MTG / Shadowmoor
276 - 300 of 313 results
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Island (288 C)
Shadowmoor
(L)
Collector #: 288
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Basic Land - Island
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- NM
- EX
- VG
- G
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Isleback Spawn
Shadowmoor
(R)
Collector #: 040
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4/8 Creature - Kraken
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Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. |
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- NM
- EX
- VG
- G
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Valleymaker
Shadowmoor
(R)
Collector #: 221
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5/5 Creature - Giant Shaman
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- NM
- EX
- VG
- G
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Bloodshed Fever
Shadowmoor
(C)
Collector #: 084
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Enchantment - Aura
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Enchant creature Enchanted creature attacks each turn if able. |
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- NM
- EX
- VG
- G
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Foxfire Oak
Shadowmoor
(C)
Collector #: 115
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3/6 Creature - Treefolk Shaman
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- NM
- EX
- VG
- G
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Jaws of Stone
Shadowmoor
(U)
Collector #: 097
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Sorcery
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| Jaws of Stone deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of Mountains you control as you cast Jaws of Stone. | |
- NM
- EX
- VG
- G
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Loamdragger Giant
Shadowmoor
(C)
Collector #: 210
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7/6 Creature - Giant Warrior
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- NM
- EX
- VG
- G
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Mudbrawler Cohort
Shadowmoor
(C)
Collector #: 100
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1/1 Creature - Goblin Warrior
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Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. |
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- NM
- EX
- VG
- G
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Mudbrawler Raiders
Shadowmoor
(C)
Collector #: 213
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3/3 Creature - Goblin Warrior
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| Mudbrawler Raiders can't be blocked by blue creatures. | |
- NM
- EX
- VG
- G
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River's Grasp
Shadowmoor
(U)
Collector #: 174
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Sorcery
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If |
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- NM
- EX
- VG
- G
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Splitting Headache
Shadowmoor
(C)
Collector #: 079
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
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Thistledown Duo
Shadowmoor
(C)
Collector #: 152
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2/2 Creature - Kithkin Soldier Wizard
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Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn. Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn. |
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- NM
- EX
- VG
- G
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Zealous Guardian
Shadowmoor
(C)
Collector #: 157
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1/1 Creature - Kithkin Soldier
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| Flash | |
- NM
- EX
- VG
- G
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Knollspine Invocation
Shadowmoor
(R)
Collector #: 099
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Enchantment
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- NM
- EX
- VG
- G
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Biting Tether
Shadowmoor
(U)
Collector #: 029
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Enchantment - Aura
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Enchant creature You control enchanted creature. At the beginning of your upkeep, put a -1/-1 counter on enchanted creature. |
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- NM
- EX
- VG
- G
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Blistering Dieflyn
Shadowmoor
(C)
Collector #: 082
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0/1 Creature - Imp
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Flying |
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- NM
- EX
- VG
- G
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Gravelgill Axeshark
Shadowmoor
(C)
Collector #: 164
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3/3 Creature - Merfolk Soldier
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| Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | |
- NM
- EX
- VG
- G
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Loch Korrigan
Shadowmoor
(C)
Collector #: 071
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1/1 Creature - Spirit
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- NM
- EX
- VG
- G
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Pyre Charger
Shadowmoor
(U)
Collector #: 103
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1/1 Creature - Elemental Warrior
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Haste |
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- NM
- EX
- VG
- G
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Sickle Ripper
Shadowmoor
(C)
Collector #: 077
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2/1 Creature - Elemental Warrior
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| Wither (This deals damage to creatures in the form of -1/-1 counters.) | |
- NM
- EX
- VG
- G
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Slinking Giant
Shadowmoor
(U)
Collector #: 106
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4/4 Creature - Giant Rogue
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Wither(This deals damage to creatures in the form of -1/-1 counters.) Whenever Slinking Giant blocks or becomes blocked, it get -3/-0 until end of turn. |
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- NM
- EX
- VG
- G
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Sootwalkers
Shadowmoor
(C)
Collector #: 196
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3/3 Creature - Elemental Rogue
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| Sootwalkers can't be blocked by white creatures. | |
- NM
- EX
- VG
- G
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Wanderbrine Rootcutters
Shadowmoor
(C)
Collector #: 178
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3/3 Creature - Merfolk Rogue
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| Wanderbrine Rootcutters can't be blocked by green creatures. | |
- NM
- EX
- VG
- G
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Woeleecher
Shadowmoor
(C)
Collector #: 027
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3/5 Creature - Elemental
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- NM
- EX
- VG
- G
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Wolf Token
Shadowmoor
(S)
Collector #: 007
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2/2 Creature - Wolf
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- NM
- EX
- VG
- G
276 - 300 of 313 results