MTG / Secret Lair
2176 - 2200 of 4136 results
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Voidslime (137 - Non-Foil)
Secret Lair
(R)
Collector #: 137
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Instant
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| Counter target spell, activated ability, or triggered ability. | |
- NM
- EX
- VG
- G
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Wood Elves (1101 - Foil)
Secret Lair
(R)
Collector #: 1101
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1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Counterbalance (1220 - Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Fluttershy (1538 - Non-Foil)
Secret Lair
(M)
Collector #: 1538
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0/4 Legendary Creature - Pegasus
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Defender, flying |
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- NM
- EX
- VG
- G
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Mother of Runes (297 - Foil)
Secret Lair
(R)
Collector #: 297
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Relentless Rats (0010 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0010
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2/2 Creature - Rat
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Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats. |
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- NM
- EX
- VG
- G
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Aesi, Tyrant of Gyre Strait (1873 - Foil)
Secret Lair
(M)
Collector #: 1873
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5/5 Legendary Creature - Serpent
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You may play an additional land on each of your turns. Whenever a land you control enters, you may draw a card. |
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- NM
- EX
- VG
- G
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Godo, Bandit Warlord (1200 - Foil)
Secret Lair
(R)
Collector #: 1200
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3/3 Legendary Creature - Human Barbarian
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When Godo, Bandit Warlord enters the battlefield, you may search your library for an Equipment card, put it onto the battlefield, then shuffle. Whenever Godo attacks for the first time each turn, untap it and all Samurai you control. After this phase, there is an additional combat phase. |
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Fleet Swallower (316 - Foil Etched)
Secret Lair
(R)
Collector #: 316
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6/6 Creature - Fish
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| Whenever Fleet Swallower attacks, target player mills half their library, rounded up. | |
- NM
- EX
- VG
- G
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Geralf's Messenger (0842 - Foil)
Secret Lair
(R)
Collector #: 0842
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3/2 Creature - Zombie
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This creature enters tapped. When this creature enters, target opponent loses 2 life. Undying |
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- NM
- EX
- VG
- G
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Glacial Fortress (456 - Foil)
Secret Lair
(R)
Collector #: 456
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Land
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Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. |
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- NM
- EX
- VG
- G
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Secluded Glen (1323 - Foil)
Secret Lair
(R)
Collector #: 1323
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Land
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As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped. |
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- NM
- EX
- VG
- G
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Snow-Covered Forest (329 - Foil)
Secret Lair
(R)
Collector #: 329
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Basic Snow Land - Forest
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- NM
- EX
- VG
- G
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Benevolent Hydra (1889 - Foil)
Secret Lair
(R)
Collector #: 1889
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1/1 Creature - Hydra
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This creature enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. |
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- NM
- EX
- VG
- G
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Dragonlord Silumgar (1974 - Foil)
Secret Lair
(M)
Collector #: 1974
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3/5 Legendary Creature - Elder Dragon
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Flying, deathtouch When Dragonlord Silumgar enters, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. |
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- NM
- EX
- VG
- G
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Grave Titan (223 - Foil)
Secret Lair
(M)
Collector #: 223
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6/6 Creature - Giant
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Deathtouch Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
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- NM
- EX
- VG
- G
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Ice-Fang Coatl (1225 - Foil)
Secret Lair
(R)
Collector #: 1225
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1/1 Snow Creature - Snake
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Flash Flying When Ice-Fang Coatl enters the battlefield, draw a card. Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents. |
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- NM
- EX
- VG
- G
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Inspiring Call (2328 - Confetti Foil)
Secret Lair
(R)
Collector #: 2328
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Instant
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| Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. | |
- NM
- EX
- VG
- G
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Master of Cruelties (1565 - Foil)
Secret Lair
(M)
Collector #: 1565
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1/4 Creature - Demon
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First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat. |
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- NM
- EX
- VG
- G
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Mirage Mirror (7025 - Foil Stamped)
Secret Lair
(R)
Collector #: 7025
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Artifact
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- NM
- EX
- VG
- G
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Spiteful Sliver (643 - Foil)
Secret Lair
(R)
Collector #: 643
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2/2 Creature - Sliver
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| Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." | |
- NM
- EX
- VG
- G
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Last Chance (405 - Foil)
Secret Lair
(R)
Collector #: 405
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Sorcery
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Pontiff of Blight (0848 - Foil)
Secret Lair
(R)
Collector #: 0848
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2/7 Creature - Zombie Cleric
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Extort Other creatures you control have extort. |
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- NM
- EX
- VG
- G
2176 - 2200 of 4136 results