MTG / Strixhaven School Of Mages
101 - 125 of 294 results
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Ingenious Mastery
Strixhaven: School of Mages
(R)
Collector #: 044
FOIL
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Sorcery
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You may pay If the |
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- NM
- EX
- VG
- G
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Introduction to Annihilation
Strixhaven: School of Mages
(C)
Collector #: 003
FOIL
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Sorcery - Lesson
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| Exile target nonland permanent. Its controller draws a card. | |
- NM
- EX
- VG
- G
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Reconstruct History
Strixhaven: School of Mages
(U)
Collector #: 222
FOIL
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Sorcery
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Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
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- NM
- EX
- VG
- G
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Basic Conjuration
Strixhaven: School of Mages
(R)
Collector #: 120
FOIL
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Sorcery - Lesson
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| Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life. | |
- NM
- EX
- VG
- G
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Big Play
Strixhaven: School of Mages
(C)
Collector #: 122
FOIL
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Instant
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| Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. | |
- NM
- EX
- VG
- G
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Biomathematician
Strixhaven: School of Mages
(C)
Collector #: 164
FOIL
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2/2 Creature - Human Wizard
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| When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. | |
- NM
- EX
- VG
- G
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Closing Statement
Strixhaven: School of Mages
(U)
Collector #: 169
FOIL
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Instant
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This spell costs Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. |
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- NM
- EX
- VG
- G
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Deadly Brew
Strixhaven: School of Mages
(U)
Collector #: 176
FOIL
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Sorcery
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| Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Detention Vortex
Strixhaven: School of Mages
(U)
Collector #: 013
FOIL
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Enchantment - Aura
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Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. |
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- NM
- EX
- VG
- G
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Dina, Soul Steeper
Strixhaven: School of Mages
(U)
Collector #: 178
FOIL
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1/3 Legendary Creature - Dryad Druid
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Whenever you gain life, each opponent loses 1 life. |
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- NM
- EX
- VG
- G
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Dramatic Finale
Strixhaven: School of Mages
(R)
Collector #: 180
FOIL
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Enchantment
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Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 3/1 white and black Inkling creature token with flying. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Fervent Mastery
Strixhaven: School of Mages
(R)
Collector #: 101
FOIL
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Sorcery
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You may pay If the Search your library for up to three cards, put them into your hand, shuffle, then discard three cards at random. |
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- NM
- EX
- VG
- G
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Introduction to Prophecy
Strixhaven: School of Mages
(C)
Collector #: 004
FOIL
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Sorcery - Lesson
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Pest Summoning
Strixhaven: School of Mages
(C)
Collector #: 211
FOIL
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Sorcery - Lesson
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| Create two 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life." | |
- NM
- EX
- VG
- G
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Spectacle Mage
Strixhaven: School of Mages
(C)
Collector #: 235
FOIL
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2/2 Creature - Bird Shaman
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Flying Instant and sorcery spells you cast with mana value 5 or greater cost |
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- NM
- EX
- VG
- G
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Strixhaven Stadium
Strixhaven: School of Mages
(R)
Collector #: 259
FOIL
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Artifact
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Whenever a creature deals combat damage to you, remove a point counter from Strixhaven Stadium. Whenever a creature you control deals combat damage to an opponent, put a point counter on Strixhaven Stadium. Then if it has ten or more point counters on it, remove them all and that player loses the game. |
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- NM
- EX
- VG
- G
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Teachings of the Archaics
Strixhaven: School of Mages
(R)
Collector #: 057
FOIL
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Sorcery - Lesson
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| If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you. | |
- NM
- EX
- VG
- G
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Harness Infinity
Strixhaven: School of Mages
(M)
Collector #: 191
FOIL
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Instant
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Exchange your hand and graveyard. Exile Harness Infinity. |
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- NM
- EX
- VG
- G
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Augmenter Pugilist
Strixhaven: School of Mages
(R)
Collector #: 147
FOIL
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3/3 Creature - Troll Druid
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Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. Back Echoing Equation Sorcery Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary if the chosen creature is legendary. |
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- NM
- EX
- VG
- G
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Bayou Groff
Strixhaven: School of Mages
(C)
Collector #: 121
FOIL
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5/4 Creature - Plant Dog
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As an additional cost to cast this spell, sacrifice a creature or pay |
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- NM
- EX
- VG
- G
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Callous Bloodmage
Strixhaven: School of Mages
(R)
Collector #: 066
FOIL
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2/1 Creature - Vampire Warlock
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When Callous Bloodmage enters the battlefield, choose one -
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- NM
- EX
- VG
- G
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Cram Session
Strixhaven: School of Mages
(C)
Collector #: 170
FOIL
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Sorcery
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You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Curate
Strixhaven: School of Mages
(C)
Collector #: 040
FOIL
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Instant
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Surveil 2. Draw a card. |
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- NM
- EX
- VG
- G
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Decisive Denial
Strixhaven: School of Mages
(U)
Collector #: 177
FOIL
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Draconic Intervention
Strixhaven: School of Mages
(R)
Collector #: 096
FOIL
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Sorcery
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As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention. |
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- NM
- EX
- VG
- G
101 - 125 of 294 results