MTG / Secret Lair
2276 - 2300 of 4587 results
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Blood Money (1789 - Beholder's Petrification Ray - Foil)
Secret Lair
(M)
Collector #: 1789
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Sorcery
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| Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. | |
- NM
- EX
- VG
- G
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Grapeshot (2413 - Foil)
Secret Lair
(R)
Collector #: 2413
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Sorcery
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Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Greater Good (1693 - Italian - Non-Foil)
Secret Lair
(R)
Collector #: 1693
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Rampant Growth (1370 - Foil)
Secret Lair
(R)
Collector #: 1370
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Sorcery
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| Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Sorin, Grim Nemesis (400 - Non-Foil)
Secret Lair
(M)
Collector #: 400
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Legendary Planeswalker - Sorin
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[+1]: Reveal top card of your library and put that card into your hand. Each opponent loses life equal to its converted mana cost. [-X]: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. [-9]: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players. |
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- NM
- EX
- VG
- G
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Thought Vessel (2561 - Non-Foil)
Secret Lair
(R)
Collector #: 2561
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Halimar Depths (2159 - Non-Foil)
Secret Lair
(C)
Collector #: 2159
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Land
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This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. |
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- NM
- EX
- VG
- G
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Mountain (1481 - Foil)
Secret Lair
(R)
Collector #: 1481
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Staff of the Storyteller (1863 - Yuna's Sending Staff - Foil)
Secret Lair
(R)
Collector #: 1863
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Artifact
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When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. |
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- NM
- EX
- VG
- G
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Wall of Omens (1518 - Non-Foil)
Secret Lair
(R)
Collector #: 1518
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0/4 Creature - Wall
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Defender When Wall of Omens enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Mountain (2543 - Foil)
Secret Lair
(R)
Collector #: 2543
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ooze Token (2819 - Non-Foil)
Secret Lair
(S)
Collector #: 2819
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2/2 Token Creature - Ooze
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| When this creature dies, create two 1/1 green Ooze creature tokens. | |
- NM
- EX
- VG
- G
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Angel of the Ruins (1378 - Foil)
Secret Lair
(R)
Collector #: 1378
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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- NM
- EX
- VG
- G
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Brightclimb Pathway (014 - Foil)
Secret Lair
(R)
Collector #: 014
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Land
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Back Grimclimb Pathway Land |
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- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Ilharg, the Raze-Boar (318 - Non-Foil)
Secret Lair
(M)
Collector #: 318
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6/6 Legendary Creature - Boar God
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Trample Whenever Ilharg, the Raze-Boar attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step. When Ilharg, the Raze-Boar dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. |
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- NM
- EX
- VG
- G
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Kozilek, the Great Distortion (493 - Non-Foil)
Secret Lair
(M)
Collector #: 493
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12/12 Legendary Creature - Eldrazi
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When you cast Kozilek, the Great Distortion, if you have less than seven cards in hand, draw cards equal to the difference. Menace Discard a card with mana value X: Counter target spell with mana value X. |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1394 - Chaotic Chaotician - Non-Foil)
Secret Lair
(R)
Collector #: 1394
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
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Moldervine Reclamation (1716 - Non-Foil)
Secret Lair
(R)
Collector #: 1716
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Enchantment
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| Whenever a creature you control dies, you gain 1 life and draw a card. | |
- NM
- EX
- VG
- G
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Yeva, Nature's Herald (1284 - Foil)
Secret Lair
(R)
Collector #: 1284
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4/4 Legendary Creature - Elf Shaman
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Flash You may cast green creature spells as though they had flash. |
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- NM
- EX
- VG
- G
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Evolving Wilds (538 - Non-Foil)
Secret Lair
(R)
Collector #: 538
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Land
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- NM
- EX
- VG
- G
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Ponder (2292 - Non-Foil)
Secret Lair
(R)
Collector #: 2292
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Treasure Token (2820 - Non-Foil)
Secret Lair
(S)
Collector #: 2820
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Token Artifact - Treasure
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- NM
- EX
- VG
- G
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Rotting Regisaur (0852 - Foil)
Secret Lair
(R)
Collector #: 0852
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7/6 Creature - Zombie Dinosaur
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| At the beginning of your upkeep, discard a card. | |
- NM
- EX
- VG
- G
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Well of Lost Dreams (227 - Foil)
Secret Lair
(R)
Collector #: 227
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Artifact
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Whenever you gain life, you may pay |
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- NM
- EX
- VG
- G
2276 - 2300 of 4587 results