MTG / Secret Lair
2201 - 2225 of 4136 results
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Dovescape (095 - Non-Foil)
Secret Lair
(R)
Collector #: 095
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Enchantment
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( Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell’s mana value. |
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- NM
- EX
- VG
- G
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Swamp (1480 - Non-Foil)
Secret Lair
(R)
Collector #: 1480
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Non-Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (684 - Foil)
Secret Lair
(R)
Collector #: 684
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Armageddon (1854 - Non-Foil)
Secret Lair
(M)
Collector #: 1854
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Gavony Township (357 - Foil)
Secret Lair
(R)
Collector #: 357
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Land
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- NM
- EX
- VG
- G
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Regal Caracal (023 - Foil)
Secret Lair
(R)
Collector #: 023
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3/3 Creature - Cat
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Other Cats you control get +1/+1 and have lifelink. Whenever Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink. |
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- NM
- EX
- VG
- G
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Risen Reef (1257 - Foil)
Secret Lair
(R)
Collector #: 1257
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1/1 Creature - Elemental
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| Whenever Risen Reef or another Elemental enters the battlefield under your control, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. | |
- NM
- EX
- VG
- G
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Soulherder (2174 - Foil)
Secret Lair
(R)
Collector #: 2174
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1/1 Creature - Spirit
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Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Titanic Ultimatum (1923 - Non-Foil)
Secret Lair
(R)
Collector #: 1923
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Sorcery
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| Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink. | |
- NM
- EX
- VG
- G
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Worldspine Wurm (1305 - Foil)
Secret Lair
(M)
Collector #: 1305
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Food Token (1938 - Foil)
Secret Lair
(S)
Collector #: 1938
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Magus of the Moon (1761 - Non-Foil)
Secret Lair
(R)
Collector #: 1761
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2/2 Creature - Human Wizard
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| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
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Coveted Jewel (0799 - Foil)
Secret Lair
(R)
Collector #: 0799
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Artifact
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When Coveted Jewel enters the battlefield, draw three cards. Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. |
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- NM
- EX
- VG
- G
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Cultural Exchange (2071 - Non-Foil)
Secret Lair
(R)
Collector #: 2071
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Sorcery
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| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Drown in the Loch (1790 - Beholder's Fear Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1790
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Possibility Storm (7073 - Intergalactic Wrestling - Foil)
Secret Lair
(R)
Collector #: 7073
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Enchantment
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| Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order. | |
- NM
- EX
- VG
- G
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Manaweft Sliver (650 - Foil)
Secret Lair
(R)
Collector #: 650
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1/1 Creature - Sliver
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Mortify (1801 - Non-Foil)
Secret Lair
(R)
Collector #: 1801
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Instant
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| Destroy target creature or enchantment. | |
- NM
- EX
- VG
- G
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Brainstorm (7013 - Non-Foil)
Secret Lair
(R)
Collector #: 7013
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Instant
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| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
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Island (1400 - Foil)
Secret Lair
(R)
Collector #: 1400
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Basic Land - Island
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- NM
- EX
- VG
- G
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Swamp (361 - Non-Foil)
Secret Lair
(R)
Collector #: 361
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Undead Alchemist (0836 - Foil)
Secret Lair
(R)
Collector #: 0836
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4/2 Creature - Zombie
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If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent’s graveyard from their library, exile that card and create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
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Swamp (539 - Foil)
Secret Lair
(R)
Collector #: 539
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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The Meep (1581 - Non-Foil)
Secret Lair
(R)
Collector #: 1581
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0/4 Legendary Creature - Alien
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Ward - Pay 3 life. Whenever The Meep attacks, you may sacrifice another creature. If you do, creatures you control have base power and toughness X/X until end of turn, where X is the sacrificed creature’s mana value. |
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- NM
- EX
- VG
- G
2201 - 2225 of 4136 results