MTG / Teenage Mutant Ninja Turtles Variants
51 - 75 of 104 results
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Bebop & Rocksteady (0241 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0241
FOIL
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7/5 Legendary Creature - Boar Rhino Mutant
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| Whenever Bebop & Rocksteady attack or block, sacrifice a permanent unless you discard a card. | |
- NM
- EX
- VG
- G
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Casey Jones, Vigilante (0235 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0235
FOIL
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4/3 Legendary Creature - Human Berserker
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| When Casey Jones enters, draw three cards. At the beginning of your next upkeep, discard three cards at random. | |
- NM
- EX
- VG
- G
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Rat King, Verminister (0266 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0266
FOIL
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1/1 Legendary Creature - Rat Avatar
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Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, create a 1/1 black Rat creature token and put a +1/+1 counter on Rat King. |
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- NM
- EX
- VG
- G
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Krang & Shredder (0245 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0245
FOIL
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6/7 Legendary Creature - Utrom Human Ninja
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Whenever Krang & Shredder enter or attack, each opponent exiles cards from the top of their library until they exile a nonland card. Disappear - At the beginning of your end step, if a permanent left the battlefield under your control this turn, you may cast a card exiled with Krang & Shredder without paying its mana cost. |
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- NM
- EX
- VG
- G
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Turtles in Time (0263 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(M)
Collector #: 0263
FOIL
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Sorcery
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Return all creatures to their owners' hands. Each player may shuffle their hand and graveyard into their library, then each player who does draws seven cards. Exile Turtles in Time. |
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- NM
- EX
- VG
- G
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Turtles Forever (0261 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0261
FOIL
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Instant
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| Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library. | |
- NM
- EX
- VG
- G
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Raphael's Technique (0237 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0237
FOIL
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Instant
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Sneak Each player may discard their hand and draw seven cards. |
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- NM
- EX
- VG
- G
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Don & Raph, Hard Science (0243 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0243
FOIL
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2/4 Legendary Creature - Mutant Ninja Turtle
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Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs (1) less to cast for each artifact you control.) |
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- NM
- EX
- VG
- G
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Shark Shredder, Killer Clone (0268 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0268
FOIL
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4/4 Legendary Creature - Shark Octopus Ninja
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Sneak First strike Whenever Shark Shredder deals combat damage to a player, put up to one target creature card from that player's graveyard onto the battlefield under your control. It enters tapped and attacking that player. |
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- NM
- EX
- VG
- G
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Splinter, Radical Rat (0251 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0251
FOIL
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2/4 Legendary Creature - Mutant Ninja Rat
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If an ability of a Ninja creature you control triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Don & Raph, Hard Science (0205 - Borderless)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0205
FOIL
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2/4 Legendary Creature - Mutant Ninja Turtle
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Menace Whenever Don & Raph attack, the next noncreature spell you cast this turn has affinity for artifacts. (It costs (1) less to cast for each artifact you control.) |
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- NM
- EX
- VG
- G
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Armaggon, Future Shark (0264 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0264
FOIL
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9/6 Legendary Creature - Shark Horror Mutant
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Flash When Armaggon enters, destroy up to three target creatures. |
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- NM
- EX
- VG
- G
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Mondo Gecko (0231 - Showcase)
Teenage Mutant Ninja Turtles Variants
(M)
Collector #: 0231
FOIL
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2/3 Legendary Creature - Lizard Mutant
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Whenever Mondo Gecko deals combat damage to a player, draw a card for each color among permanents you control. |
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- NM
- EX
- VG
- G
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Agent Bishop, Man in Black (0258 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0258
FOIL
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1/2 Legendary Creature - Human Soldier
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| At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures. | |
- NM
- EX
- VG
- G
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Shredder, Unrelenting (0210 - Borderless)
Teenage Mutant Ninja Turtles Variants
(U)
Collector #: 0210
FOIL
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6/4 Legendary Creature - Human Ninja
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Sneak Deathtouch Whenever Shredder enters or attacks, another target creature you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Madame Null, Power Broker (0265 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0265
FOIL
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1/3 Legendary Creature - Demon Advisor
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Deathtouch Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Improvised Arsenal (0270 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0270
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+0 for each artifact you control. Equip |
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- NM
- EX
- VG
- G
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Turtle Van (0278 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0278
FOIL
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4/4 Artifact - Vehicle
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Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Groundchuck & Dirtbag (0238 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0238
FOIL
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8/8 Legendary Creature - Ox Mole Mutant
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Trample Whenever you tap a land for mana, add |
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- NM
- EX
- VG
- G
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Michelangelo's Technique (0239 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0239
FOIL
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Sorcery
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Sneak Look at the top eight cards of your library. Put up to two creature cards with total mana value 6 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Raph & Leo, Sibling Rivals (0249 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0249
FOIL
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2/4 Legendary Creature - Mutant Ninja Turtle
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| Whenever Raph & Leo attack, if its the first combat phase of the turn, untap one or two target attacking creatures. After this phase, there is an additional combat phase. | |
- NM
- EX
- VG
- G
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Don & Leo, Problem Solvers (0242 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0242
FOIL
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4/6 Legendary Creature - Mutant Ninja Turtle
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Vigilance At the beginning of your end step, exile up to one target artifact you control and up to one target creature you control. Then return them to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Renet, Temporal Apprentice (0202 - Borderless)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0202
FOIL
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4/3 Legendary Creature - Human Wizard
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Flash When Renet enters, return each other nonland permanent that entered this turn to its owner's hand. |
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- NM
- EX
- VG
- G
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Leatherhead, Swamp Stalker (0272 - Extended Art)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0272
FOIL
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5/4 Legendary Creature - Crocodile Mutant Rogue
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Trample Leatherhead enters with a hexproof counter on her. Whenever Leatherhead deals combat damage to a player, you may remove a counter from her. When you do, destroy target artifact or enchantment that player controls. |
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- NM
- EX
- VG
- G
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Sally Pride, Lioness Leader (0225 - Showcase)
Teenage Mutant Ninja Turtles Variants
(R)
Collector #: 0225
FOIL
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2/4 Legendary Creature - Cat Mutant Rebel
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When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control. Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
51 - 75 of 104 results