MTG / Secret Lair
2126 - 2150 of 4323 results
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Wasteland (0050 - Halo Foil)
Secret Lair
(R)
Collector #: 0050
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Land
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- NM
- EX
- VG
- G
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Deadly Dispute (1985 - Foil)
Secret Lair
(R)
Collector #: 1985
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Goblin King (1705 - Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Marchesa, the Black Rose (1452 - Miracle Max, Unemployed - Foil)
Secret Lair
(R)
Collector #: 1452
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3/3 Legendary Creature - Human Wizard
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Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Other creatures you control have dethrone. Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Sunpetal Grove (460 - Non-Foil)
Secret Lair
(R)
Collector #: 460
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Land
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Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. |
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- NM
- EX
- VG
- G
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Sower of Temptation (120 - Non-Foil)
Secret Lair
(R)
Collector #: 120
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2/2 Creature - Faerie Wizard
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Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. |
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- NM
- EX
- VG
- G
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Staff of the Storyteller (1863 - Yuna's Sending Staff - Foil)
Secret Lair
(R)
Collector #: 1863
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Artifact
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When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. |
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- NM
- EX
- VG
- G
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Surgical Extraction (2022 - Foil)
Secret Lair
(R)
Collector #: 2022
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Instant
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( Choose target card in a graveyard other than a basic land card. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Forest (0035 - Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0035
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Shadowborn Apostle (684 - Foil)
Secret Lair
(R)
Collector #: 684
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1/1 Creature - Human Cleric
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A deck may have any number of cards named Shadowborn Apostle. |
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- NM
- EX
- VG
- G
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Bottomless Pit (1404 - Foil)
Secret Lair
(R)
Collector #: 1404
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
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Bottomless Pit (1404 - Non-Foil)
Secret Lair
(R)
Collector #: 1404
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card at random. | |
- NM
- EX
- VG
- G
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Dregscape Sliver (631 - Foil)
Secret Lair
(R)
Collector #: 631
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2/2 Creature - Sliver
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Each Sliver creature card in your graveyard has unearth Unearth |
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- NM
- EX
- VG
- G
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Flamekin Harbinger (1255 - Foil)
Secret Lair
(R)
Collector #: 1255
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1/1 Creature - Elemental Shaman
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| When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. | |
- NM
- EX
- VG
- G
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Kess, Dissident Mage (1167 - Foil)
Secret Lair
(M)
Collector #: 1167
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3/4 Legendary Creature - Human Wizard
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Flying During each of your turns, you may cast an instant or sorcery card from your graveyard. If a card cast this way would be put into your graveyard, exile it instead. |
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- NM
- EX
- VG
- G
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Umezawa's Jitte (1288 - Foil)
Secret Lair
(R)
Collector #: 1288
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Legendary Artifact - Equipment
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Whenever equipped creature deals damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one -
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- NM
- EX
- VG
- G
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Howling Mine (177 - Non-Foil)
Secret Lair
(R)
Collector #: 177
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Artifact
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| At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card. | |
- NM
- EX
- VG
- G
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Maze's End (1834 - Foil)
Secret Lair
(M)
Collector #: 1834
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Patchwork Banner (2466 - Non-Foil)
Secret Lair
(R)
Collector #: 2466
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Artifact
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As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. |
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- NM
- EX
- VG
- G
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Shelter (1587 - Non-Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Song of the Dryads (2027 - Non-Foil)
Secret Lair
(R)
Collector #: 2027
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Enchantment - Aura
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Enchant permanent Enchanted permanent is a colorless Forest land. |
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- NM
- EX
- VG
- G
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Forest (363 - Non-Foil)
Secret Lair
(R)
Collector #: 363
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Constricting Sliver (611 - Foil)
Secret Lair
(R)
Collector #: 611
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3/3 Creature - Sliver
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| Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield." | |
- NM
- EX
- VG
- G
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Grenzo, Havoc Raiser (1621 - Foil)
Secret Lair
(R)
Collector #: 1621
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2/2 Legendary Creature - Goblin Rogue
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Whenever a creature you control deals combat damage to a player, choose one-
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- NM
- EX
- VG
- G
2126 - 2150 of 4323 results