MTG / Secret Lair
2151 - 2175 of 4137 results
Refine search:
|
Coveted Jewel (0799 - Foil)
Secret Lair
(R)
Collector #: 0799
|
Artifact
|
|
When Coveted Jewel enters the battlefield, draw three cards. Whenever one or more creatures an opponent controls attack you and aren’t blocked, that player draws three cards and gains control of Coveted Jewel. Untap it. |
|
- NM
- EX
- VG
- G
|
Goblin Bombardment (7022 - Foil)
Secret Lair
(R)
Collector #: 7022
|
Enchantment
|
| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
|
Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
|
4/4 Legendary Creature - Human Survivor
|
|
Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
|
- NM
- EX
- VG
- G
|
Demonic Consultation (0031 - Halo Foil)
Secret Lair
(R)
Collector #: 0031
|
Instant
|
| Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. | |
- NM
- EX
- VG
- G
|
Shadowborn Apostle (684 - Foil)
Secret Lair
(R)
Collector #: 684
|
1/1 Creature - Human Cleric
|
|
A deck may have any number of cards named Shadowborn Apostle. |
|
- NM
- EX
- VG
- G
|
Counterspell (331 - Non-Foil)
Secret Lair
(R)
Collector #: 331
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Kess, Dissident Mage (1167 - Foil)
Secret Lair
(M)
Collector #: 1167
|
3/4 Legendary Creature - Human Wizard
|
|
Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
|
- NM
- EX
- VG
- G
|
Mosswort Bridge (440 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 440
|
Land
|
|
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Soulherder (2174 - Foil)
Secret Lair
(R)
Collector #: 2174
|
1/1 Creature - Spirit
|
|
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
|
- NM
- EX
- VG
- G
|
Species Specialist (2369 - Foil)
Secret Lair
(R)
Collector #: 2369
|
2/3 Creature - Human Warrior
|
|
As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Torbran, Thane of Red Fell (463 - Foil)
Secret Lair
(R)
Collector #: 463
|
2/4 Legendary Creature - Dwarf Noble
|
| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
|
Windfall (1775 - Slimer's Feast - Foil)
Secret Lair
(R)
Collector #: 1775
|
Sorcery
|
| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
|
Xantcha, Sleeper Agent (1271 - Halo Foil)
Secret Lair
(R)
Collector #: 1271
|
5/5 Legendary Creature - Phyrexian Minion
|
|
Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. |
|
- NM
- EX
- VG
- G
|
Bruna, Light of Alabaster (1221 - Foil)
Secret Lair
(M)
Collector #: 1221
|
5/5 Legendary Creature - Angel
|
|
Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. |
|
- NM
- EX
- VG
- G
|
Go for the Throat (1986 - Non-Foil)
Secret Lair
(R)
Collector #: 1986
|
Instant
|
| Destroy target nonartifact creature. | |
- NM
- EX
- VG
- G
|
Lightning Bolt (086 - Foil)
Secret Lair
(R)
Collector #: 086
|
Instant
|
| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Ice-Fang Coatl (0171 - Non-Foil)
Secret Lair
(R)
Collector #: 0171
|
1/1 Snow Creature - Snake
|
|
Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents. |
|
- NM
- EX
- VG
- G
|
Mountain (1481 - Foil)
Secret Lair
(R)
Collector #: 1481
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Thalia, Heretic Cathar (1428 - Foil)
Secret Lair
(R)
Collector #: 1428
|
3/2 Legendary Creature - Human Soldier
|
|
First Strike Creatures and nonbasic lands your opponents control enter tapped. |
|
- NM
- EX
- VG
- G
|
Wood Elves (1101 - Foil)
Secret Lair
(R)
Collector #: 1101
|
1/1 Creature - Elf Scout
|
| When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
|
Counterbalance (1220 - Foil)
Secret Lair
(R)
Collector #: 1220
|
Enchantment
|
| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
|
Expressive Iteration (0013 - Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
|
Sorcery
|
| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
|
Terror (0750 - Non-Foil)
Secret Lair
(R)
Collector #: 0750
|
Instant
|
| Destroy target nonartifact, nonblack creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
|
Shadowborn Apostle (688 - Foil)
Secret Lair
(R)
Collector #: 688
|
1/1 Creature - Human Cleric
|
|
A deck may have any number of cards named Shadowborn Apostle. |
|
- NM
- EX
- VG
- G
|
Verduran Enchantress (1004 - Foil)
Secret Lair
(R)
Collector #: 1004
|
0/2 Creature - Human Druid
|
| Whenever you cast an enchantment spell, you may draw a card. | |
- NM
- EX
- VG
- G
2151 - 2175 of 4137 results