MTG / Secret Lair
2176 - 2200 of 4416 results
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Non-Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Balthor the Defiled (462 - Non-Foil)
Secret Lair
(R)
Collector #: 462
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2/2 Legendary Creature - Zombie Dwarf
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All Minions get +1/+1. |
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- NM
- EX
- VG
- G
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Forced Fruition (1177 - Foil)
Secret Lair
(R)
Collector #: 1177
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Enchantment
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| Whenever an opponent casts a spell, that player draws seven cards. | |
- NM
- EX
- VG
- G
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Liliana's Contract (161 - Foil Etched)
Secret Lair
(R)
Collector #: 161
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Enchantment
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When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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- NM
- EX
- VG
- G
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Skysovereign, Consul Flagship (1029 - Da Vulcha - Foil)
Secret Lair
(M)
Collector #: 1029
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6/5 Legendary Artifact - Vehicle
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Flying Whenever Skysovereign, Consul Flagship enters the battlefield or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 |
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- NM
- EX
- VG
- G
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Yeva, Nature's Herald (1284 - Foil)
Secret Lair
(R)
Collector #: 1284
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4/4 Legendary Creature - Elf Shaman
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Flash You may cast green creature spells as though they had flash. |
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- NM
- EX
- VG
- G
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Cloudshredder Sliver (660 - Foil)
Secret Lair
(R)
Collector #: 660
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1/1 Creature - Sliver
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| Sliver creatures you control have flying and haste. | |
- NM
- EX
- VG
- G
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Najeela, the Blade-Blossom (1557 - Eivor, Raven Clan Champion - Non-Foil)
Secret Lair
(M)
Collector #: 1557
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3/2 Legendary Creature - Human Warrior
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Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking. |
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- NM
- EX
- VG
- G
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Peer into the Abyss (2002 - Non-Foil)
Secret Lair
(R)
Collector #: 2002
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Sorcery
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| Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. | |
- NM
- EX
- VG
- G
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Shark Typhoon (2020 - Non-Foil)
Secret Lair
(R)
Collector #: 2020
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Eidolon of the Great Revel (422 - Foil)
Secret Lair
(R)
Collector #: 422
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2/2 Enchantment Creature - Spirit
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| Whenever a player casts a spell with converted mana cost 3 or less, Eidolon of the Great Revel deals 2 damage to that player. | |
- NM
- EX
- VG
- G
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Stinkweed Imp (2516 - Non-Foil)
Secret Lair
(R)
Collector #: 2516
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1/2 Creature - Imp
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Flying Whenever this creature deals combat damage to a creature, destroy that creature. Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.) |
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- NM
- EX
- VG
- G
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Dance of the Manse (2104 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2104
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Sorcery
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| Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in additional to their other types. | |
- NM
- EX
- VG
- G
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Deadly Dispute (2091 - Foil)
Secret Lair
(R)
Collector #: 2091
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Ponder (0019 - Foil)
Secret Lair
(R)
Collector #: 0019
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Blind Obedience (1030 - Foil)
Secret Lair
(R)
Collector #: 1030
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Enchantment
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Extort Artifacts and creatures your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Helpful Hunter (0895 - Foil)
Secret Lair
(R)
Collector #: 0895
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1/1 Creature - Cat
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| When this creature enters, draw a card. | |
- NM
- EX
- VG
- G
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Junji, the Midnight Sky (0037 - Halo Foil)
Secret Lair
(M)
Collector #: 0037
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5/5 Legendary Creature - Dragon Spirit
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Flying, menace When Junji dies, choose one -
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- NM
- EX
- VG
- G
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Tinybones, Trinket Thief (1407 - Foil)
Secret Lair
(M)
Collector #: 1407
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1/2 Legendary Creature - Skeleton Rogue
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At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Command Tower (7067 - Confetti Foil)
Secret Lair
(R)
Collector #: 7067
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Land
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- NM
- EX
- VG
- G
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Demonic Consultation (1127 - Non-Foil)
Secret Lair
(R)
Collector #: 1127
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Instant
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| Name a card. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal the named card. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
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Midnight Clock (2217 - Kings Bay Clock Tower - Non-Foil)
Secret Lair
(R)
Collector #: 2217
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Artifact
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At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counters is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact. |
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- NM
- EX
- VG
- G
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Bloodghast (2351 - Non-Foil)
Secret Lair
(R)
Collector #: 2351
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2/1 Creature - Vampire Spirit
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This creature can't block. This creature has haste as long as an opponent has 10 or less life. Landfall - Whenever a land you control enters, you may return this card from your graveyard to the battlefield. |
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- NM
- EX
- VG
- G
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Shadowborn Apostle (688 - Foil)
Secret Lair
(R)
Collector #: 688
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
2176 - 2200 of 4416 results