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Lin Sivvi, Defiant Hero (2000 - Non-Foil)
Secret Lair
(R)
Collector #: 2000
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1/3 Legendary Creature - Human Rebel
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, : Search your library for a Rebel permanent card with mana value X or less, put that card onto the battlefield, then shuffle. : Put target Rebel card from your graveyard on the bottom of your library. |
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Plains (544 - Foil)
Secret Lair
(L)
Collector #: 544
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Basic Land - Plains
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Wurm Token (1306 - Foil)
Secret Lair
(S)
Collector #: 1306
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5/5 Token Creature - Wurm
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Trample | |
Zombie Token (1357 - Non-Foil)
Secret Lair
(S)
Collector #: 1357
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2/2 Token Creature - Zombie
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Brainstorm (0723 - Foil)
Secret Lair
(R)
Collector #: 0723
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Instant
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Draw three cards, then put two cards from your hand on top of your library in any order. | |
Huntmaster of the Fells (700 - Non-Foil)
Secret Lair
(M)
Collector #: 700
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2/2 Creature - Human Werewolf
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Whenever this creature enters the battlefield or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life. At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells. -----Transform----- Ravager of the Fells Creature - Werewolf Trample Whenever this creature transforms into Ravager of the Fells, it deals 2 damage to target opponent and 2 damage to up to one target creature that player controls. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ravager of the Fells. 4/4 |
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Mountain (569 - Foil)
Secret Lair
(L)
Collector #: 569
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Basic Land - Mountain
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Plague Sliver (633 - Foil)
Secret Lair
(R)
Collector #: 633
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5/5 Creature - Sliver
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All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you." | |
Plains (1348 - Foil)
Secret Lair
(L)
Collector #: 1348
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Basic Land - Plains
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Dovin, Hand of Control (529 - Foil)
Secret Lair
(U)
Collector #: 529
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Legendary Planeswalker - Dovin
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Artifact, instant, and sorcery spells your opponents cast cost more to cast. [-1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. |5| |
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Angel of the Ruins (1343 - Foil)
Secret Lair
(R)
Collector #: 1343
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5/7 Artifact Creature - Angel
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Flying When Angel of the Ruins enters the battlefield, exile up to two target artifacts and/or enchantments. Plainscycling |
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Island (103 - Non-Foil)
Secret Lair
(R)
Collector #: 103
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Basic Land - Island
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Sublime Archangel (1381 - Foil)
Secret Lair
(M)
Collector #: 1381
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4/3 Creature - Angel
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Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each trigger separated.) |
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Wheel of Sun and Moon (1105 - Non-Foil)
Secret Lair
(R)
Collector #: 1105
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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Plains (100 - Foil)
Secret Lair
(R)
Collector #: 100
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Basic Land - Plains
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Angrath, Captain of Chaos (527 - Foil)
Secret Lair
(U)
Collector #: 527
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Legendary Planeswalker - Angrath
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Creatures you control have menace. [-2]: Amass 2. (Put two +1/+1 counters on an Army you control. If you don’t control one, create a 0/0 black Zombie Army creature token first.) |5| |
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Angel of Serenity (1377 - Non-Foil)
Secret Lair
(M)
Collector #: 1377
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5/6 Creature - Angel
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Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. |
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Anger (1637 - Foil)
Secret Lair
(R)
Collector #: 1637
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2/2 Creature - Incarnation
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Haste As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste. |
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Steelshaper's Gift (1632 - Foil)
Secret Lair
(R)
Collector #: 1632
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Sorcery
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Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle. | |
Colossal Dreadmaw (0740 - Foil - Brachiosaurus)
Secret Lair
(R)
Collector #: 0740
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6/6 Creature - Dinosaur
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Trample | |
Samut, Tyrant Smasher (535 - Foil)
Secret Lair
(U)
Collector #: 535
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Legendary Planeswalker - Samut
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Creatures you control have haste. [-1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. |5| |
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Cathartic Reunion (1465 - Foil)
Secret Lair
(R)
Collector #: 1465
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Sorcery
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As an additional cost to cast this spell, discard two cards. Draw three cards. |
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Angel of Serenity (1377 - Foil)
Secret Lair
(M)
Collector #: 1377
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5/6 Creature - Angel
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Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands. |
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Fblthp, the Lost (583 - Foil)
Secret Lair
(R)
Collector #: 583
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1/1 Legendary Creature - Homunculus
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When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner’s library. |
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Forest (579 - Foil)
Secret Lair
(L)
Collector #: 579
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Basic Land - Forest
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