MTG / Secret Lair
1926 - 1950 of 4136 results
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Tarrian's Soulcleaver (2224 - Regalla's Wrath - Foil)
Secret Lair
(R)
Collector #: 2224
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Legendary Artifact - Equipment
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Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
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- NM
- EX
- VG
- G
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Myr Token (2101 - Egg Pawn - Foil)
Secret Lair
(S)
Collector #: 2101
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1/1 Token Artifact Creature - Myr
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Explore (2327 - Confetti Foil)
Secret Lair
(R)
Collector #: 2327
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Sorcery
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You may play an additional land this turn. Draw a card. |
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- NM
- EX
- VG
- G
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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- NM
- EX
- VG
- G
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Mosswort Bridge (440 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 440
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
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- NM
- EX
- VG
- G
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Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
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2/6 Snow Creature - Snake
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Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Plains (063 - Japanese - Foil)
Secret Lair
(R)
Collector #: 063
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Protean Hulk (319 - Foil Etched)
Secret Lair
(R)
Collector #: 319
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6/6 Creature - Beast
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| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Species Specialist (2369 - Foil)
Secret Lair
(R)
Collector #: 2369
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2/3 Creature - Human Warrior
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As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
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- NM
- EX
- VG
- G
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Windfall (1775 - Slimer's Feast - Foil)
Secret Lair
(R)
Collector #: 1775
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Sorcery
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| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Non-Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Blood Token (2180 - Non-Foil)
Secret Lair
(S)
Collector #: 2180
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Token Artifact - Blood
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- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Heat Shimmer (1957 - Foil)
Secret Lair
(R)
Collector #: 1957
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Sorcery
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| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
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Nexus of Fate (0027 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0027
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Instant
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Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
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- NM
- EX
- VG
- G
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Skyshroud Claim (2279 - Non-Foil)
Secret Lair
(R)
Collector #: 2279
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Sorcery
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| Search your library for up to two Forest cards, put them onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Unmask (413 - Non-Foil)
Secret Lair
(R)
Collector #: 413
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Sorcery
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You may exile a black card from your hand rather than pay this spell’s mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
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- NM
- EX
- VG
- G
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Jurin, Leading the Charge (SLX-0027)
Secret Lair
(R)
Collector #: 0027
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4/6 Legendary Creature - Human Barbarian
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Haste Jurin must be blocked if able. Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. |
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- NM
- EX
- VG
- G
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Rankle, Master of Pranks (1707 - Foil)
Secret Lair
(M)
Collector #: 1707
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3/3 Legendary Creature - Faerie Rogue
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Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
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- NM
- EX
- VG
- G
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Tomb Tyrant (0854 - Foil)
Secret Lair
(R)
Collector #: 0854
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3/3 Creature - Zombie Noble
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Other Zombies you control get +1/+1. |
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- NM
- EX
- VG
- G
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Seven Dwarves (0816 - Foil)
Secret Lair
(R)
Collector #: 0816
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2/2 Creature - Dwarf
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Seven Dwarves get +1/+1 for each other creature named Seven Dwarves you control. A deck can have up to seven cards named Seven Dwarves. |
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- NM
- EX
- VG
- G
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Silence (0881 - Foil)
Secret Lair
(R)
Collector #: 0881
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Instant
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| Your opponents can't cast spells this turn. | |
- NM
- EX
- VG
- G
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Altar of the Brood (0028 - Halo Foil)
Secret Lair
(R)
Collector #: 0028
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Artifact
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| Whenever another permanent you control enters, each opponent mills a card. | |
- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
1926 - 1950 of 4136 results