MTG / Secret Lair
1951 - 1975 of 4136 results
Refine search:
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Island (1940 - Foil)
Secret Lair
(R)
Collector #: 1940
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Basic Land - Island
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- NM
- EX
- VG
- G
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Joel, Resolute Survivor (2198 - Non-Foil)
Secret Lair
(M)
Collector #: 2198
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4/4 Legendary Creature - Human Survivor
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Menace Whenever a creature token dies, put a +1/+1 counter on Joel and draw a card. This ability triggers only once each turn. Partner - Survivors (You can have two commanders if both have this ability.) |
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- NM
- EX
- VG
- G
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Deadly Dispute (Deadpool - Pool Party Foil)
Secret Lair
(C)
Collector #: 0006
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Instant
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As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. |
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- NM
- EX
- VG
- G
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Questing Beast (0017 - Foil)
Secret Lair
(M)
Collector #: 0017
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4/4 Legendary Creature - Beast
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Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. |
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- NM
- EX
- VG
- G
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Supreme Verdict (0026 - Secret Lair Prize - Foil)
Secret Lair
(R)
Collector #: 0026
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Sorcery
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This spell can’t be countered. Destroy all creatures. |
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- NM
- EX
- VG
- G
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Branchloft Pathway (013 - Foil)
Secret Lair
(R)
Collector #: 013
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Land
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Back Boulderloft Pathway Land |
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- NM
- EX
- VG
- G
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Damn (1870 - Noctis's Death Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1870
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Sorcery
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Destroy target creature. A creature destroyed this way can't be regenerated. Overload |
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- NM
- EX
- VG
- G
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Drown in the Loch (1790 - Beholder's Fear Ray - Non-Foil)
Secret Lair
(R)
Collector #: 1790
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Expressive Iteration (0013 - Non-Foil - Secret Lair Prize)
Secret Lair
(S)
Collector #: 0013
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
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Jurin, Leading the Charge (SLX-0027)
Secret Lair
(R)
Collector #: 0027
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4/6 Legendary Creature - Human Barbarian
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Haste Jurin must be blocked if able. Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. |
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- NM
- EX
- VG
- G
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Lavabelly Sliver (665 - Foil)
Secret Lair
(R)
Collector #: 665
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2/2 Creature - Sliver
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| Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." | |
- NM
- EX
- VG
- G
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Master of Cruelties (1565 - Foil)
Secret Lair
(M)
Collector #: 1565
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1/4 Creature - Demon
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First strike, deathtouch This creature can only attack alone. Whenever this creature attacks a player and isn't blocked, that player's life total becomes 1. This creature assigns no combat damage this combat. |
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- NM
- EX
- VG
- G
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Smuggler's Copter (446 - Battle Bus - Non-Foil)
Secret Lair
(R)
Collector #: 446
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3/3 Artifact - Vehicle
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Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 |
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- NM
- EX
- VG
- G
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Spinerock Knoll (439 - Japanese - Foil)
Secret Lair
(R)
Collector #: 439
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Land
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Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Utopia Sprawl (409 - Non-Foil)
Secret Lair
(R)
Collector #: 409
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Command Tower (1697 - Foil)
Secret Lair
(R)
Collector #: 1697
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Land
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- NM
- EX
- VG
- G
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Ghostly Prison (1837 - Non-Foil)
Secret Lair
(U)
Collector #: 1837
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Enchantment
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Creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Pride of the Perfect (7098 - Foil)
Secret Lair
(R)
Collector #: 7098
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Enchantment
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| Elves you control get +2/+0. | |
- NM
- EX
- VG
- G
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Pyrohemia (2211 - Kratos' Rage - Foil)
Secret Lair
(R)
Collector #: 2211
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Enchantment
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At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment. |
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- NM
- EX
- VG
- G
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Krark, the Thumbless (1543 - Non-Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Manaweft Sliver (650 - Foil)
Secret Lair
(R)
Collector #: 650
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1/1 Creature - Sliver
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Sliver creatures you control have " |
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- NM
- EX
- VG
- G
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Tetsuko Umezawa, Fugitive (7055 - Atsu, Ghost of Yotei - Non-Foil)
Secret Lair
(R)
Collector #: 7055
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1/3 Legendary Creature - Human Rogue
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| Creatures you control with power or toughness 1 or less can't be blocked. | |
- NM
- EX
- VG
- G
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Guttersnipe (2357 - Foil)
Secret Lair
(R)
Collector #: 2357
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2/2 Creature - Goblin Shaman
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| Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent. | |
- NM
- EX
- VG
- G
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Swamp (1480 - Foil)
Secret Lair
(R)
Collector #: 1480
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Basic Land - Swamp
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- NM
- EX
- VG
- G
1951 - 1975 of 4136 results