MTG / Secret Lair
2451 - 2475 of 4137 results
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Ninja of the Deep Hours (1912 - Non-Foil)
Secret Lair
(R)
Collector #: 1912
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2/2 Creature - Human Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, you may draw a card. |
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- NM
- EX
- VG
- G
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Auntie's Hovel (1321 - Non-Foil)
Secret Lair
(R)
Collector #: 1321
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Land
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As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Elvish Reclaimer (2015 - Non-Foil)
Secret Lair
(R)
Collector #: 2015
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1/2 Creature - Elf Warrior
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This creature gets +2/+2 as long as there are three or more land cards in your graveyard. |
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- NM
- EX
- VG
- G
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Forest (050 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 050
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Forge, Neverwinter Charlatan (1239 - Foil)
Secret Lair
(R)
Collector #: 1239
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2/4 Legendary Creature - Human Rogue
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Menace Ward - Sacrifice a creature. Forge, Neverwinter Charlatan gets +2/+0 for each Treasure you control. Whenever one or more players sacrifice one or more creatures, you create a tapped Treasure token. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Goblin Rabblemaster (215 - Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
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Iron Maiden (2185 - Non-Foil)
Secret Lair
(R)
Collector #: 2185
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Artifact
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| At the beginning of each opponent’s upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4. | |
- NM
- EX
- VG
- G
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Lignify (2192 - Foil)
Secret Lair
(R)
Collector #: 2192
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Kindred Enchantment - Treefolk Aura
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Enchant creature Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities. |
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- NM
- EX
- VG
- G
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Nexus of Fate (1498 - Non-Foil)
Secret Lair
(M)
Collector #: 1498
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Reflector Mage (1108 - Foil)
Secret Lair
(R)
Collector #: 1108
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2/3 Creature - Human Wizard
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| When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner’s hand. That creature’s owner can’t cast spells with the same name as that creature until your next turn. | |
- NM
- EX
- VG
- G
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Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
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2/2 Artifact Creature - Golem
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When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Thought-Knot Seer (720 - Foil)
Secret Lair
(R)
Collector #: 720
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4/4 Creature - Eldrazi
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( When Thought-Knot Seer enters the battlefield, target opponent reveals their hand. You choose a nonland card from it and exile that card. When Thought-Knot Seer leaves the battlefield, target opponent draws a card. |
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- NM
- EX
- VG
- G
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Unholy Grotto (1462 - Foil)
Secret Lair
(R)
Collector #: 1462
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Land
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- NM
- EX
- VG
- G
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Voja, Jaws of the Conclave (2284 - Foil)
Secret Lair
(M)
Collector #: 2284
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5/5 Legendary Creature - Wolf
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Vigilance, trample, ward Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. |
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- NM
- EX
- VG
- G
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Zombie Apocalypse (1354 - Knowby's Incantation - Foil)
Secret Lair
(R)
Collector #: 1354
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Sorcery
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| Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans. | |
- NM
- EX
- VG
- G
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Baleful Strix (094 - Non-Foil)
Secret Lair
(R)
Collector #: 094
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1/1 Artifact Creature - Bird
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Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Botanical Sanctum (1376 - Foil)
Secret Lair
(R)
Collector #: 1376
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Land
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Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
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Death's Shadow (0008 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0008
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Fire Covenant (1796 - Beholder's Disintegration Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1796
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Instant
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As an additional cost to cast Fire Covenant, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures. |
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- NM
- EX
- VG
- G
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Folio of Fancies (2072 - Foil)
Secret Lair
(R)
Collector #: 2072
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Artifact - Book
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Players have no maximum hand size. |
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- NM
- EX
- VG
- G
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Knight Exemplar (707 - Foil)
Secret Lair
(R)
Collector #: 707
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2/2 Creature - Human Knight
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First strike Other Knight creatures you control get +1/+1 and have indestructible. |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Non-Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Mortify (1801 - Foil)
Secret Lair
(R)
Collector #: 1801
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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Mountain (389 - Foil)
Secret Lair
(R)
Collector #: 389
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Witch's Oven (1762 - Foil)
Secret Lair
(R)
Collector #: 1762
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Artifact
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- NM
- EX
- VG
- G
2451 - 2475 of 4137 results