MTG / Secret Lair
2076 - 2100 of 4684 results
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Eldrazi Conscription (1218 - Non-Foil)
Secret Lair
(R)
Collector #: 1218
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Kindred Enchantment - Eldrazi Aura
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Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.) |
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- NM
- EX
- VG
- G
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Harrow (2016 - Non-Foil)
Secret Lair
(R)
Collector #: 2016
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Instant
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As an additional cost to cast this spell, sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Lightning Greaves (1987 - Foil)
Secret Lair
(R)
Collector #: 1987
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Cultural Exchange (2071 - Foil)
Secret Lair
(R)
Collector #: 2071
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Sorcery
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| Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect doesn't end at end of turn.) | |
- NM
- EX
- VG
- G
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Eerie Ultimatum (0005 - Foil)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Tamiyo, Field Researcher (089 - Foil)
Secret Lair
(M)
Collector #: 089
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Legendary Planeswalker - Tamiyo
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[+1]: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. [-2]: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. [-7]: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs." |
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- NM
- EX
- VG
- G
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Cryptbreaker (0839 - Foil)
Secret Lair
(R)
Collector #: 0839
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1/1 Creature - Zombie
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Tap three untapped Zombies you control: You draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Burnished Hart (0172 - Non-Foil)
Secret Lair
(R)
Collector #: 0172
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2/2 Artifact Creature - Elk
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- NM
- EX
- VG
- G
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Forest (1943 - Foil)
Secret Lair
(R)
Collector #: 1943
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Narset, Parter of Veils (2397 - Foil)
Secret Lair
(R)
Collector #: 2397
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Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| |
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- NM
- EX
- VG
- G
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Wastes (706 - Foil)
Secret Lair
(R)
Collector #: 706
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Basic Land
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- NM
- EX
- VG
- G
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Pride of the Perfect (7098 - Non-Foil)
Secret Lair
(R)
Collector #: 7098
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Enchantment
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| Elves you control get +2/+0. | |
- NM
- EX
- VG
- G
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Sonic the Hedgehog (2087 - Non-Foil)
Secret Lair
(M)
Collector #: 2087
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2/4 Legendary Creature - Hedgehog Warrior
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Haste Gotta Go Fast - Whenever Sonic the Hedgehog attacks, put a +1/+1 counter on each creature you control with flash or haste. Whenever a creature you control with flash or haste is dealt damage, create a tapped Treasure token. |
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- NM
- EX
- VG
- G
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Council's Judgment (7041 - Foil)
Secret Lair
(R)
Collector #: 7041
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Sorcery
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| Will of the council - Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for the most votes. | |
- NM
- EX
- VG
- G
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Feather, the Redeemed (1602 - Miku, the Renowned - Rainbow Foil)
Secret Lair
(R)
Collector #: 1602
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3/4 Legendary Creature - Angel
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Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step. |
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- NM
- EX
- VG
- G
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Izzet Signet (293 - Non-Foil)
Secret Lair
(R)
Collector #: 293
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Artifact
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- NM
- EX
- VG
- G
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Lightning Greaves (099 - Foil)
Secret Lair
(R)
Collector #: 099
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Veil of Summer (1024 - Foil)
Secret Lair
(R)
Collector #: 1024
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
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Visions of Beyond (1670 - Foil)
Secret Lair
(R)
Collector #: 1670
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Instant
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| Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
- NM
- EX
- VG
- G
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Amy Rose (2083 - Foil)
Secret Lair
(M)
Collector #: 2083
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3/3 Legendary Creature - Hedgehog Warrior
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Haste Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power. |
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- NM
- EX
- VG
- G
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Admiral Beckett Brass (1561 - Edward, Jackdaw Captain - Foil)
Secret Lair
(M)
Collector #: 1561
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3/3 Legendary Creature - Human Pirate
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Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn. |
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- NM
- EX
- VG
- G
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Chord of Calling (2376 - Non-Foil)
Secret Lair
(R)
Collector #: 2376
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Wolf Token (1613 - Non-Foil)
Secret Lair
(S)
Collector #: 1613
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2/2 Token Creature - Wolf
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- NM
- EX
- VG
- G
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Eldritch Evolution (1414 - Foil)
Secret Lair
(R)
Collector #: 1414
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Sorcery
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As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature’s mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution. |
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- NM
- EX
- VG
- G
2076 - 2100 of 4684 results