MTG / Secret Lair
2401 - 2425 of 4136 results
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Darksteel Colossus (057 - Foil)
Secret Lair
(M)
Collector #: 057
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Mountain (1481 - Foil)
Secret Lair
(R)
Collector #: 1481
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Shelter (1587 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Sulfuric Vortex (2210 - Hades Grip - Foil)
Secret Lair
(R)
Collector #: 2210
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Enchantment
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At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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- NM
- EX
- VG
- G
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Sylvan Offering (1309 - Foil)
Secret Lair
(R)
Collector #: 1309
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Sorcery
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Choose an opponent. You and that player each create an X/X green Treefolk creature token. Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens. |
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- NM
- EX
- VG
- G
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Champion of the Perished (0837 - Foil)
Secret Lair
(R)
Collector #: 0837
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1/1 Creature - Zombie
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| Whenever another Zombie you control enters, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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Doric, Nature's Warden (1241 - Foil)
Secret Lair
(R)
Collector #: 1241
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay Back Doric, Owlbear Avenger Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. |
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- NM
- EX
- VG
- G
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Geier Reach Sanitarium (1408 - Non-Foil)
Secret Lair
(R)
Collector #: 1408
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Legendary Land
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- NM
- EX
- VG
- G
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Liliana of the Dark Realms (1107 - Foil)
Secret Lair
(M)
Collector #: 1107
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Legendary Planeswalker - Liliana
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[+1]: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle. [-3]: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. [-6]: You get an emblem with "Swamps you control have ' |3| |
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- NM
- EX
- VG
- G
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Pathbreaker Ibex (307 - Non-Foil)
Secret Lair
(R)
Collector #: 307
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3/3 Creature - Goat
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| Whenever Pathbreaker Ibex attacks, creatures you control gain trample and get +X/+X until end of turn, where X is the greatest power among creatures you control. | |
- NM
- EX
- VG
- G
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Plains (1130 - Foil)
Secret Lair
(R)
Collector #: 1130
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Price of Progress (1521 - Foil)
Secret Lair
(R)
Collector #: 1521
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Instant
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| Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
- NM
- EX
- VG
- G
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Scourge of the Throne (1033 - Stardrake - Non-Foil)
Secret Lair
(M)
Collector #: 1033
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5/5 Creature - Dragon
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Flying Dethrone Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for the most life, untap all attacking creatures. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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The Scorpion God (0904 - Foil)
Secret Lair
(M)
Collector #: 0904
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6/5 Legendary Creature - God
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Whenever a creature with a -1/-1 counter on it dies, draw a card. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Berserk (1003 - Foil)
Secret Lair
(M)
Collector #: 1003
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Curiosity (403 - Foil)
Secret Lair
(R)
Collector #: 403
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Enchantment - Aura
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Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Grapeshot (2413 - Foil)
Secret Lair
(R)
Collector #: 2413
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Sorcery
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Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Mayhem Devil (1715 - Non-Foil)
Secret Lair
(R)
Collector #: 1715
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Dustin, Gadget Genius (342 - Non-Foil)
Secret Lair
(R)
Collector #: 342
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2/3 Legendary Creature - Human
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Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Prosperous Innkeeper (0878 - Foil)
Secret Lair
(R)
Collector #: 0878
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1/1 Creature - Halfling Citizen
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When Prosperous Innkeeper enters, create a Treasure token. (It's an artifact with " Whenever another creature you control enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Beloved Princess (0804 - Non-Foil)
Secret Lair
(R)
Collector #: 0804
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1/1 Creature - Human Noble
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Lifelink Beloved Princess can't be blocked by creatures with power 3 or greater. |
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- NM
- EX
- VG
- G
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Resculpt (2029 - Foil)
Secret Lair
(R)
Collector #: 2029
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Instant
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| Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token. | |
- NM
- EX
- VG
- G
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Laughing Jasper Flint (0044 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0044
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4/3 Legendary Creature - Lizard Rogue
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Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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Harmonic Sliver (663 - Foil)
Secret Lair
(R)
Collector #: 663
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1/1 Creature - Sliver
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| All Slivers have “When this permanent enters the battlefield, destroy target artifact or enchantment.” | |
- NM
- EX
- VG
- G
2401 - 2425 of 4136 results