MTG / Secret Lair
2101 - 2125 of 4323 results
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Empress Galina (9998 - Non-Foil)
Secret Lair
(R)
Collector #: 9998
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1/3 Legendary Creature - Merfolk Noble
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- NM
- EX
- VG
- G
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Secret Rendezvous (1892 - Non-Foil)
Secret Lair
(R)
Collector #: 1892
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Sorcery
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| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
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Maddening Cacophony (2322 - Non-Foil)
Secret Lair
(R)
Collector #: 2322
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Sorcery
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Kicker Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up. |
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- NM
- EX
- VG
- G
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Mother of Runes (296 - Non-Foil)
Secret Lair
(R)
Collector #: 296
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1/1 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Personal Tutor (2492 - Foil)
Secret Lair
(R)
Collector #: 2492
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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Reaper King (2170 - Dwight o' Lantern - Foil)
Secret Lair
(R)
Collector #: 2170
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent. |
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- NM
- EX
- VG
- G
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Second Harvest (1611 - Foil)
Secret Lair
(R)
Collector #: 1611
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Instant
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| For each token you control, create a token that's a copy of that permanent. | |
- NM
- EX
- VG
- G
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Soul Warden (1708 - Non-Foil)
Secret Lair
(R)
Collector #: 1708
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1/1 Creature - Human Cleric
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| Whenever another creature enters the battlefield, you gain 1 life. | |
- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Wheel of Misfortune (1959 - Non-Foil)
Secret Lair
(R)
Collector #: 1959
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Big Score (1955 - Foil)
Secret Lair
(R)
Collector #: 1955
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Dragonlord Atarka (1970 - Foil)
Secret Lair
(M)
Collector #: 1970
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8/8 Legendary Creature - Elder Dragon
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Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control. |
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Obeka, Brute Chronologist (1579 - Foil)
Secret Lair
(M)
Collector #: 1579
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3/4 Legendary Creature - Ogre Wizard
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- NM
- EX
- VG
- G
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Seraph Sanctuary (1292 - Foil)
Secret Lair
(R)
Collector #: 1292
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Sol Ring (249 - Foil)
Secret Lair
(R)
Collector #: 249
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Artifact
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- NM
- EX
- VG
- G
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Sorin Markov (1698 - Non-Foil)
Secret Lair
(M)
Collector #: 1698
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Legendary Planeswalker - Sorin
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[+2]: Sorin Markov deals 2 damage to any target and you gain 2 life. [-3]: Target opponent's life total becomes 10. [-7]: You control target player during that player's next turn. |4| |
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- NM
- EX
- VG
- G
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Swamp (539 - Non-Foil)
Secret Lair
(R)
Collector #: 539
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Seraph Sanctuary (0733 - Foil)
Secret Lair
(R)
Collector #: 0733
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Land
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When Seraph Sanctuary enters the battlefield, you gain 1 life. Whenever an Angel enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Secrets of the Dead (7099 - Non-Foil)
Secret Lair
(R)
Collector #: 7099
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Enchantment
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| Whenever you cast a spell from your graveyard, draw a card. | |
- NM
- EX
- VG
- G
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Murderous Rider (1981 - Foil)
Secret Lair
(R)
Collector #: 1981
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2/3 Creature - Zombie Knight
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Lifelink When this creature dies, put it on the bottom of its owner's library. Swift End Instant - Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Necrogen Mists (1405 - Foil)
Secret Lair
(R)
Collector #: 1405
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Enchantment
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| At the beginning of each player's upkeep, that player discards a card. | |
- NM
- EX
- VG
- G
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Otherworldly Gaze (2069 - Non-Foil)
Secret Lair
(R)
Collector #: 2069
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Instant
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Surveil 3. Flashback |
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- NM
- EX
- VG
- G
2101 - 2125 of 4323 results