MTG / Secret Lair
2076 - 2100 of 4416 results
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Olivia, Mobilized for War (492 - Foil)
Secret Lair
(M)
Collector #: 492
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3/3 Legendary Creature - Vampire Knight
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Flying Whenever another creature enters the battlefield under your control, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until the end of the turn, and it becomes a Vampire in addition to its other types. |
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- NM
- EX
- VG
- G
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Relic of Legends (7109 - Non-Foil)
Secret Lair
(R)
Collector #: 7109
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Artifact
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Tap an untapped legendary creature you control: Add one mana of any color. |
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- NM
- EX
- VG
- G
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Swamp (1941 - Foil)
Secret Lair
(R)
Collector #: 1941
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Atreus, Impulsive Son (2212 - Non-Foil)
Secret Lair
(M)
Collector #: 2212
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2/4 Legendary Creature - God Archer
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Reach Partner - Father & son (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Mountain (107 - Foil)
Secret Lair
(R)
Collector #: 107
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Spell Pierce (041 - Non-Foil)
Secret Lair
(R)
Collector #: 041
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Non-Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Admonition Angel (154 - Foil)
Secret Lair
(M)
Collector #: 154
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6/6 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Doomsday (1115 - Foil Etched)
Secret Lair
(R)
Collector #: 1115
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Sorcery
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| Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up. | |
- NM
- EX
- VG
- G
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Fellwar Stone (1040 - The Ball - Foil)
Secret Lair
(R)
Collector #: 1040
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Artifact
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- NM
- EX
- VG
- G
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Realmwalker (1724 - Foil)
Secret Lair
(R)
Collector #: 1724
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2/3 Creature - Shapeshifter
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Changeling As this creature enters, choose a creature type. You may look at the top card of your library any time. You may cast creature spells of the chosen type from the top of your library. |
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- NM
- EX
- VG
- G
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Golgari Signet (292 - Foil Etched)
Secret Lair
(R)
Collector #: 292
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Artifact
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- NM
- EX
- VG
- G
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Primal Vigor (1749 - Bast's Blessing - Foil)
Secret Lair
(R)
Collector #: 1749
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Enchantment
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If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
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- NM
- EX
- VG
- G
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Seasoned Dungeoneer (2505 - Non-Foil)
Secret Lair
(R)
Collector #: 2505
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3/4 Creature - Human Warrior
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When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Teferi's Ageless Insight (1721 - Non-Foil)
Secret Lair
(R)
Collector #: 1721
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Legendary Enchantment
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| If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead. | |
- NM
- EX
- VG
- G
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Wastes (704 - Non-Foil)
Secret Lair
(R)
Collector #: 704
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Basic Land
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- NM
- EX
- VG
- G
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Peer into the Abyss (2021 - Foil)
Secret Lair
(R)
Collector #: 2021
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Sorcery
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| Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time. | |
- NM
- EX
- VG
- G
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Pharika, God of Affliction (082 - Foil)
Secret Lair
(M)
Collector #: 082
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5/5 Legendary Enchantment Creature - God
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Indestructible As long as our devotion to black and green is less than seven, Pharika isn't a creature. |
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- NM
- EX
- VG
- G
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Scavenging Ooze (135 - Non-Foil)
Secret Lair
(R)
Collector #: 135
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2/2 Creature - Ooze
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- NM
- EX
- VG
- G
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Solve the Equation (1022 - Foil)
Secret Lair
(R)
Collector #: 1022
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Sorcery
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| Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Go for the Throat (1986 - Foil)
Secret Lair
(R)
Collector #: 1986
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Instant
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| Destroy target nonartifact creature. | |
- NM
- EX
- VG
- G
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Baleful Strix (094 - Non-Foil)
Secret Lair
(R)
Collector #: 094
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1/1 Artifact Creature - Bird
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Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Conqueror's Flail (1571 - Non-Foil)
Secret Lair
(R)
Collector #: 1571
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Artifact - Equipment
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Equipped creature gets +1/+1 for each color among permanents you control. As long as Conqueror's Flail is attached to a creature, your opponents can't cast spells during your turn. Equip |
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- NM
- EX
- VG
- G
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Dark Depths (1680 - Castle of Aaargh - Non-Foil)
Secret Lair
(M)
Collector #: 1680
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Legendary Snow Land
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Castle of Aaargh enters the battlefield with ten ice counters on it. When Castle of Aaargh has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible. |
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- NM
- EX
- VG
- G
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Fabled Passage (727 - Foil)
Secret Lair
(R)
Collector #: 727
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Land
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- NM
- EX
- VG
- G
2076 - 2100 of 4416 results