MTG / Stronghold
76 - 100 of 143 results
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Skyshroud Falcon
Stronghold
(C)
Collector #: 016
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1/1 Creature - Bird
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Bullwhip
Stronghold
(U)
Collector #: 132
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Artifact
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- NM
- EX
- VG
- G
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Hammerhead Shark
Stronghold
(C)
Collector #: 032
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2/3 Creature - Shark
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| Hammerhead Shark can't attack unless defending player controls an Island. | |
- NM
- EX
- VG
- G
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Mask of the Mimic
Stronghold
(U)
Collector #: 037
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Instant
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As an additional cost to cast Mask of the Mimic, sacrifice a creature. Search your library for a card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Spike Breeder
Stronghold
(R)
Collector #: 116
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0/0 Creature - Spike
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Spike Breeder enters the battlefield with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Contempt
Stronghold
(C)
Collector #: 027
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Enchantment - Aura
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Enchant creature When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat. |
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- NM
- EX
- VG
- G
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Hesitation
Stronghold
(U)
Collector #: 033
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Enchantment
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| When a player casts a spell, sacrifice Hesitation and counter that spell. | |
- NM
- EX
- VG
- G
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Youthful Knight
Stronghold
(C)
Collector #: 025
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2/1 Creature - Human Knight
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| First strike (This creature deals combat damage before creatures without first strike.) | |
- NM
- EX
- VG
- G
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Rabid Rats
Stronghold
(C)
Collector #: 067
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1/1 Creature - Rat
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- NM
- EX
- VG
- G
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Flowstone Mauler
Stronghold
(R)
Collector #: 085
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4/5 Creature - Beast
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Trample |
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- NM
- EX
- VG
- G
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Warrior Angel
Stronghold
(R)
Collector #: 024
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3/4 Creature - Angel Warrior
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| Flying; lifelink (Whenever this creature deals damage, you gain that much life.) | |
- NM
- EX
- VG
- G
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Corrupting Licid
Stronghold
(U)
Collector #: 054
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2/2 Creature - Licid
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Enchanted creature has fear. |
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- NM
- EX
- VG
- G
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Foul Imp
Stronghold
(C)
Collector #: 059
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2/2 Creature - Imp
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Flying When Foul Imp enters the battlefield, you lose 2 life. |
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- NM
- EX
- VG
- G
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Lancers en-Kor
Stronghold
(U)
Collector #: 008
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3/3 Creature - Kor Soldier
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Trample |
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- NM
- EX
- VG
- G
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Wall of Razors
Stronghold
(U)
Collector #: 100
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4/1 Creature - Wall
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Defender (This creature can't attack.) First strike |
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- NM
- EX
- VG
- G
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Crossbow Ambush
Stronghold
(C)
Collector #: 105
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Instant
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| Creatures you control gain reach until end of turn. (They can block creatures with flying.) | |
- NM
- EX
- VG
- G
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Samite Blessing
Stronghold
(C)
Collector #: 013
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Carnassid
Stronghold
(R)
Collector #: 103
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5/4 Creature - Beast
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Trample |
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- NM
- EX
- VG
- G
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Mindwarper
Stronghold
(R)
Collector #: 064
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0/0 Creature - Spirit
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Mindwarper enters the battlefield with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Volrath's Gardens
Stronghold
(R)
Collector #: 124
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Enchantment
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- NM
- EX
- VG
- G
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Contemplation
Stronghold
(U)
Collector #: 004
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Enchantment
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| Whenever you cast a spell, you gain 1 life. | |
- NM
- EX
- VG
- G
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Conviction
Stronghold
(C)
Collector #: 005
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+3. |
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- NM
- EX
- VG
- G
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Heat of Battle
Stronghold
(U)
Collector #: 088
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Enchantment
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| Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller. | |
- NM
- EX
- VG
- G
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Change of Heart
Stronghold
(C)
Collector #: 003
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Instant
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Buyback Target creature can't attack this turn. |
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- NM
- EX
- VG
- G
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Convulsing Licid
Stronghold
(U)
Collector #: 077
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2/2 Creature - Licid
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Enchanted creature can't block. |
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- NM
- EX
- VG
- G
76 - 100 of 143 results