MTG / Secret Lair
2351 - 2375 of 4136 results
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Sunpetal Grove (460 - Foil)
Secret Lair
(R)
Collector #: 460
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Teferi, Hero of Dominaria (248 - Non-Foil)
Secret Lair
(M)
Collector #: 248
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Legendary Planeswalker - Teferi
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[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [-3]: Put target nonland permanent into its owner's library third form the top. [-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." |4| |
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- NM
- EX
- VG
- G
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Voja, Jaws of the Conclave (2284 - Foil)
Secret Lair
(M)
Collector #: 2284
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5/5 Legendary Creature - Wolf
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Vigilance, trample, ward Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. |
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Windfall (1775 - Slimer's Feast - Non-Foil)
Secret Lair
(R)
Collector #: 1775
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Goblin Rabblemaster (215 - Non-Foil)
Secret Lair
(R)
Collector #: 215
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
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Swamp (539 - Foil)
Secret Lair
(R)
Collector #: 539
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Deadly Dispute (1985 - Non-Foil)
Secret Lair
(R)
Collector #: 1985
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Jaya's Immolating Inferno (1063 - Non-Foil)
Secret Lair
(R)
Collector #: 1063
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Legendary Sorcery
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(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets. |
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- NM
- EX
- VG
- G
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Read the Bones (7069 - Confetti Foil)
Secret Lair
(R)
Collector #: 7069
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Sorcery
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| Scry 2, then draw two cards. You lose 2 life. | |
- NM
- EX
- VG
- G
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Venser, the Sojourner (1423 - Non-Foil)
Secret Lair
(M)
Collector #: 1423
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Legendary Planeswalker - Venser
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[+2]: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. [-1]: Creatures are unblockable this turn. [-8]: You get an emblem with "Whenever you cast a spell, exile target permanent." |3| |
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- NM
- EX
- VG
- G
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Elixir of Immortality (1634 - Foil)
Secret Lair
(R)
Collector #: 1634
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Artifact
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- NM
- EX
- VG
- G
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Folio of Fancies (2072 - Foil)
Secret Lair
(R)
Collector #: 2072
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Artifact - Book
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Players have no maximum hand size. |
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- NM
- EX
- VG
- G
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Peer into the Abyss (2021 - Non-Foil)
Secret Lair
(R)
Collector #: 2021
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Sorcery
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| Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. | |
- NM
- EX
- VG
- G
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Test of Endurance (1840 - Non-Foil)
Secret Lair
(M)
Collector #: 1840
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Enchantment
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| At the beginning of your upkeep, if you have 50 or more life, you win the game. | |
- NM
- EX
- VG
- G
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Blighted Agent (1203 - Phyrexian - Non-Foil)
Secret Lair
(R)
Collector #: 1203
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1/1 Creature - Phyrexian Human Rogue
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Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Blighted Agent can't be blocked. |
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- NM
- EX
- VG
- G
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Cordyceps Infected Token (2201 - Non-Foil)
Secret Lair
(S)
Collector #: 2201
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1/1 Token Creature - Fungus Zombie
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- NM
- EX
- VG
- G
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Expressive Iteration (2060 - La danza del pueblo - Foil)
Secret Lair
(R)
Collector #: 2060
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Regrowth (7075 - Foil)
Secret Lair
(R)
Collector #: 7075
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Sorcery
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| Return target card from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Chulane, Teller of Tales (1875 - Non-Foil)
Secret Lair
(M)
Collector #: 1875
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2/4 Legendary Creature - Human Druid
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Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Guttersnipe (2357 - Foil)
Secret Lair
(R)
Collector #: 2357
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Nemesis of Reason (1302 - Foil)
Secret Lair
(R)
Collector #: 1302
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3/7 Creature - Leviathan Horror
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| Whenever Nemesis of Reason attacks, defending player mills ten cards. | |
- NM
- EX
- VG
- G
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Gale, Waterdeep Prodigy (2488 - Foil)
Secret Lair
(R)
Collector #: 2488
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1/3 Legendary Creature - Human Wizard
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Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background |
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- NM
- EX
- VG
- G
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Blooming Marsh (1374 - Foil)
Secret Lair
(R)
Collector #: 1374
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Land
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Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. |
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- NM
- EX
- VG
- G
2351 - 2375 of 4136 results