MTG / Secret Lair
2451 - 2475 of 4436 results
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Song of the Dryads (2027 - Non-Foil)
Secret Lair
(R)
Collector #: 2027
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Enchantment - Aura
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Enchant permanent Enchanted permanent is a colorless Forest land. |
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- NM
- EX
- VG
- G
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Temur Sabertooth (308 - Non-Foil)
Secret Lair
(R)
Collector #: 308
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4/3 Creature - Cat
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Karmic Guide (281 - Foil)
Secret Lair
(R)
Collector #: 281
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2/2 Creature - Angel Spirit
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Flying, protection from black Echo When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Mike, the Dungeon Master (346 - Foil)
Secret Lair
(R)
Collector #: 346
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2/2 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Cultural Exchange (2071 - Foil)
Secret Lair
(R)
Collector #: 2071
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Sorcery
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| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Defile (1793 - Beholder's Enervation Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1793
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Instant
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| Target creature gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
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End the Festivities (2503 - Non-Foil)
Secret Lair
(R)
Collector #: 2503
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Sorcery
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| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Captain Lannery Storm (1409 - Non-Foil)
Secret Lair
(R)
Collector #: 1409
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2/2 Legendary Creature - Human Pirate
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Haste Whenever Captain Lannery Storm attacks, create a colorless Treasure token. Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Glimpse of Nature (2004 - Foil)
Secret Lair
(R)
Collector #: 2004
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Sorcery
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| Whenever you cast a creature spell this turn, draw a card. | |
- NM
- EX
- VG
- G
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Mazirek, Kraul Death Priest (1418 - Non-Foil)
Secret Lair
(R)
Collector #: 1418
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2/2 Legendary Creature - Insect Shaman
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Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Planar Bridge (447 - The Cube - Foil)
Secret Lair
(M)
Collector #: 447
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Legendary Artifact
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- NM
- EX
- VG
- G
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Stranglehold (1804 - Non-Foil)
Secret Lair
(R)
Collector #: 1804
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Enchantment
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You opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead. |
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- NM
- EX
- VG
- G
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Ghave, Guru of Spores (1137 - Non-Foil)
Secret Lair
(M)
Collector #: 1137
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0/0 Legendary Creature - Fungus Shaman
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Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Reassembling Skeleton (1406 - Non-Foil)
Secret Lair
(R)
Collector #: 1406
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1/1 Creature - Skeleton Warrior
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- NM
- EX
- VG
- G
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The Gitrog Monster (1051 - Foil)
Secret Lair
(M)
Collector #: 1051
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6/6 Legendary Creature - Frog Horror
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Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. |
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- NM
- EX
- VG
- G
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Forest (1472 - Non-Foil)
Secret Lair
(R)
Collector #: 1472
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Giver of Runes (1463 - Foil)
Secret Lair
(R)
Collector #: 1463
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1/2 Creature - Kor Cleric
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- NM
- EX
- VG
- G
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Mass Hysteria (1426 - Foil)
Secret Lair
(R)
Collector #: 1426
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Enchantment
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| All creatures have haste. | |
- NM
- EX
- VG
- G
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Ash Barrens (469 - Galaxy Foil)
Secret Lair
(R)
Collector #: 469
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Land
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Basic landcycling |
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- NM
- EX
- VG
- G
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Field Marshal (1168 - Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Sol Ring (Deadpool - Foil)
Secret Lair
(U)
Collector #: 0005
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Artifact
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- NM
- EX
- VG
- G
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Archangel of Thune (2430 - Archangel of Tunes - Foil)
Secret Lair
(M)
Collector #: 2430
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3/4 Creature - Angel
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Flying, Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Big Score (1955 - Non-Foil)
Secret Lair
(R)
Collector #: 1955
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
2451 - 2475 of 4436 results