MTG / Secret Lair
2101 - 2125 of 4136 results
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Trickbind (1774 - Slimed - Foil)
Secret Lair
(R)
Collector #: 1774
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Food Token (2012 - Foil)
Secret Lair
(S)
Collector #: 2012
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Lightning Greaves (1987 - Foil)
Secret Lair
(R)
Collector #: 1987
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Moment's Peace (1466 - Foil)
Secret Lair
(R)
Collector #: 1466
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Instant
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Prevent all combat damage that would be dealt this turn. Flashback |
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- NM
- EX
- VG
- G
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Nexus of Fate (1498 - Foil)
Secret Lair
(M)
Collector #: 1498
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Nirkana Revenant (1316 - Non-Foil)
Secret Lair
(M)
Collector #: 1316
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4/4 Creature - Vampire Shade
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Whenever you tap a Swamp for mana, add an additional |
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- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Sol Ring (249 - Foil)
Secret Lair
(R)
Collector #: 249
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Artifact
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- NM
- EX
- VG
- G
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Wrath of God (441 - Shrinking Storm - Non-Foil)
Secret Lair
(R)
Collector #: 441
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Sorcery
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| Destroy all creatures. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Mirror Entity (2514 - Foil)
Secret Lair
(R)
Collector #: 2514
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1/1 Creature - Shapeshifter
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Changeling (This card is every creature type.) |
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- NM
- EX
- VG
- G
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Plains (254 - Foil)
Secret Lair
(R)
Collector #: 254
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Song of the Dryads (2027 - Foil)
Secret Lair
(R)
Collector #: 2027
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Enchantment - Aura
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Enchant permanent Enchanted permanent is a colorless Forest land. |
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- NM
- EX
- VG
- G
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Voidslime (137 - Non-Foil)
Secret Lair
(R)
Collector #: 137
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Instant
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| Counter target spell, activated ability, or triggered ability. | |
- NM
- EX
- VG
- G
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Crop Rotation (0030 - Halo Foil)
Secret Lair
(R)
Collector #: 0030
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Silence (0881 - Foil)
Secret Lair
(R)
Collector #: 0881
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Island (064 - Japanese - Foil)
Secret Lair
(R)
Collector #: 064
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Basic Land - Island
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- NM
- EX
- VG
- G
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Westvale Abbey (1159 - Foil)
Secret Lair
(R)
Collector #: 1159
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9/7 Land
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----Transform---- Ormendahl, Profane Prince Legendary Creature - Demon 9/7 Flying, lifelink, indestructible, haste |
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- NM
- EX
- VG
- G
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Witch of the Moors (1722 - Foil)
Secret Lair
(R)
Collector #: 1722
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4/4 Creature - Human Warlock
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Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature and you return up to one target creature from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Agent of Treachery (2005 - Non-Foil)
Secret Lair
(R)
Collector #: 2005
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2/3 Creature - Human Rogue
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When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
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- NM
- EX
- VG
- G
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Ellie, Vengeful Hunter (2203 - Foil)
Secret Lair
(M)
Collector #: 2203
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3/1 Legendary Creature - Human Survivor
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Pay 2 life, Sacrifice another creature: Ellie deals 2 damage to target player and gains indestructible until end of turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Nashi, Moon Sage's Scion (2022 - Foil)
Secret Lair
(M)
Collector #: 2022
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3/2 Legendary Creature - Rat Ninja
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Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
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- NM
- EX
- VG
- G
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Snow-Covered Island (002 - Foil)
Secret Lair
(R)
Collector #: 002
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Undead Alchemist (0836 - Foil)
Secret Lair
(R)
Collector #: 0836
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4/2 Creature - Zombie
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If a Zombie you control would deal combat damage to a player, instead that player mills that many cards. Whenever a creature card is put into an opponent’s graveyard from their library, exile that card and create a 2/2 black Zombie creature token. |
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- NM
- EX
- VG
- G
2101 - 2125 of 4136 results