MTG / Secret Lair
2351 - 2375 of 4323 results
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Silence (1445 - Non-Foil)
Secret Lair
(R)
Collector #: 1445
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Snow-Covered Plains (325 - Foil Etched)
Secret Lair
(R)
Collector #: 325
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Basic Snow Land - Plains
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- NM
- EX
- VG
- G
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Stitcher's Supplier (1098 - Foil)
Secret Lair
(R)
Collector #: 1098
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1/1 Creature - Zombie
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| When Stitcher’s Supplier enters the battlefield or dies, mill three cards. | |
- NM
- EX
- VG
- G
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Adaptive Automaton (1109 - Foil)
Secret Lair
(R)
Collector #: 1109
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2/2 Artifact Creature - Construct
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As Adaptive Automaton enters the battlefield, choose a creature type. Adaptive Automaton is the chosen type in addition to its other types. Other creatures you control of the chosen type get +1/+1 |
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- NM
- EX
- VG
- G
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Aminatou, the Fateshifter (1421 - Non-Foil)
Secret Lair
(M)
Collector #: 1421
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Legendary Planeswalker - Aminatou
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[+1]: Draw a card, then put a card from your hand on top of your library. [-1]: Exile another target permanent you own, then return it to the battlefield under your control. [-6]: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander. |3| |
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- NM
- EX
- VG
- G
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Dockside Chef (1629 - Foil)
Secret Lair
(R)
Collector #: 1629
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1/2 Enchantment Creature - Human Citizen
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- NM
- EX
- VG
- G
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Shelter (1587 - Non-Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Fleshbag Marauder (0841 - Foil)
Secret Lair
(R)
Collector #: 0841
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3/1 Creature - Zombie Warrior
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| When this creature enters, each player sacrifices a creature of their choice. | |
- NM
- EX
- VG
- G
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Goblin Ringleader (1616 - Non-Foil)
Secret Lair
(R)
Collector #: 1616
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2/2 Creature - Goblin
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Haste (This creature can attack and When Goblin Ringleader enters the battlefield, reveal the top four cards of your library Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Ruin Crab (7095 - Mirelurk Hatchling - Non-Foil)
Secret Lair
(R)
Collector #: 7095
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0/3 Creature - Crab
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| Landfall - Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.) | |
- NM
- EX
- VG
- G
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Spell Pierce (041 - Non-Foil)
Secret Lair
(R)
Collector #: 041
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Arcanis the Omnipotent (498 - Foil)
Secret Lair
(R)
Collector #: 498
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3/4 Legendary Creature - Wizard
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- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Dhalsim, Pliable Pacifist (433 - Foil)
Secret Lair
(R)
Collector #: 433
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1/3 Legendary Creature - Human Monk
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Reach Teleport - Dhalsim, Pliable Pacifist has hexproof unless he's attacking. Whenever a creature you control with reach attacks, untap it and it can't be blocked by creatures with greater power this combat. Fierce Punch - When one or more creatures you control deal combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Pernicious Deed (1777 - Non-Foil)
Secret Lair
(R)
Collector #: 1777
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Enchantment
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- NM
- EX
- VG
- G
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Slayers' Stronghold (356 - Non-Foil)
Secret Lair
(R)
Collector #: 356
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Land
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- NM
- EX
- VG
- G
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Triskaidekaphile (1829 - Foil)
Secret Lair
(R)
Collector #: 1829
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Brainstorm (2148 - Non-Foil)
Secret Lair
(C)
Collector #: 2148
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Llanowar Elves (0800 - Foil)
Secret Lair
(R)
Collector #: 0800
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Braid of Fire (1247 - Non-Foil)
Secret Lair
(R)
Collector #: 1247
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Enchantment
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Cumulative upkeep - Add |
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- NM
- EX
- VG
- G
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Culling the Weak (1818 - Foil)
Secret Lair
(R)
Collector #: 1818
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Hedron Archive (691 - Foil)
Secret Lair
(R)
Collector #: 691
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Artifact
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (508 - Foil)
Secret Lair
(U)
Collector #: 508
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Realms Uncharted (1895 - Non-Foil)
Secret Lair
(R)
Collector #: 1895
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Instant
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| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
2351 - 2375 of 4323 results