MTG / Shadows Over Innistrad
51 - 75 of 317 results
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Fortified Village
Shadows Over Innistrad
(R)
Collector #: 274
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Land
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As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't Fortified Village enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Foreboding Ruins
Shadows Over Innistrad
(R)
Collector #: 272
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Land
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As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Altered Ego
Shadows Over Innistrad
(R)
Collector #: 241
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0/0 Creature - Shapeshifter
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Altered Ego can't be countered. You may have Altered Ego enter the battlefield as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Ever After
Shadows Over Innistrad
(R)
Collector #: 109
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Sorcery
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| Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library. | |
- NM
- EX
- VG
- G
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Skeleton Key
Shadows Over Innistrad
(U)
Collector #: 263
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Artifact - Equipment
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Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip |
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- NM
- EX
- VG
- G
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Haunted Cloak
Shadows Over Innistrad
(U)
Collector #: 257
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Artifact - Equipment
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Equipped creature has vigilance, trample, and haste. Equip |
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- NM
- EX
- VG
- G
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Wolf of Devil's Breach
Shadows Over Innistrad
(M)
Collector #: 192
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5/5 Creature - Elemental Wolf
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Whenever Wolf of Devil's Breach attacks you may pay |
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- NM
- EX
- VG
- G
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Manic Scribe
Shadows Over Innistrad
(U)
Collector #: 073
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0/3 Creature - Human Wizard
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When Manic Scribe enters the battlefield, each opponent mills three cards. Delirium - At the beginning of each opponent’s upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards. |
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- NM
- EX
- VG
- G
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Drownyard Temple
Shadows Over Innistrad
(R)
Collector #: 271
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Land
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- NM
- EX
- VG
- G
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Warped Landscape
Shadows Over Innistrad
(C)
Collector #: 280
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Land
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- NM
- EX
- VG
- G
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Epiphany at the Drownyard
Shadows Over Innistrad
(R)
Collector #: 059
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Instant
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| Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. | |
- NM
- EX
- VG
- G
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From Under the Floorboards
Shadows Over Innistrad
(R)
Collector #: 111
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Sorcery
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Madness Put three 2/2 black Zombie creature tokens onto the battlefield tapped and you gain 3 life. If From Under the Floorboards's madness cost was paid, instead put X of those tokens onto the battlefield tapped and you gain X life. |
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- NM
- EX
- VG
- G
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Bygone Bishop
Shadows Over Innistrad
(R)
Collector #: 008
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2/3 Creature - Spirit Cleric
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Flying Whenever you cast a creature spell with a converted mana cost 3 or less, investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Rattlechains
Shadows Over Innistrad
(R)
Collector #: 081
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2/1 Creature - Spirit
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Flash Flying When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash. |
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- NM
- EX
- VG
- G
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Human Soldier Token
Shadows Over Innistrad
(S)
Collector #: 002
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1/1 Token Creature - Human Soldier
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- NM
- EX
- VG
- G
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Lightning Axe
Shadows Over Innistrad
(U)
Collector #: 170
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Instant
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As an additional cost to cast Lightning Axe, discard a card or pay Lightning Axe deals 5 damage to target creature. |
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- NM
- EX
- VG
- G
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Burn from Within
Shadows Over Innistrad
(R)
Collector #: 148
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Sorcery
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| Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until the end of turn. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
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Duskwatch Recruiter
Shadows Over Innistrad
(U)
Collector #: 203
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2/2 Creature - Human Warrior Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Duskwatch Recruiter. Krallenhorde Howler Creature - Werewolf 3/3 Creature spells you cast cost At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Howler. |
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- NM
- EX
- VG
- G
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Watcher in the Web
Shadows Over Innistrad
(C)
Collector #: 239
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2/5 Creature - Spider
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Reach (This creature can block creatures with flying.) Watcher in the Web can block an additional seven creatures each combat. |
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- NM
- EX
- VG
- G
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Brain in a Jar
Shadows Over Innistrad
(R)
Collector #: 252
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Artifact
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- NM
- EX
- VG
- G
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Deathcap Cultivator
Shadows Over Innistrad
(R)
Collector #: 202
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2/1 Creature - Human Druid
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Delirium - Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Devil Token
Shadows Over Innistrad
(S)
Collector #: 006
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1/1 Token Creature - Devil
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| When this creature dies, it deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Trail of Evidence
Shadows Over Innistrad
(U)
Collector #: 093
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Enchantment
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Whenever you cast an instant or sorcery spell, investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Falkenrath Gorger
Shadows Over Innistrad
(R)
Collector #: 155
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2/1 Creature - Vampire Berserker
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| Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) | |
- NM
- EX
- VG
- G
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Howlpack Resurgence
Shadows Over Innistrad
(U)
Collector #: 211
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Enchantment
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Flash (You may cast this spell any time you could cast an instant.) Each creature you control that's a Wolf or a Werewolf gets +1/+1 and has trample. |
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- NM
- EX
- VG
- G
51 - 75 of 317 results