MTG / Secret Lair
2376 - 2400 of 4416 results
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Platinum Angel (496 - Non-Foil)
Secret Lair
(R)
Collector #: 496
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
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Primeval Titan (221 - Non-Foil)
Secret Lair
(M)
Collector #: 221
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. |
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- NM
- EX
- VG
- G
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Ash Barrens (469 - Galaxy Foil)
Secret Lair
(R)
Collector #: 469
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Land
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Basic landcycling |
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- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Lightning Bolt (675 - Hadoken - Non-Foil)
Secret Lair
(R)
Collector #: 675
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Instant
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| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Non-Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Tireless Provisioner (2057 - La abuela, siempre generosa - Non-Foil)
Secret Lair
(R)
Collector #: 2057
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3/2 Creature - Elf Scout
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Landfall - Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with " |
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- NM
- EX
- VG
- G
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Diffusion Sliver (618 - Foil)
Secret Lair
(R)
Collector #: 618
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1/1 Creature - Sliver
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Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays |
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- NM
- EX
- VG
- G
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Ellie, Vengeful Hunter (2203 - Non-Foil)
Secret Lair
(M)
Collector #: 2203
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3/1 Legendary Creature - Human Survivor
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Pay 2 life, Sacrifice another creature: Ellie deals 2 damage to target player and gains indestructible until end of turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Harrow (2016 - Non-Foil)
Secret Lair
(R)
Collector #: 2016
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Phyrexian Reclamation (1808 - Sorry, Jack...Chucky's Back - Foil)
Secret Lair
(R)
Collector #: 1808
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Enchantment
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- NM
- EX
- VG
- G
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Sol Ring (0910 - Foil)
Secret Lair
(R)
Collector #: 0910
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Artifact
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- NM
- EX
- VG
- G
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Spirit of the Hearth (2654 - Non-Foil)
Secret Lair
(R)
Collector #: 2654
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4/5 Creature - Cat Spirit
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Flying You have hexproof. (You can't be the target of spells or abilities your opponents control.) |
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- NM
- EX
- VG
- G
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Glowrider (7138 - Foil)
Secret Lair
(R)
Collector #: 7138
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2/1 Creature - Human Cleric
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Noncreature spells cost |
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- NM
- EX
- VG
- G
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Command Tower (7097 - Foil)
Secret Lair
(R)
Collector #: 7097
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Land
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- NM
- EX
- VG
- G
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Fatal Push (7020 - Non-Foil)
Secret Lair
(R)
Collector #: 7020
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Sleight of Hand (0025 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0025
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Regrowth (7075 - Foil)
Secret Lair
(R)
Collector #: 7075
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Sorcery
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| Return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Sulfuric Vortex (2210 - Hades Grip - Non-Foil)
Secret Lair
(R)
Collector #: 2210
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Enchantment
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At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead. |
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- NM
- EX
- VG
- G
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Dragonlord Dromoka (1971 - Non-Foil)
Secret Lair
(M)
Collector #: 1971
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5/7 Legendary Creature - Elder Dragon
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This spell can't be countered. Flying, lifelink Your opponent can't cast spells during your turn. |
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- NM
- EX
- VG
- G
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Enchanted Evening (122 - Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
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Noxious Ghoul (1459 - Foil)
Secret Lair
(R)
Collector #: 1459
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3/3 Creature - Zombie
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| Whenever Noxious Ghoul or another Zombie enters the battlefield, all non-Zombie creatures get -1/-1 until end of turn. | |
- NM
- EX
- VG
- G
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Swords to Plowshares (2663 - Non-Foil)
Secret Lair
(R)
Collector #: 2663
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Mirage Mirror (2030 - Non-Foil)
Secret Lair
(R)
Collector #: 2030
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Artifact
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- NM
- EX
- VG
- G
2376 - 2400 of 4416 results