim's Prayer
Tempest
(U)
Collector #: 032
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Enchantment
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| Whenever one or more creatures attack you, you gain 1 life for each attacking creature. | |
- NM
- EX
- VG
- G
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Swamp (C)
Tempest
(L)
Collector #: 341
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Light of Day
Tempest
(U)
Collector #: 027
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Enchantment
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| Black creatures can't attack or block. | |
- NM
- EX
- VG
- G
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Minion of the Wastes
Tempest
(R)
Collector #: 146
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*/* Creature - Minion
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Trample As Minion of the Wastes enters the battlefield, pay any amount of life. Minion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield. |
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- NM
- EX
- VG
- G
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Forest (C)
Tempest
(L)
Collector #: 348
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Plains (A)
Tempest
(L)
Collector #: 333
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Worthy Cause
Tempest
(U)
Collector #: 053
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Instant
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Buyback As an additional cost to cast Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. |
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- NM
- EX
- VG
- G
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Ancient Runes
Tempest
(U)
Collector #: 161
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Enchantment
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| At the beginning of each player’s upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. | |
- NM
- EX
- VG
- G
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Maddening Imp
Tempest
(R)
Collector #: 143
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1/1 Creature - Imp
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Flying |
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- NM
- EX
- VG
- G
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Soltari Guerrillas
Tempest
(R)
Collector #: 272
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3/2 Creature - Soltari Soldier
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Shadow (This creature can block or be blocked by only creatures with shadow.) |
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- NM
- EX
- VG
- G
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Dauthi Horror
Tempest
(C)
Collector #: 122
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2/1 Creature - Dauthi Horror
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Shadow (This creature may block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. |
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- NM
- EX
- VG
- G
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Overrun
Tempest
(U)
Collector #: 243
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Sorcery
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| Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.) | |
- NM
- EX
- VG
- G
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Avenging Angel
Tempest
(R)
Collector #: 007
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3/3 Creature - Angel
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Flying When Avenging Angel is put into a graveyard from the battlefield, you may put Avenging Angel on top of its owner's library. |
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- NM
- EX
- VG
- G
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Vhati il-Dal
Tempest
(R)
Collector #: 274
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3/3 Legendary Creature - Human Warrior
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- NM
- EX
- VG
- G
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Island (B)
Tempest
(L)
Collector #: 336
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Basic Land - Island
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- NM
- EX
- VG
- G
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Spirit Mirror
Tempest
(R)
Collector #: 048
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Enchantment
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At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, put a 2/2 white Reflection creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Shocker
Tempest
(R)
Collector #: 204
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1/1 Creature - Insect
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| Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. | |
- NM
- EX
- VG
- G
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Swamp (B)
Tempest
(L)
Collector #: 339
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Whispers of the Muse
Tempest
(U)
Collector #: 103
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Instant
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Buyback Draw a card. |
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- NM
- EX
- VG
- G
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Skyshroud Forest
Tempest
(R)
Collector #: 326
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Land
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Skyshroud Forest enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Hanna's Custody
Tempest
(R)
Collector #: 022
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Enchantment
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| All artifacts have shroud. (They can't be the targets of spells or abilities.) | |
- NM
- EX
- VG
- G
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Disenchant
Tempest
(C)
Collector #: 016
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Instant
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| Destroy target artifact or enchantment. | |
- NM
- EX
- VG
- G
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Island (C)
Tempest
(L)
Collector #: 337
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Basic Land - Island
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- NM
- EX
- VG
- G
101 - 125 of 350 results