MTG / Secret Lair
2451 - 2475 of 4684 results
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Hansk, Slayer Zealot
Secret Lair
(M)
Collector #: 0022
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4/4 Legendary Creature - Human Archer
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At the beginning of your upkeep, target opponent creates three Walker tokens. Whenever a Zombie an opponent controls dies, draw a card. |
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- NM
- EX
- VG
- G
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Haunted One (2200 - Foil)
Secret Lair
(M)
Collector #: 2200
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Legendary Enchantment - Background
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| Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
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Inspiring Call (2313 - Foil)
Secret Lair
(R)
Collector #: 2313
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Kira, Great Glass-Spinner (421 - Non-Foil)
Secret Lair
(R)
Collector #: 421
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2/2 Legendary Creature - Spirit
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Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." |
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- NM
- EX
- VG
- G
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Phyrexian Reclamation (1808 - Sorry, Jack...Chucky's Back - Foil)
Secret Lair
(R)
Collector #: 1808
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Enchantment
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- NM
- EX
- VG
- G
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Pre-War Formalwear (2450 - Non-Foil)
Secret Lair
(R)
Collector #: 2450
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Artifact - Equipment
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When this Equipment enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach this Equipment to it. Equipped creature gets +2/+2 and has vigilance. Equip |
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- NM
- EX
- VG
- G
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Ryu, World Warrior (429 - Foil)
Secret Lair
(R)
Collector #: 429
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2/4 Legendary Creature - Human Warrior
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Hadoken - |
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- NM
- EX
- VG
- G
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Timberwatch Elf (0780 - Foil)
Secret Lair
(R)
Collector #: 0780
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1/2 Creature - Elf
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- NM
- EX
- VG
- G
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Lightning Bolt (Deadpool - Pool Party Foil)
Secret Lair
(C)
Collector #: 0007
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Nathan Drake, Treasure Hunter (2216 - Non-Foil)
Secret Lair
(M)
Collector #: 2216
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3/2 Legendary Creature - Human Rogue
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First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Surgical Extraction (2022 - Foil)
Secret Lair
(R)
Collector #: 2022
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Battle Hymn (2346 - Non-Foil)
Secret Lair
(R)
Collector #: 2346
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Instant
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Add |
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- NM
- EX
- VG
- G
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Elf Warrior Token (7169 - Foil)
Secret Lair
(S)
Collector #: 7169
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1/1 Token Creature - Elf Warrior
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- NM
- EX
- VG
- G
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Dhalsim, Pliable Pacifist (433 - Foil)
Secret Lair
(R)
Collector #: 433
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1/3 Legendary Creature - Human Monk
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Reach Teleport - Dhalsim, Pliable Pacifist has hexproof unless he's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Fierce Punch - When one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Nathan Drake, Treasure Hunter (2216 - Foil)
Secret Lair
(M)
Collector #: 2216
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3/2 Legendary Creature - Human Rogue
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First strike You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own. Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards. |
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- NM
- EX
- VG
- G
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Seize the Spoils (2556 - Non-Foil)
Secret Lair
(R)
Collector #: 2556
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Tasha's Hideous Laughter (2774 - Skeletor's Villainous Glee - Non-Foil)
Secret Lair
(R)
Collector #: 2774
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Sorcery
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| Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
- NM
- EX
- VG
- G
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Island (2541 - Foil)
Secret Lair
(R)
Collector #: 2541
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Basic Land - Island
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- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Swamp (2542 - Non-Foil)
Secret Lair
(R)
Collector #: 2542
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Venser, the Sojourner (1423 - Non-Foil)
Secret Lair
(M)
Collector #: 1423
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Legendary Planeswalker - Venser
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[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [-1]: Creatures are unblockable this turn. [-8]: You get an emblem with "Whenever you cast a spell, exile target permanent." |3| |
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- NM
- EX
- VG
- G
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Mazirek, Kraul Death Priest (1766 - Non-Foil)
Secret Lair
(M)
Collector #: 1766
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2/2 Legendary Creature - Insect Shaman
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Flying Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Living End (1769 - Total Containment Failure - Non-Foil)
Secret Lair
(M)
Collector #: 1769
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Sorcery
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Suspend 3 - Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. |
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- NM
- EX
- VG
- G
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Plains (391 - Foil)
Secret Lair
(R)
Collector #: 391
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Basic Land - Plains
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- NM
- EX
- VG
- G
2451 - 2475 of 4684 results