MTG / Secret Lair
2426 - 2450 of 4587 results
Refine search:
|
Fountainport (2810 - Community Center - Non-Foil)
Secret Lair
(R)
Collector #: 2810
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Manaweft Sliver (650 - Foil)
Secret Lair
(R)
Collector #: 650
|
1/1 Creature - Sliver
|
|
Sliver creatures you control have " |
|
- NM
- EX
- VG
- G
|
Mirage Mirror (2030 - Foil)
Secret Lair
(R)
Collector #: 2030
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Planar Bridge (447 - The Cube - Non-Foil)
Secret Lair
(M)
Collector #: 447
|
Legendary Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Selesnya Signet (290 - Foil Etched)
Secret Lair
(R)
Collector #: 290
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Cultural Exchange (2071 - Foil)
Secret Lair
(R)
Collector #: 2071
|
Sorcery
|
| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
|
Day's Undoing (2153 - Non-Foil)
Secret Lair
(R)
Collector #: 2153
|
Sorcery
|
| Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
- NM
- EX
- VG
- G
|
Mortify (1801 - Non-Foil)
Secret Lair
(R)
Collector #: 1801
|
Instant
|
| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
|
Solve the Equation (0886 - Non-Foil)
Secret Lair
(R)
Collector #: 0886
|
Sorcery
|
| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Spell Pierce (041 - Non-Foil)
Secret Lair
(R)
Collector #: 041
|
Instant
|
|
Counter target noncreature spell unless its controller pays |
|
- NM
- EX
- VG
- G
|
Time Reversal (1499 - Non-Foil)
Secret Lair
(M)
Collector #: 1499
|
Sorcery
|
| Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal. | |
- NM
- EX
- VG
- G
|
Ponder (7119 - Non-Foil)
Secret Lair
(R)
Collector #: 7119
|
Sorcery
|
|
Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
|
- NM
- EX
- VG
- G
|
Beastmaster Ascension (1609 - Non-Foil)
Secret Lair
(R)
Collector #: 1609
|
Enchantment
|
|
Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. |
|
- NM
- EX
- VG
- G
|
Norin the Wary (0827 - Foil)
Secret Lair
(R)
Collector #: 0827
|
2/1 Legendary Creature - Human Warrior
|
| When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner’s control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
|
Scheming Symmetry (1520 - Foil)
Secret Lair
(R)
Collector #: 1520
|
Sorcery
|
| Choose two target players. Each of them searches their library for a card, then shuffles their library and puts that card on top of it. | |
- NM
- EX
- VG
- G
|
The Gitrog Monster (1051 - Foil)
Secret Lair
(M)
Collector #: 1051
|
6/6 Legendary Creature - Frog Horror
|
|
Deathtouch At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land. You may play an additional land on each of your turns. Whenever one or more land cards are put into your graveyard from anywhere, draw a card. |
|
- NM
- EX
- VG
- G
|
Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Foil)
Secret Lair
(M)
Collector #: 1561
|
3/3 Legendary Creature - Human Pirate
|
|
Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
|
- NM
- EX
- VG
- G
|
Aether Vial (1640 - Non-Foil)
Secret Lair
(R)
Collector #: 1640
|
Artifact
|
|
At the beginning of your upkeep, you may put a charge counter on Aether Vial. |
|
- NM
- EX
- VG
- G
|
Azorius Signet (286 - Non-Foil)
Secret Lair
(R)
Collector #: 286
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Black Market (1577 - Foil)
Secret Lair
(R)
Collector #: 1577
|
Enchantment
|
|
Whenever a creature dies, put a charge counter on Black Market. At the beginning of your precombat main phase, add |
|
- NM
- EX
- VG
- G
|
Brain Freeze (410 - Non-Foil)
Secret Lair
(R)
Collector #: 410
|
Instant
|
|
Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
|
- NM
- EX
- VG
- G
|
Careful Study (2823 - Non-Foil)
Secret Lair
(R)
Collector #: 2823
|
Sorcery
|
| Draw two cards, then discard two cards. | |
- NM
- EX
- VG
- G
|
Darkbore Pathway (017 - Foil)
Secret Lair
(R)
Collector #: 017
|
Land
|
|
Back Slitherbore Pathway Land |
|
- NM
- EX
- VG
- G
|
Fabricate (1084 - Foil)
Secret Lair
(R)
Collector #: 1084
|
Sorcery
|
| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Arcane Signet (201 - Non-Foil)
Secret Lair
(R)
Collector #: 201
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
2426 - 2450 of 4587 results