MTG / Stronghold

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Spitting Hydra
Stronghold (R)
Collector #: 099
3 R R
0/0 Creature - Hydra
Spitting Hydra enters the battlefield with four +1/+1 counters on it.
{1}{R}, Remove a +1/+1 counter from Spitting Hydra: Spitting Hydra deals 1 damage to target creature.
  • NM
  • EX
  • VG
  • G
  • $0.59
    Out of stock.
  • $0.47
    Out of stock.
  • 4 available @ $0.41
  • $0.30
    Out of stock.
Warrior Angel
Stronghold (R)
Collector #: 024
4 W W
3/4 Creature - Angel Warrior
Flying; lifelink (Whenever this creature deals damage, you gain that much life.)
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.69
  • 5 available @ $0.55
  • 6 available @ $0.48
  • 1 available @ $0.35
Contemplation
Stronghold (U)
Collector #: 004
1 W W
Enchantment
Whenever you cast a spell, you gain 1 life.
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.35
  • 4 available @ $0.28
  • 1 available @ $0.25
  • $0.18
    Out of stock.
Lancers en-Kor
Stronghold (U)
Collector #: 008
3 W W
3/3 Creature - Kor Soldier
Trample
{0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • 6 available @ $0.25
  • $0.18
    Out of stock.
Mogg Flunkies
Stronghold (C)
Collector #: 092
1 R
3/3 Creature - Goblin
Mogg Flunkies can't attack or block alone.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Spike Breeder
Stronghold (R)
Collector #: 116
3 G
0/0 Creature - Spike
Spike Breeder enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
{2}, Remove a +1/+1 counter from Spike Breeder: Put a 1/1 green Spike creature token onto the battlefield.
  • NM
  • EX
  • VG
  • G
  • 1 available @ $0.49
  • $0.39
    Out of stock.
  • 1 available @ $0.34
  • $0.25
    Out of stock.
Hesitation
Stronghold (U)
Collector #: 033
1 U
Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 3 available @ $0.28
  • 4 available @ $0.25
  • $0.18
    Out of stock.
Provoke
Stronghold (C)
Collector #: 113
1 G
Instant
Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 1 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Silver Wyvern
Stronghold (R)
Collector #: 043
3 U U
4/3 Creature - Drake
Flying
{U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature.
  • NM
  • EX
  • VG
  • G
  • $1.29
    Out of stock.
  • $1.03
    Out of stock.
  • 2 available @ $0.90
  • 1 available @ $0.65
Mogg Bombers
Stronghold (C)
Collector #: 091
3 R
3/4 Creature - Goblin
When another creature enters the battlefield, sacrifice Mogg Bombers and it deals 3 damage to target player.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 1 available @ $0.28
  • 1 available @ $0.25
  • $0.18
    Out of stock.
Sift
Stronghold (C)
Collector #: 042
3 U
Sorcery
Draw three cards, then discard a card.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Foul Imp
Stronghold (C)
Collector #: 059
B B
2/2 Creature - Imp
Flying
When Foul Imp enters the battlefield, you lose 2 life.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
  • 19 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Volrath's Gardens
Stronghold (R)
Collector #: 124
1 G
Enchantment
{2}, Tap an untapped creature you control: You gain 2 life. Activate this ability only any time you could cast a sorcery.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 6 available @ $0.39
  • 8 available @ $0.34
  • $0.25
    Out of stock.
Corrupting Licid
Stronghold (U)
Collector #: 054
2 B
2/2 Creature - Licid
{B}, {T}: Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {B} to end this effect.
Enchanted creature has fear.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 1 available @ $0.28
  • 10 available @ $0.25
  • $0.18
    Out of stock.
Crossbow Ambush
Stronghold (C)
Collector #: 105
G
Instant
Creatures you control gain reach until end of turn. (They can block creatures with flying.)
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • 1 available @ $0.25
  • $0.18
    Out of stock.
Hammerhead Shark
Stronghold (C)
Collector #: 032
1 U
2/3 Creature - Shark
Hammerhead Shark can't attack unless defending player controls an Island.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 20 available @ $0.28
  • 5 available @ $0.25
  • $0.18
    Out of stock.
Morgue Thrull
Stronghold (C)
Collector #: 065
2 B
2/2 Creature - Thrull
Sacrifice Morgue Thrull: Mill three cards.
  • NM
  • EX
  • VG
  • G
  • 2 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Spike Soldier
Stronghold (U)
Collector #: 119
2 G G
0/0 Creature - Spike Soldier
Spike Soldier enters the battlefield with three +1/+1 counters on it.
{2}, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.35
  • 20 available @ $0.28
  • 5 available @ $0.25
  • $0.18
    Out of stock.
Wall of Razors
Stronghold (U)
Collector #: 100
1 R
4/1 Creature - Wall
Defender (This creature can't attack.)
First strike
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 5 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Heat of Battle
Stronghold (U)
Collector #: 088
1 R
Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 16 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Rabid Rats
Stronghold (C)
Collector #: 067
1 B
1/1 Creature - Rat
{T}: Target blocking creature gets -1/-1 until end of turn.
  • NM
  • EX
  • VG
  • G
  • $0.35
    Out of stock.
  • 10 available @ $0.28
  • 6 available @ $0.25
  • $0.18
    Out of stock.
Carnassid
Stronghold (R)
Collector #: 103
4 G G
5/4 Creature - Beast
Trample
{1}{G}: Regenerate Carnassid.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 5 available @ $0.39
  • 4 available @ $0.34
  • $0.25
    Out of stock.
Flowstone Mauler
Stronghold (R)
Collector #: 085
4 R R
4/5 Creature - Beast
Trample
{R}: Flowstone Mauler gets +1/-1 until end of turn.
  • NM
  • EX
  • VG
  • G
  • $0.49
    Out of stock.
  • 4 available @ $0.39
  • 2 available @ $0.34
  • $0.25
    Out of stock.
Bullwhip
Stronghold (U)
Collector #: 132
4
Artifact
{2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able.
  • NM
  • EX
  • VG
  • G
  • 3 available @ $0.35
  • 20 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Skeleton Scavengers
Stronghold (R)
Collector #: 070
2 B
0/0 Creature - Skeleton
Skeleton Scavengers enters the battlefield with a +1/+1 counter on it.
Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.
  • NM
  • EX
  • VG
  • G
  • $0.79
    Out of stock.
  • $0.63
    Out of stock.
  • $0.55
    Out of stock.
  • $0.40
    Out of stock.
76 - 100 of 143 results