MTG / Strixhaven Mystical Archive Jpn
1 - 25 of 126 results
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Demonic Tutor (Foil Etched - 090 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 090
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Demonic Tutor (090 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 090
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Dark Ritual (089 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 089
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Instant
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Add |
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- NM
- EX
- VG
- G
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Tainted Pact (Foil Etched - 096 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 096
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Instant
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| Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. | |
- NM
- EX
- VG
- G
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Teferi's Protection (Foil Etched - 074 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 074
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Grapeshot (Foil Etched - 102 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 102
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Sorcery
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Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Counterspell (Foil Etched - 078 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 078
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Faithless Looting (Foil Etched - 101 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 101
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Teferi's Protection (074 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 074
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Instant
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Until your next turn, your life total can’t change and you have protection from everything. All permanents you control phase out. Exile Teferi’s Protection. |
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- NM
- EX
- VG
- G
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Natural Order (Foil Etched - 117 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 117
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Sorcery
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As an additional cost to cast Natural Order, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Dark Ritual (Foil Etched - 089 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 089
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Instant
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Add |
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- NM
- EX
- VG
- G
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Lightning Bolt (Foil Etched - 105 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 105
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Swords to Plowshares (073 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 073
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Brainstorm (Foil Etched - 076 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 076
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Time Warp (085 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 085
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Ephemerate (068 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 068
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Instant
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Exile target creature you control, then return it to the battlefield under its owner’s control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Swords to Plowshares (Foil Etched - 073 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 073
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Tainted Pact (096 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 096
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Instant
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| Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first. | |
- NM
- EX
- VG
- G
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Ephemerate (Foil Etched - 068 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 068
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Instant
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Exile target creature you control, then return it to the battlefield under its owner’s control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
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- NM
- EX
- VG
- G
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Duress (Foil Etched - 092 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(U)
Collector #: 092
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Sorcery
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| Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. | |
- NM
- EX
- VG
- G
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Approach of the Second Sun (Foil Etched - 064 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 064
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
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Opt (082 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(U)
Collector #: 082
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Instant
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Scry 1. Draw a card. |
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- NM
- EX
- VG
- G
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Time Warp (Foil Etched - 085 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 085
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Faithless Looting (101 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(R)
Collector #: 101
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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Approach of the Second Sun (064 - JPN Alternate Art)
Strixhaven Mystical Archive JPN
(M)
Collector #: 064
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Sorcery
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| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
1 - 25 of 126 results