MTG / Secret Lair
2076 - 2100 of 4136 results
Refine search:
|
Sol Ring (249 - Foil)
Secret Lair
(R)
Collector #: 249
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Voja, Jaws of the Conclave (2284 - Foil)
Secret Lair
(M)
Collector #: 2284
|
5/5 Legendary Creature - Wolf
|
|
Vigilance, trample, ward Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control. |
|
- NM
- EX
- VG
- G
|
Haunted One (2200 - Foil)
Secret Lair
(M)
Collector #: 2200
|
Legendary Enchantment - Background
|
| Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) | |
- NM
- EX
- VG
- G
|
Magus of the Moon (1761 - Non-Foil)
Secret Lair
(R)
Collector #: 1761
|
2/2 Creature - Human Wizard
|
| Nonbasic lands are Mountains. | |
- NM
- EX
- VG
- G
|
Meltdown (2296 - Non-Foil)
Secret Lair
(R)
Collector #: 2296
|
Sorcery
|
| Destroy each artifact with mana value X or less. | |
- NM
- EX
- VG
- G
|
Mountain (362 - Foil)
Secret Lair
(R)
Collector #: 362
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Pride of the Perfect (7098 - Foil)
Secret Lair
(R)
Collector #: 7098
|
Enchantment
|
| Elves you control get +2/+0. | |
- NM
- EX
- VG
- G
|
Song of the Dryads (2027 - Foil)
Secret Lair
(R)
Collector #: 2027
|
Enchantment - Aura
|
|
Enchant permanent Enchanted permanent is a colorless Forest land. |
|
- NM
- EX
- VG
- G
|
The Mimeoplasm (136 - Non-Foil)
Secret Lair
(M)
Collector #: 136
|
0/0 Legendary Creature - Ooze
|
| As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those creatures with a number of additional +1/+1 counters on it equal to the power of the other card. | |
- NM
- EX
- VG
- G
|
Command Tower (1994 - Foil)
Secret Lair
(R)
Collector #: 1994
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Command Tower (1994 - Non-Foil)
Secret Lair
(R)
Collector #: 1994
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Nashi, Moon Sage's Scion (2022 - Non-Foil)
Secret Lair
(M)
Collector #: 2022
|
3/2 Legendary Creature - Rat Ninja
|
|
Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
|
- NM
- EX
- VG
- G
|
Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Non-Foil)
Secret Lair
(R)
Collector #: 7055
|
1/3 Legendary Creature - Human Rogue
|
| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
|
Arcane Denial (1545 - Foil)
Secret Lair
(R)
Collector #: 1545
|
Instant
|
|
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn’s upkeep. You draw a card at the beginning of the next turn’s upkeep. |
|
- NM
- EX
- VG
- G
|
Empress Galina (9998 - Non-Foil)
Secret Lair
(R)
Collector #: 9998
|
1/3 Legendary Creature - Merfolk Noble
|
|
|
|
- NM
- EX
- VG
- G
|
Higure, the Still Wind (2368 - Shredder, Criminal Mastermind - Non-Foil)
Secret Lair
(R)
Collector #: 2368
|
3/4 Legendary Creature - Human Ninja
|
|
Ninjutsu Whenever Shredder deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. |
|
- NM
- EX
- VG
- G
|
Island (064 - Japanese - Foil)
Secret Lair
(R)
Collector #: 064
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Mountain (1650 - Non-Foil)
Secret Lair
(R)
Collector #: 1650
|
Basic Land - Mountain
|
- NM
- EX
- VG
- G
|
Necrogen Mists (1405 - Non-Foil)
Secret Lair
(R)
Collector #: 1405
|
Enchantment
|
| At the beginning of each player's upkeep, that player discards a card. | |
- NM
- EX
- VG
- G
|
Platinum Angel (496 - Foil)
Secret Lair
(R)
Collector #: 496
|
4/4 Artifact Creature - Angel
|
|
Flying You can't lose the game and your opponents can't win the game. |
|
- NM
- EX
- VG
- G
|
Primal Vigor (314 - Non-Foil)
Secret Lair
(R)
Collector #: 314
|
Enchantment
|
|
If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead. If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead. |
|
- NM
- EX
- VG
- G
|
Rampaging Ferocidon (1390 - Velociraptor - Non-Foil)
Secret Lair
(R)
Collector #: 1390
|
3/3 Creature - Dinosaur
|
|
Menace Players can't gain life. Whenever another creature enters the battlefield, Rampaging Ferocidon deals 1 damage to that creature's controller. |
|
- NM
- EX
- VG
- G
|
Secret Rendezvous (1892 - Non-Foil)
Secret Lair
(R)
Collector #: 1892
|
Sorcery
|
| You and target opponent each draw three cards. | |
- NM
- EX
- VG
- G
|
Snow-Covered Mountain (1476 - Non-Foil)
Secret Lair
(R)
Collector #: 1476
|
Basic Snow Land - Mountain
|
- NM
- EX
- VG
- G
|
Swamp (119 - Foil)
Secret Lair
(R)
Collector #: 119
|
Basic Land - Swamp
|
- NM
- EX
- VG
- G
2076 - 2100 of 4136 results