MTG / Shadows Over Innistrad
251 - 275 of 317 results
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Inspiring Captain
Shadows Over Innistrad
(C)
Collector #: 025
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3/3 Creature - Human Knight
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| When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Kindly Stranger
Shadows Over Innistrad
(U)
Collector #: 119
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2/3 Creature - Human
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Delirium - ----Transform---- Demon - Possessed Witch Creature - Human Shaman 4/3 When this creature transforms into Demon - Possessed Witch, you may destroy target creature. |
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- NM
- EX
- VG
- G
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Pack Guardian
Shadows Over Innistrad
(U)
Collector #: 221
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4/3 Creature - Wolf Spirit
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Flash (You may cast this spell any time you could cast an instant.) When Pack Guardian enters the battlefield, you may discard a land card. If you do, put a 2/2 green Wolf creature token onto the battlefield. |
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- NM
- EX
- VG
- G
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Press for Answers
Shadows Over Innistrad
(C)
Collector #: 080
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Sorcery
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Tap target creature. It doesn't untap during its controller's next untap step. Investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Reaper of Flight Moonsilver
Shadows Over Innistrad
(U)
Collector #: 036
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3/3 Creature - Angel
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Flying Delirium - Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until the end of the turn. Activate this ability ony if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Seagraf Skaab
Shadows Over Innistrad
(C)
Collector #: 084
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1/3 Creature - Zombie
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- NM
- EX
- VG
- G
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Stromkirk Mentor
Shadows Over Innistrad
(C)
Collector #: 137
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4/2 Creature - Vampire Soldier
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| When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control. | |
- NM
- EX
- VG
- G
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Geier Reach Bandit
Shadows Over Innistrad
(R)
Collector #: 159
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3/2 Creature - Human Rogue Werewolf
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Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. ----Transform---- Vildin - Pack Alpha Creature - Werewolf 4/3 Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player casts two or more spells last turn, transform Vildin - Pack Alpha. |
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- NM
- EX
- VG
- G
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Nephalia Moondrakes
Shadows Over Innistrad
(R)
Collector #: 075
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5/5 Creature - Drake
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Flying When Nephalia Moondrakes enters the battlefield, target creature gains flying until the end of turn. |
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- NM
- EX
- VG
- G
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Swamp (289 A)
Shadows Over Innistrad
(L)
Collector #: 289
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dissension in the Ranks
Shadows Over Innistrad
(U)
Collector #: 152
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Instant
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| Target blocking creature fights another target blocking creature. | |
- NM
- EX
- VG
- G
| Emblem (Jace) |
Emblem - Jace
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| Whenever an opponent casts their first spell each turn, counter that spell. | |
- NM
- EX
- VG
- G
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Emissary of the Sleepless
Shadows Over Innistrad
(C)
Collector #: 017
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2/4 Creature - Spirit
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Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, put a 1/1 white Spirit creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
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Ghoulsteed
Shadows Over Innistrad
(U)
Collector #: 113
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4/4 Creature - Zombie Horse
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- NM
- EX
- VG
- G
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Hinterland Logger
Shadows Over Innistrad
(C)
Collector #: 210
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2/1 Creature - Human Werewolf
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At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger. ----Transform---- Timber Shredder Creature - Werewolf 4/2 Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. |
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- NM
- EX
- VG
- G
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Hulking Devil
Shadows Over Innistrad
(C)
Collector #: 165
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5/2 Creature - Devil
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- NM
- EX
- VG
- G
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Macabre Waltz
Shadows Over Innistrad
(C)
Collector #: 121
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Sorcery
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| Return up to two target creature cards from your graveyard to your hand, then discard a card. | |
- NM
- EX
- VG
- G
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Might Beyond Reason
Shadows Over Innistrad
(C)
Collector #: 217
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Instant
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Put two +1/+1 counters on target creature. Delirium - Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard. |
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- NM
- EX
- VG
- G
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Moorland Drifter
Shadows Over Innistrad
(C)
Collector #: 027
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2/2 Creature - Spirit
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| Delirium - Moorland Drifter has flying as long as there are four or more card types among cards in your graveyard. | |
- NM
- EX
- VG
- G
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Ravenous Bloodseeker
Shadows Over Innistrad
(U)
Collector #: 175
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1/3 Creature - Vampire Berserker
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| Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn. | |
- NM
- EX
- VG
- G
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Root Out
Shadows Over Innistrad
(C)
Collector #: 224
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Sorcery
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Destroy target artifact or enchantment. Investigate. (Put a colorless Clue artifact token onto the battlefield with " |
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- NM
- EX
- VG
- G
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Stone Quarry
Shadows Over Innistrad
(U)
Collector #: 279
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Land
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Stone Quarry enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Strength of Arms
Shadows Over Innistrad
(C)
Collector #: 040
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Instant
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| Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield. | |
- NM
- EX
- VG
- G
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Town Gossipmonger
Shadows Over Innistrad
(U)
Collector #: 046
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1/1 Creature - Human
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----Transform---- Incited Rabble Creature - Human 2/3 Incited Rabble attacks each combat if able. |
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- NM
- EX
- VG
- G
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Twins of Maurer Estate
Shadows Over Innistrad
(C)
Collector #: 142
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3/5 Creature - Vampire
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Madness |
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- NM
- EX
- VG
- G
251 - 275 of 317 results