MTG / Secret Lair
2251 - 2275 of 4436 results
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Drowned Catacomb (457 - Non-Foil)
Secret Lair
(R)
Collector #: 457
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Land
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Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. |
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- NM
- EX
- VG
- G
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Island (1648 - Non-Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Obeka, Brute Chronologist (1579 - Foil)
Secret Lair
(M)
Collector #: 1579
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3/4 Legendary Creature - Ogre Wizard
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- NM
- EX
- VG
- G
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Pack Rat (1448 - Rodents of Unusual Size - Non-Foil)
Secret Lair
(R)
Collector #: 1448
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*/* Creature - Rat
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Pack Rat's power and toughness are each equal to the number of Rats you control. |
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- NM
- EX
- VG
- G
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Species Specialist (2369 - Foil)
Secret Lair
(R)
Collector #: 2369
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2/3 Creature - Human Warrior
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As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Swamp (048 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 048
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Windbrisk Heights (436 - Japanese - Foil)
Secret Lair
(R)
Collector #: 436
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Jace's Archivist (2515 - Non-Foil)
Secret Lair
(R)
Collector #: 2515
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2/2 Creature - Vedalken Wizard
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- NM
- EX
- VG
- G
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Skyshroud Claim (2279 - Non-Foil)
Secret Lair
(R)
Collector #: 2279
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Sorcery
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| Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Voja, Jaws of the Conclave (2284 - Non-Foil)
Secret Lair
(M)
Collector #: 2284
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5/5 Legendary Creature - Wolf
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Vigilance, trample, ward Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. |
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- NM
- EX
- VG
- G
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Field Marshal (1168 - Non-Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Chulane, Teller of Tales (1875 - Non-Foil)
Secret Lair
(M)
Collector #: 1875
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2/4 Legendary Creature - Human Druid
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Vigilance Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1662 - Foil)
Secret Lair
(R)
Collector #: 1662
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Lightning Greaves (Deadpool - Foil)
Secret Lair
(U)
Collector #: 0004
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Throat Slitter (2360 - Non-Foil)
Secret Lair
(R)
Collector #: 2360
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2/2 Creature - Rat Ninja
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Ninjutsu Whenever this creature deals combat damage to a player, destroy target nonblack creature that player controls. |
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- NM
- EX
- VG
- G
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Wayfarer's Bauble (2656 - Foil)
Secret Lair
(R)
Collector #: 2656
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Artifact
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- NM
- EX
- VG
- G
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Winds of Abandon (1817 - Non-Foil)
Secret Lair
(R)
Collector #: 1817
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Sorcery
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Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
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- NM
- EX
- VG
- G
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Mountain (2543 - Foil)
Secret Lair
(R)
Collector #: 2543
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Treasure Vault (2818 - Foil)
Secret Lair
(R)
Collector #: 2818
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Artifact Land
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- NM
- EX
- VG
- G
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Island (102 - Foil)
Secret Lair
(R)
Collector #: 102
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Basic Land - Island
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- NM
- EX
- VG
- G
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Pariah (1839 - Non-Foil)
Secret Lair
(R)
Collector #: 1839
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Enchantment - Aura
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Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
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- NM
- EX
- VG
- G
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Heritage Druid (2008 - Foil)
Secret Lair
(R)
Collector #: 2008
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1/1 Creature - Elf Druid
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Tap three untapped Elves you control: Add |
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- NM
- EX
- VG
- G
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Heritage Druid (2008 - Non-Foil)
Secret Lair
(R)
Collector #: 2008
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1/1 Creature - Elf Druid
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Tap three untapped Elves you control: Add |
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- NM
- EX
- VG
- G
2251 - 2275 of 4436 results