MTG / Tarkir Dragonstorm
26 - 50 of 307 results
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Stormscale Scion
Tarkir: Dragonstorm
(M)
Collector #: 0123
FOIL
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4/4 Creature - Dragon
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Flying Other Dragons you control get +1/+1. Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.) |
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- NM
- EX
- VG
- G
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Copy Token (0001)
Tarkir: Dragonstorm
(S)
Collector #: 0001
FOIL
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Token
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| This token can be used to represent a copy of something else. | |
- NM
- EX
- VG
- G
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Winternight Stories
Tarkir: Dragonstorm
(R)
Collector #: 0067
FOIL
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Sorcery
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Draw three cards. Then discard two cards unless you discard a creature card. Harmonize |
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- NM
- EX
- VG
- G
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Island (0273)
Tarkir: Dragonstorm
(L)
Collector #: 0273
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Warrior Token (0013)
Tarkir: Dragonstorm
(S)
Collector #: 0013
FOIL
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1/1 Token Creature - Warrior
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- NM
- EX
- VG
- G
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Plains (0287)
Tarkir: Dragonstorm
(L)
Collector #: 0287
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Neriv, Heart of the Storm
Tarkir: Dragonstorm
(M)
Collector #: 0210
FOIL
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4/5 Legendary Creature - Spirit Dragon
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Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead. |
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- NM
- EX
- VG
- G
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Dragon Sniper
Tarkir: Dragonstorm
(U)
Collector #: 0139
FOIL
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1/1 Creature - Human Archer
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| Vigilance, reach, deathtouch | |
- NM
- EX
- VG
- G
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Cori-Steel Cutter
Tarkir: Dragonstorm
(R)
Collector #: 0103
FOIL
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Artifact - Equipment
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Equipped creature gets +1/+1 and has trample and haste. Flurry - Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip |
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- NM
- EX
- VG
- G
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Windcrag Siege
Tarkir: Dragonstorm
(R)
Collector #: 0235
FOIL
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Enchantment
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As this enchantment enters, choose Mardu or Jeskai.
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- NM
- EX
- VG
- G
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Qarsi Revenant
Tarkir: Dragonstorm
(R)
Collector #: 0086
FOIL
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3/3 Creature - Vampire
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Flying, deathtouch, lifelink Renew - |
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- NM
- EX
- VG
- G
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Plains (0272)
Tarkir: Dragonstorm
(L)
Collector #: 0272
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Marang River Regent
Tarkir: Dragonstorm
(R)
Collector #: 0051
FOIL
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6/7 Creature - Dragon
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Flying When this creature enters, return up to two other target nonland permanents to their owners' hands. Coil and Catch Instant - Omen Draw three cards, then discard a card. (Then shuffle this card into its owner's library.) |
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- NM
- EX
- VG
- G
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Smile at Death
Tarkir: Dragonstorm
(M)
Collector #: 0024
FOIL
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Enchantment
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| At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures. | |
- NM
- EX
- VG
- G
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Auroral Procession
Tarkir: Dragonstorm
(U)
Collector #: 0169
FOIL
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Instant
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| Return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Ureni, the Song Unending
Tarkir: Dragonstorm
(M)
Collector #: 0233
FOIL
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10/10 Legendary Creature - Spirit Dragon
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Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control. |
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- NM
- EX
- VG
- G
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Surrak, Elusive Hunter
Tarkir: Dragonstorm
(R)
Collector #: 0161
FOIL
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4/3 Legendary Creature - Human Warrior
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This spell can't be countered. Trample Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card. |
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- NM
- EX
- VG
- G
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Zombie Druid Token (0010)
Tarkir: Dragonstorm
(S)
Collector #: 0010
FOIL
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2/2 Token Creature - Zombie Druid
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- NM
- EX
- VG
- G
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All-Out Assault
Tarkir: Dragonstorm
(M)
Collector #: 0167
FOIL
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Enchantment
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Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control. |
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- NM
- EX
- VG
- G
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Warden of the Grove
Tarkir: Dragonstorm
(R)
Collector #: 0166
FOIL
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2/2 Creature - Hydra
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At the beginning of your end step, put a +1/+1 counter on this creature. Whenever another nontoken creature you control enters, it endures X, where X is the number of counters on this creature. (Put X +1/+1 counters on the creature that entered or create an X/X white Spirit creature token.) |
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- NM
- EX
- VG
- G
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Hollowmurk Siege
Tarkir: Dragonstorm
(R)
Collector #: 0192
FOIL
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Enchantment
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As this enchantment enters, choose Sultai or Abzan.
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- NM
- EX
- VG
- G
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Call the Spirit Dragons
Tarkir: Dragonstorm
(M)
Collector #: 0174
FOIL
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Enchantment
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Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game. |
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- NM
- EX
- VG
- G
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Monk Token (0003)
Tarkir: Dragonstorm
(S)
Collector #: 0003
FOIL
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1/1 Token Creature - Monk
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| Prowess (Whenever you cast a noncreature spell, this token gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Cori Mountain Monastery
Tarkir: Dragonstorm
(R)
Collector #: 0252
FOIL
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Land
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This land enters tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Magmatic Hellkite
Tarkir: Dragonstorm
(R)
Collector #: 0111
FOIL
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4/5 Creature - Dragon
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Flying When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.) |
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- NM
- EX
- VG
- G
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