MTG / Secret Lair
2176 - 2200 of 4136 results
Refine search:
|
Blood Artist (042 - Non-Foil)
Secret Lair
(R)
Collector #: 042
|
0/1 Creature - Vampire
|
| Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. | |
- NM
- EX
- VG
- G
|
Faerie Rogue Token (014 - B)
Secret Lair
(S)
Collector #: 014
|
1/1 Token Creature - Faerie Rogue
|
| Flying | |
- NM
- EX
- VG
- G
|
Marit Lage Token (1681 - The Black Beast of Aaargh - Foil)
Secret Lair
(S)
Collector #: 1681
|
20/20 Token Legendary Creature - Avatar
|
| Flying, indestructible | |
- NM
- EX
- VG
- G
|
Search for Azcanta (1502 - Heart of the Explorer - Foil)
Secret Lair
(R)
Collector #: 1502
|
Legendary Enchantment
|
|
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
|
- NM
- EX
- VG
- G
|
Serenity (1893 - Foil)
Secret Lair
(R)
Collector #: 1893
|
Enchantment
|
| At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated. | |
- NM
- EX
- VG
- G
|
Howling Mine (177 - Foil)
Secret Lair
(R)
Collector #: 177
|
Artifact
|
| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
|
Lightning Greaves (2465 - Non-Foil)
Secret Lair
(R)
Collector #: 2465
|
Artifact - Equipment
|
|
Equipped creature has haste and shroud. Equip |
|
- NM
- EX
- VG
- G
|
Plains (1382 - Foil)
Secret Lair
(R)
Collector #: 1382
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Magma Sliver (641 - Foil)
Secret Lair
(R)
Collector #: 641
|
3/3 Creature - Sliver
|
|
All Slivers have " |
|
- NM
- EX
- VG
- G
|
Nashi, Moon Sage's Scion (2022 - Non-Foil)
Secret Lair
(M)
Collector #: 2022
|
3/2 Legendary Creature - Rat Ninja
|
|
Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
|
- NM
- EX
- VG
- G
|
Rankle, Master of Pranks (1707 - Foil)
Secret Lair
(M)
Collector #: 1707
|
3/3 Legendary Creature - Faerie Rogue
|
|
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
|
|
- NM
- EX
- VG
- G
|
Archangel Avacyn (1209 - Display Commander - Not Tournament Legal)
Secret Lair
(M)
Collector #: 1209
|
4/4 Legendary Creature - Angel
|
|
Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creature you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. ----Transform---- Avacyn, the Purifier Legendary Creature - Angel 6/5 Flying When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent. 6/5 |
|
- NM
- EX
- VG
- G
|
Big Score (7096 - Non-Foil)
Secret Lair
(R)
Collector #: 7096
|
Instant
|
|
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
|
- NM
- EX
- VG
- G
|
Azami, Lady of Scrolls (1106 - Foil)
Secret Lair
(R)
Collector #: 1106
|
0/2 Legendary Creature - Human Wizard
|
| Tap an untapped Wizard you control: Draw a card. | |
- NM
- EX
- VG
- G
|
Azorius Signet (286 - Non-Foil)
Secret Lair
(R)
Collector #: 286
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Loxodon Warhammer (1034 - Ghal Maraz, the Great Shatterer - Non-Foil)
Secret Lair
(R)
Collector #: 1034
|
Artifact - Equipment
|
|
Equipped creature gets +3/+0 and has trample and lifelink. Equip |
|
- NM
- EX
- VG
- G
|
Mountain (674 - Foil)
Secret Lair
(L)
Collector #: 674
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Rapid Hybridization (1126 - Foil)
Secret Lair
(R)
Collector #: 1126
|
Instant
|
| Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token. | |
- NM
- EX
- VG
- G
|
Seven Dwarves (0815 - Foil)
Secret Lair
(R)
Collector #: 0815
|
2/2 Creature - Dwarf
|
|
Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
|
- NM
- EX
- VG
- G
|
Abrade (2179 - You're Gonna Need a Bigger Boat - Non-Foil)
Secret Lair
(R)
Collector #: 2179
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Arcane Signet (201 - Non-Foil)
Secret Lair
(R)
Collector #: 201
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Escape to the Wilds (1916 - Foil)
Secret Lair
(R)
Collector #: 1916
|
Sorcery
|
|
Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
|
- NM
- EX
- VG
- G
|
Fabricate (332 - Non-Foil)
Secret Lair
(R)
Collector #: 332
|
Sorcery
|
| Search your library for an artifact card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
|
Arcane Denial (2489 - Foil)
Secret Lair
(R)
Collector #: 2489
|
Instant
|
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
|
- NM
- EX
- VG
- G
|
Second Harvest (2380 - Foil)
Secret Lair
(R)
Collector #: 2380
|
Instant
|
| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
2176 - 2200 of 4136 results