MTG / Secret Lair
2301 - 2325 of 4323 results
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Triumph of the Hordes (445 - Battle Royale - Non-Foil)
Secret Lair
(R)
Collector #: 445
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Sorcery
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| Until end of turn, creatures you control get +1/+1 and gain trample and infect. | |
- NM
- EX
- VG
- G
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Zo-Zu the Punisher (0053 - Halo Foil)
Secret Lair
(R)
Collector #: 0053
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2/2 Legendary Creature - Goblin Warrior
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| Whenever a land enters, Zo-Zu deals 2 damage to that land's controller. | |
- NM
- EX
- VG
- G
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Anger (2375 - Non-Foil)
Secret Lair
(R)
Collector #: 2375
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2/2 Creature - Incarnation
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Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste. |
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- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Garruk Wildspeaker (0042 - Non-Foil - Secret Lair Prize)
Secret Lair
(M)
Collector #: 0042
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Legendary Planeswalker - Garruk
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[+1]: Untap two target lands. [-1]: Create a 3/3 green Beast creature token. [-4]: Creatures you control get +3/+3 and gain trample until end of turn. |3| |
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- NM
- EX
- VG
- G
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Griselbrand (160 - Foil)
Secret Lair
(M)
Collector #: 160
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7/7 Legendary Creature - Demon
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Flying, lifelink Pay 7 life: Draw seven cards> |
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- NM
- EX
- VG
- G
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Mountain (0034 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0034
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Savra, Queen of the Golgari (500 - Foil)
Secret Lair
(R)
Collector #: 500
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2/2 Legendary Creature - Elf Shaman
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Whenever you sacrifice a black creature, you may pay 2 life. If you do, each other player sacrifices a creature. Whenever you sacrifice a green creature, you may gain 2 life. |
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Non-Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Stitch in Time (382 - Foil)
Secret Lair
(R)
Collector #: 382
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Sorcery
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| Flip a coin. If you win the flip, take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (1805 - Non-Foil)
Secret Lair
(R)
Collector #: 1805
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Triskaidekaphile (1829 - Foil)
Secret Lair
(R)
Collector #: 1829
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1/3 Creature - Human Wizard
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You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. |
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- NM
- EX
- VG
- G
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Eerie Ultimatum (0005 - Foil)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Beast Whisperer (1099 - Non-Foil)
Secret Lair
(R)
Collector #: 1099
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2/3 Creature - Elf Druid
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| Whenever you cast a creature spell, draw a card. | |
- NM
- EX
- VG
- G
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Counterbalance (1220 - Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Danitha Capashen, Paragon (1031 - Neave Blacktalon - Foil)
Secret Lair
(R)
Collector #: 1031
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2/2 Legendary Creature - Human Knight
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First strike, vigilance, lifelink Aura and Equipment spells you cast cost |
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- NM
- EX
- VG
- G
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Doric, Nature's Warden (1241 - Foil)
Secret Lair
(R)
Collector #: 1241
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3/3 Legendary Creature - Tiefling Druid
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Vigilance When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it onto the battlefield tapped, then shuffle. Whenever Doric attacks, you may pay Back Doric, Owlbear Avenger Vigilance, trample When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn. At the beginning of your upkeep, transform Doric. |
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- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Grafdigger's Cage (324 - Foil)
Secret Lair
(R)
Collector #: 324
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Artifact
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Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
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- NM
- EX
- VG
- G
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Price of Progress (1521 - Foil)
Secret Lair
(R)
Collector #: 1521
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Instant
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| Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls. | |
- NM
- EX
- VG
- G
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Spirited Companion (0896 - Non-Foil)
Secret Lair
(R)
Collector #: 0896
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1/1 Enchantment Creature - Dog
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Varina, Lich Queen (0861 - Foil)
Secret Lair
(M)
Collector #: 0861
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4/4 Legendary Creature - Zombie Wizard
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Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. |
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- NM
- EX
- VG
- G
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Monastery Swiftspear (216 - Foil)
Secret Lair
(R)
Collector #: 216
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1/2 Creature - Human Monk
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| Haste, prowess | |
- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
2301 - 2325 of 4323 results