MTG / Secret Lair
1976 - 2000 of 4136 results
Refine search:
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Winds of Change (1128 - Foil)
Secret Lair
(R)
Collector #: 1128
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Eladamri's Call (1770 - Answer the Call - Non-Foil)
Secret Lair
(R)
Collector #: 1770
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Instant
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| Search your library for a creature card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Fabled Passage (1534 - Foil)
Secret Lair
(R)
Collector #: 1534
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Land
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- NM
- EX
- VG
- G
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Imprisoned in the Moon (1102 - Non-Foil)
Secret Lair
(R)
Collector #: 1102
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Enchantment - Aura
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Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with " |
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- NM
- EX
- VG
- G
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Inkshield (1694 - Non-Foil)
Secret Lair
(R)
Collector #: 1694
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Instant
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| Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying. | |
- NM
- EX
- VG
- G
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Knight of the White Orchid (1045 - Non-Foil)
Secret Lair
(R)
Collector #: 1045
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Reki, the History of Kamigawa (263 - Non-Foil)
Secret Lair
(R)
Collector #: 263
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1/2 Legendary Creature - Human Shaman
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| Whenever you cast a legendary spell, draw a card. | |
- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Non-Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
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Guttersnipe (2361 - Non-Foil)
Secret Lair
(R)
Collector #: 2361
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Rewind (1368 - Foil)
Secret Lair
(R)
Collector #: 1368
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4/ Instant
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| Counter target spell. Untap up to four lands. | |
- NM
- EX
- VG
- G
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Galvanic Blast (1732 - Non-Foil)
Secret Lair
(R)
Collector #: 1732
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Instant
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Galvanic Blast deals 2 damage to any target. Metalcraft - Galvanic Blast deals 4 damage instead if you control three or more artifacts. |
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- NM
- EX
- VG
- G
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Guttersnipe (2357 - Non-Foil)
Secret Lair
(R)
Collector #: 2357
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Secure the Wastes (1748 - Foil)
Secret Lair
(R)
Collector #: 1748
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Instant
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| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
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Thalia, Heretic Cathar (2016 - Non-Foil)
Secret Lair
(R)
Collector #: 2016
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3/2 Legendary Creature - Human Soldier
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First Strike Creatures and nonbasic lands your opponents control enter the battlefield tapped. |
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- NM
- EX
- VG
- G
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Goblin Guide (0023 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0023
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2/2 Creature - Goblin Scout
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Haste Whenever Goblin Guide attacks, defending player reveals the top card of their library. If it’s a land card, that player puts it into their hand. |
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- NM
- EX
- VG
- G
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Grave Titan (2188 - Non-Foil)
Secret Lair
(M)
Collector #: 2188
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6/6 Creature - Giant
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Deathtouch Whenever this creature enters the battlefield or attacks, create two 2/2 black Zombie creature tokens. |
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- NM
- EX
- VG
- G
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Soulherder (2174 - Non-Foil)
Secret Lair
(R)
Collector #: 2174
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1/1 Creature - Spirit
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Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. |
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- NM
- EX
- VG
- G
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Yargle and Multani (0872 - Slimer and Stay Puft - Non-Foil)
Secret Lair
(R)
Collector #: 0872
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Enchanted Evening (122 - Non-Foil)
Secret Lair
(R)
Collector #: 122
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Enchantment
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| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
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Food Token (2013 - Foil)
Secret Lair
(S)
Collector #: 2013
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Open the Armory (2089 - Non-Foil)
Secret Lair
(R)
Collector #: 2089
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Sorcery
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| Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Amy Rose (2083 - Non-Foil)
Secret Lair
(M)
Collector #: 2083
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3/3 Legendary Creature - Hedgehog Warrior
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Haste Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power. |
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- NM
- EX
- VG
- G
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Primal Vigor (1749 - Bast's Blessing - Non-Foil)
Secret Lair
(R)
Collector #: 1749
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Enchantment
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If one or more tokens would be created, twice that many of those tokens are created instead. If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead. |
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Non-Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Laboratory Maniac (1097 - Non-Foil)
Secret Lair
(R)
Collector #: 1097
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2/2 Creature - Human Wizard
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| If you would draw a card while your library has no cards in it, you win the game instead. | |
- NM
- EX
- VG
- G
1976 - 2000 of 4136 results