MTG / Shadowmoor
276 - 300 of 301 results
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Swamp (291 B)
Shadowmoor
(L)
Collector #: 291
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (292 C)
Shadowmoor
(L)
Collector #: 292
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Tatterkite
Shadowmoor
(U)
Collector #: 264
FOIL
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2/1 Artifact Creature - Scarecrow
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Flying Tatterkite can't have counters placed on it. |
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- NM
- EX
- VG
- G
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Tattermunge Duo
Shadowmoor
(C)
Collector #: 218
FOIL
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2/3 Creature - Goblin Warrior Shaman
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Whenever you cast a red spell, Tattermunge Duo gets +1/+1 until end of turn. Whenever you cast a green spell, Tattermunge Duo gains forestwalk until end of turn. |
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- NM
- EX
- VG
- G
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Tattermunge Maniac
Shadowmoor
(U)
Collector #: 219
FOIL
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2/1 Creature - Goblin Warrior
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| Tattermunge Maniac attacks each turn if able. | |
- NM
- EX
- VG
- G
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Tattermunge Witch
Shadowmoor
(U)
Collector #: 220
FOIL
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2/1 Creature - Goblin Shaman
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- NM
- EX
- VG
- G
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Thistledown Liege
Shadowmoor
(R)
Collector #: 153
FOIL
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1/3 Creature - Kithkin Knight
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Flash Other white creatures you control get +1/+1. Other blue creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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Thought Reflection
Shadowmoor
(R)
Collector #: 053
FOIL
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Enchantment
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| If you would draw a card, draw two cards instead. | |
- NM
- EX
- VG
- G
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Torpor Dust
Shadowmoor
(C)
Collector #: 177
FOIL
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Enchantment - Aura
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Flash Enchant creature Enchanted creature gets -3/-0. |
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- NM
- EX
- VG
- G
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Torrent of Souls
Shadowmoor
(U)
Collector #: 199
FOIL
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Sorcery
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Return up to one target creature card from your graveyard to the battlefield |
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- NM
- EX
- VG
- G
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Trip Noose
Shadowmoor
(U)
Collector #: 266
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Twilight Shepherd
Shadowmoor
(R)
Collector #: 025
FOIL
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5/5 Creature - Angel
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Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Tyrannize
Shadowmoor
(R)
Collector #: 201
FOIL
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Sorcery
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| Target player discards their hand unless they pay 7 life. | |
- NM
- EX
- VG
- G
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Valleymaker
Shadowmoor
(R)
Collector #: 221
FOIL
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5/5 Creature - Giant Shaman
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- NM
- EX
- VG
- G
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Vexing Shusher
Shadowmoor
(R)
Collector #: 222
FOIL
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2/2 Creature - Goblin Shaman
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Vexing Shusher can't be countered. |
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- NM
- EX
- VG
- G
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Watchwing Scarecrow
Shadowmoor
(C)
Collector #: 268
FOIL
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2/4 Artifact Creature - Scarecrow
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| Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. | |
- NM
- EX
- VG
- G
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Wheel of Sun and Moon
Shadowmoor
(R)
Collector #: 243
FOIL
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Whimwader
Shadowmoor
(C)
Collector #: 054
FOIL
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6/4 Creature - Elemental
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| Whimwader can't attack unless defending player controls a blue permanent. | |
- NM
- EX
- VG
- G
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Wild Swing
Shadowmoor
(U)
Collector #: 108
FOIL
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Sorcery
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| Choose three target nonenchantment permanents. Destroy one of them at random. | |
- NM
- EX
- VG
- G
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Wilt-Leaf Cavaliers
Shadowmoor
(U)
Collector #: 244
FOIL
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3/4 Creature - Elf Knight
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| Vigilance | |
- NM
- EX
- VG
- G
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Witherscale Wurm
Shadowmoor
(R)
Collector #: 134
FOIL
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9/9 Creature - Wurm
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Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. |
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- NM
- EX
- VG
- G
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Woeleecher
Shadowmoor
(C)
Collector #: 027
FOIL
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3/5 Creature - Elemental
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- NM
- EX
- VG
- G
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Woodfall Primus
Shadowmoor
(R)
Collector #: 135
FOIL
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6/6 Creature - Treefolk Shaman
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Trample When Woodfall Primus enters the battlefield, destroy target noncreature permanent. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Wort, the Raidmother
Shadowmoor
(R)
Collector #: 223
FOIL
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3/3 Legendary Creature - Goblin Shaman
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When Wort, the Raidmother enters the battlefield, put two 1/1 red and green Goblin Warrior creature tokens onto the battlefield. Each red or green instant or sorcery spell you cast has conspire. (As you cast the spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Swans of Bryn Argoll
Shadowmoor
(R)
Collector #: 151
FOIL
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4/3 Creature - Bird Spirit
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Flying If a source would deal damage to Swans of Bryn Argoll, prevent that damage. The source's controller draws cards equal to the damage prevented this way. |
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- NM
- EX
- VG
- G
276 - 300 of 301 results