MTG / Secret Lair
2001 - 2025 of 4136 results
Refine search:
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Sol Ring (2315 - Non-Foil)
Secret Lair
(R)
Collector #: 2315
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Artifact
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- NM
- EX
- VG
- G
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Swamp (241 - Foil)
Secret Lair
(R)
Collector #: 241
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Treasonous Ogre (2007 - Non-Foil)
Secret Lair
(R)
Collector #: 2007
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2/3 Creature - Ogre Shaman
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Dethrone Pay 3 life: Add |
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- NM
- EX
- VG
- G
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Abrade (2179 - You're Gonna Need a Bigger Boat - Foil)
Secret Lair
(R)
Collector #: 2179
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Field Marshal (1168 - Non-Foil)
Secret Lair
(R)
Collector #: 1168
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2/2 Creature - Human Soldier
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| Other Soldier creatures get +1/+1 and have first strike. | |
- NM
- EX
- VG
- G
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Fleet Swallower (316 - Non-Foil)
Secret Lair
(R)
Collector #: 316
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6/6 Creature - Fish
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| Whenever Fleet Swallower attacks, target player mills half their library, rounded up. | |
- NM
- EX
- VG
- G
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Liberator, Urza's Battlethopter (2286 - Foil)
Secret Lair
(R)
Collector #: 2286
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1/2 Legendary Artifact Creature - Thopter
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Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator. |
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- NM
- EX
- VG
- G
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Necrotic Ooze (133 - Non-Foil)
Secret Lair
(R)
Collector #: 133
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4/3 Creature - Ooze
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| As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards. | |
- NM
- EX
- VG
- G
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Olivia Voldaren (1264 - Halo Foil)
Secret Lair
(M)
Collector #: 1264
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3/3 Legendary Creature - Vampire
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Flying |
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- NM
- EX
- VG
- G
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Personal Tutor (2492 - Non-Foil)
Secret Lair
(R)
Collector #: 2492
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Sorcery
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| Search your library for a sorcery card, reveal it, then shuffle and put that card on top. | |
- NM
- EX
- VG
- G
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Preordain (2301 - Foil)
Secret Lair
(R)
Collector #: 2301
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Sorcery
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| Scry 2, then draw a card. | |
- NM
- EX
- VG
- G
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Search for Azcanta (1502 - Heart of the Explorer - Foil)
Secret Lair
(R)
Collector #: 1502
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Legendary Enchantment
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At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. ----Transform---- Azcanta, The Sunken Ruin Legendary Land (Transforms from Search for Azcanta) |
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- NM
- EX
- VG
- G
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Shark Typhoon (2020 - Foil)
Secret Lair
(R)
Collector #: 2020
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Enchantment
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Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying. |
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- NM
- EX
- VG
- G
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Torbran, Thane of Red Fell (678 - Foil)
Secret Lair
(R)
Collector #: 678
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2/4 Legendary Creature - Dwarf Noble
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| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
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Tormenting Voice (2334 - Confetti Foil)
Secret Lair
(R)
Collector #: 2334
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Sorcery
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Will the Wise (347 - Foil)
Secret Lair
(R)
Collector #: 347
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1/2 Legendary Creature - Human
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When Will the Wise enters or leaves the battlefield, each opponent may investigate. Each opponent who doesn't loses 1 life. You investigate X times, where X is one plus the number of opponents who investigated this way. Partner - Friends forever (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Impact Tremors (1999 - Foil)
Secret Lair
(R)
Collector #: 1999
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Enchantment
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| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Reality Smasher (1153 - Non-Foil)
Secret Lair
(R)
Collector #: 1153
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5/5 Creature - Eldrazi
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( Trample, haste Whenever Reality Smasher becomes the target of a spell an opponent controls, counter that spell unless its controller discards a card. |
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- NM
- EX
- VG
- G
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Liliana's Contract (1844 - Non-Foil)
Secret Lair
(R)
Collector #: 1844
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Enchantment
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When this enchantment enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game. |
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- NM
- EX
- VG
- G
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Nephalia Drownyard (351 - Foil)
Secret Lair
(R)
Collector #: 351
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Land
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- NM
- EX
- VG
- G
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Youthful Valkyrie (1588 - Non-Foil)
Secret Lair
(R)
Collector #: 1588
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1/3 Creature - Angel
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Flying Whenever another Angel you control enters, put a +1/+1 counter on this creature. |
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- NM
- EX
- VG
- G
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Poison-Tip Archer (0788 - Foil)
Secret Lair
(R)
Collector #: 0788
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2/3 Creature - Elf Archer
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Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever another creature dies, each opponent lose 1 life. |
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- NM
- EX
- VG
- G
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Greater Good (1087 - Foil)
Secret Lair
(R)
Collector #: 1087
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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Wastes (705 - Non-Foil)
Secret Lair
(R)
Collector #: 705
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Basic Land
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- NM
- EX
- VG
- G
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Blinding Angel (1379 - Non-Foil)
Secret Lair
(R)
Collector #: 1379
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2/4 Creature - Angel
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Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase. |
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- NM
- EX
- VG
- G
2001 - 2025 of 4136 results