MTG / Strixhaven School Of Mages
201 - 225 of 303 results
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Deadly Brew
Strixhaven: School of Mages
(U)
Collector #: 176
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Sorcery
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| Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Essence Infusion
Strixhaven: School of Mages
(C)
Collector #: 069
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Sorcery
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| Put two +1/+1 counters on target creature. It gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
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Expel
Strixhaven: School of Mages
(C)
Collector #: 018
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Instant
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| Exile target tapped creature. | |
- NM
- EX
- VG
- G
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Frost Trickster
Strixhaven: School of Mages
(C)
Collector #: 043
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2/2 Creature - Bird Wizard
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Flying When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Grinning Ignus
Strixhaven: School of Mages
(U)
Collector #: 104
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2/2 Creature - Elemental
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- NM
- EX
- VG
- G
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Lorehold Apprentice
Strixhaven: School of Mages
(U)
Collector #: 198
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2/2 Creature - Human Cleric
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Magecraft - Whenever you cast or copy an instant or sorcery spell, until end of turn, Spirit creatures you control gain " |
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- NM
- EX
- VG
- G
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Mage Hunter
Strixhaven: School of Mages
(U)
Collector #: 076
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3/4 Creature - Horror
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| Whenever an opponent casts or copies an instant or sorcery spell, they lose 1 life. | |
- NM
- EX
- VG
- G
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Mentor's Guidance
Strixhaven: School of Mages
(U)
Collector #: 046
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Sorcery
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When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card. |
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- NM
- EX
- VG
- G
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Necrotic Fumes
Strixhaven: School of Mages
(U)
Collector #: 078
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Sorcery - Lesson
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As an additional cost to cast this spell, exile a creature you control. Exile target creature or planeswalker. |
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- NM
- EX
- VG
- G
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Serpentine Curve
Strixhaven: School of Mages
(C)
Collector #: 052
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Sorcery
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| Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard. | |
- NM
- EX
- VG
- G
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Silverquill Pledgemage
Strixhaven: School of Mages
(C)
Collector #: 233
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3/1 Creature - Vampire Cleric
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn. | |
- NM
- EX
- VG
- G
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Spectacle Mage
Strixhaven: School of Mages
(C)
Collector #: 235
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2/2 Creature - Bird Shaman
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Flying Instant and sorcery spells you cast with mana value 5 or greater cost |
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- NM
- EX
- VG
- G
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Spirit Summoning
Strixhaven: School of Mages
(C)
Collector #: 236
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Sorcery - Lesson
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| Create a 3/2 red and white Spirit creature token. | |
- NM
- EX
- VG
- G
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Unwilling Ingredient
Strixhaven: School of Mages
(C)
Collector #: 090
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1/1 Creature - Frog
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Menace (This creature can't be blocked except by two or more creatures.) |
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- NM
- EX
- VG
- G
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DFC Helper Card (5)
Strixhaven: School of Mages
(S)
Collector #: 005
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Academic Probation
Strixhaven: School of Mages
(R)
Collector #: 007
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Sorcery - Lesson
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Choose one -
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- NM
- EX
- VG
- G
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Culmination of Studies
Strixhaven: School of Mages
(R)
Collector #: 173
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Sorcery
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| Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Manifestation Sage
Strixhaven: School of Mages
(R)
Collector #: 205
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2/2 Creature - Human Wizard
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| When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Mountain (372)
Strixhaven: School of Mages
(L)
Collector #: 372
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Retriever Phoenix
Strixhaven: School of Mages
(R)
Collector #: 113
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2/2 Creature - Phoenix
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Flying, haste When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield. |
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- NM
- EX
- VG
- G
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Combat Professor
Strixhaven: School of Mages
(C)
Collector #: 011
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2/3 Creature - Bird Cleric
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Flying At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn. |
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- NM
- EX
- VG
- G
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DFC Helper Card (4)
Strixhaven: School of Mages
(S)
Collector #: 004
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Illustrious Historian
Strixhaven: School of Mages
(C)
Collector #: 109
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2/1 Creature - Human Shaman
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- NM
- EX
- VG
- G
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Quandrix Apprentice
Strixhaven: School of Mages
(U)
Collector #: 216
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2/2 Creature - Human Wizard
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| Magecraft - Whenever you cast or copy an instant or sorcery spell, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Quandrix Campus
Strixhaven: School of Mages
(C)
Collector #: 271
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Land
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Quandrix Campus enters the battlefield tapped. |
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- NM
- EX
- VG
- G
201 - 225 of 303 results