MTG / Secret Lair
2126 - 2150 of 4136 results
Refine search:
|
Anguished Unmaking (1800 - Non-Foil)
Secret Lair
(R)
Collector #: 1800
|
Instant
|
| Exile target nonland permanent. You lose 3 life. | |
- NM
- EX
- VG
- G
|
Commander's Sphere (203 - Foil)
Secret Lair
(R)
Collector #: 203
|
Artifact
|
|
Sacrifice Commander’s Sphere: Draw a card. |
|
- NM
- EX
- VG
- G
|
Dragonlord Atarka (1970 - Foil)
Secret Lair
(M)
Collector #: 1970
|
8/8 Legendary Creature - Elder Dragon
|
|
Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. |
|
- NM
- EX
- VG
- G
|
Forest (476 - Non-Foil)
Secret Lair
(R)
Collector #: 476
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Goblin Bombardment (2024 - Non-Foil)
Secret Lair
(R)
Collector #: 2024
|
Enchantment
|
| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
|
Mind's Dilation (1180 - Non-Foil)
Secret Lair
(M)
Collector #: 1180
|
Enchantment
|
| Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it’s a nonland card, you may cast it without paying its mana cost. | |
- NM
- EX
- VG
- G
|
Rootbound Crag (459 - Foil)
Secret Lair
(R)
Collector #: 459
|
Land
|
|
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest. |
|
- NM
- EX
- VG
- G
|
Spellskite (277 - Foil)
Secret Lair
(R)
Collector #: 277
|
0/4 Artifact Creature - Phyrexian Horror
|
|
|
|
- NM
- EX
- VG
- G
|
Defile (1793 - Beholder's Enervation Ray - Foil)
Secret Lair
(R)
Collector #: 1793
|
Instant
|
| Target creature gets -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
|
Lightning Bolt (083 - Foil)
Secret Lair
(R)
Collector #: 083
|
Instant
|
| Lightning Bolt deals 3 damage to any target. | |
- NM
- EX
- VG
- G
|
Brainstorm (2491 - Foil)
Secret Lair
(R)
Collector #: 2491
|
Instant
|
| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
|
Brainstorm (7016 - Non-Foil)
Secret Lair
(R)
Collector #: 7016
|
Instant
|
| Draw three cards, then put two cards from your hand on top of your library in any order. | |
- NM
- EX
- VG
- G
|
Jaxis, the Troublemaker (1703 - Foil)
Secret Lair
(R)
Collector #: 1703
|
2/3 Legendary Creature - Human Warrior
|
|
Blitz |
|
- NM
- EX
- VG
- G
|
Drana, the Last Bloodchief (1684 - Foil)
Secret Lair
(M)
Collector #: 1684
|
4/4 Legendary Creature - Vampire Cleric
|
|
Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. |
|
- NM
- EX
- VG
- G
|
Hullbreaker Horror (2336 - Confetti Foil)
Secret Lair
(R)
Collector #: 2336
|
7/8 Creature - Kraken Horror
|
|
Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
|
|
- NM
- EX
- VG
- G
|
Applejack (1537 - Foil)
Secret Lair
(M)
Collector #: 1537
|
4/4 Legendary Creature - Pony
|
| Family Gathering - At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token. | |
- NM
- EX
- VG
- G
|
Gandalf, Friend of the Shire (1294 - Foil)
Secret Lair
(R)
Collector #: 1294
|
2/4 Legendary Creature - Avatar Wizard
|
|
Flash You may cast sorcery spells as though they had flash. Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card. |
|
- NM
- EX
- VG
- G
|
Heliod, Sun-Crowned (214 - Non-Foil)
Secret Lair
(M)
Collector #: 214
|
5/5 Legendary Enchantment Creature - God
|
|
Indestructible As long as your devotion to white is less than five, Heliod isn't a creature. Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control. |
|
- NM
- EX
- VG
- G
|
Razaketh, the Foulblooded (163 - Non-Foil)
Secret Lair
(M)
Collector #: 163
|
8/8 Legendary Creature - Demon
|
|
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card and put that card into your hand. Then shuffle your library. |
|
- NM
- EX
- VG
- G
|
Realms Uncharted (1895 - Foil)
Secret Lair
(R)
Collector #: 1895
|
Instant
|
| Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle. | |
- NM
- EX
- VG
- G
|
Sylvan Library (2058 - La abundancia de Yucahú - Non-Foil)
Secret Lair
(R)
Collector #: 2058
|
Enchantment
|
| At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. | |
- NM
- EX
- VG
- G
|
Tevesh Szat, Doom of Fools (1199 - Non-Foil)
Secret Lair
(M)
Collector #: 1199
|
Legendary Planeswalker - Szat
|
|
[+2]: Create two 0/1 black Thrull creature tokens. [+1]: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. [-10]: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. Tevesh Szat, Doom of Fools can be your commander. Partner |4| |
|
- NM
- EX
- VG
- G
|
Toxin Sliver (635 - Step-and-compleat Foil)
Secret Lair
(R)
Collector #: 635
|
3/3 Creature - Sliver
|
| Whenever a Sliver deals combat damage to a creature, destroy that creature. It can’t be regenerated. | |
- NM
- EX
- VG
- G
|
Void Winnower (1075 - Foil)
Secret Lair
(M)
Collector #: 1075
|
11/9 Creature - Eldrazi
|
|
Your opponents can't cast spells with even mana values. Your opponents can't block with creatures with even mana values. |
|
- NM
- EX
- VG
- G
|
Avabruck Caretaker (1608 - Foil)
Secret Lair
(M)
Collector #: 1608
|
4/4 Creature - Human Werewolf
|
|
Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Hollowhenge Huntmaster Creature - Werewolf Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 |
|
- NM
- EX
- VG
- G
2126 - 2150 of 4136 results