MTG / Secret Lair
1926 - 1950 of 4136 results
Refine search:
|
Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
|
6/6 Creature - Sphinx
|
|
Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
|
- NM
- EX
- VG
- G
|
Zombie Master (1460 - Foil)
Secret Lair
(R)
Collector #: 1460
|
2/3 Creature - Zombie
|
|
Other Zombie creatures have swampwalk. Other Zombies have " |
|
- NM
- EX
- VG
- G
|
Command Tower (1994 - Non-Foil)
Secret Lair
(R)
Collector #: 1994
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
|
Basic Land - Forest
|
- NM
- EX
- VG
- G
|
Heritage Druid (2008 - Foil)
Secret Lair
(R)
Collector #: 2008
|
1/1 Creature - Elf Druid
|
|
Tap three untapped Elves you control: Add |
|
- NM
- EX
- VG
- G
|
End the Festivities (2503 - Non-Foil)
Secret Lair
(R)
Collector #: 2503
|
Sorcery
|
| End the Festivities deals 1 damage to each opponent and each creature and planeswalker they control. | |
- NM
- EX
- VG
- G
|
Tarrian's Soulcleaver (2224 - Regalla's Wrath - Foil)
Secret Lair
(R)
Collector #: 2224
|
Legendary Artifact - Equipment
|
|
Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
|
- NM
- EX
- VG
- G
|
Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
|
Enchantment
|
| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
|
Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
|
Sorcery
|
|
Return up to three target land cards from your graveyard to your hand. Dredge 3 |
|
- NM
- EX
- VG
- G
|
Mosswort Bridge (440 - Japanese - Non-Foil)
Secret Lair
(R)
Collector #: 440
|
Land
|
|
Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) |
|
- NM
- EX
- VG
- G
|
Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
|
2/6 Snow Creature - Snake
|
|
Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
|
- NM
- EX
- VG
- G
|
Plains (063 - Japanese - Foil)
Secret Lair
(R)
Collector #: 063
|
Basic Land - Plains
|
- NM
- EX
- VG
- G
|
Protean Hulk (319 - Foil Etched)
Secret Lair
(R)
Collector #: 319
|
6/6 Creature - Beast
|
| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
|
Species Specialist (2369 - Foil)
Secret Lair
(R)
Collector #: 2369
|
2/3 Creature - Human Warrior
|
|
As this creature enters, choose a creature type. Whenever a creature of the chosen type dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Windfall (1775 - Slimer's Feast - Foil)
Secret Lair
(R)
Collector #: 1775
|
Sorcery
|
| Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. | |
- NM
- EX
- VG
- G
|
Woodland Cemetery (0738 - Non-Foil)
Secret Lair
(R)
Collector #: 0738
|
Land
|
|
Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
|
- NM
- EX
- VG
- G
|
Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
|
5/4 Legendary Creature - Elder Dragon
|
|
Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
|
- NM
- EX
- VG
- G
|
Heat Shimmer (1957 - Foil)
Secret Lair
(R)
Collector #: 1957
|
Sorcery
|
| Create a token that’s a copy of target creature, except it has haste and “At the beginning of the end step, exile this permanent.” | |
- NM
- EX
- VG
- G
|
Inquisition of Kozilek (1152 - Non-Foil)
Secret Lair
(R)
Collector #: 1152
|
Sorcery
|
| Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card. | |
- NM
- EX
- VG
- G
|
Nexus of Fate (0027 - Secret Lair Prize - Non-Foil)
Secret Lair
(M)
Collector #: 0027
|
Instant
|
|
Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead. |
|
- NM
- EX
- VG
- G
|
Unmask (413 - Non-Foil)
Secret Lair
(R)
Collector #: 413
|
Sorcery
|
|
You may exile a black card from your hand rather than pay this spell’s mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card. |
|
- NM
- EX
- VG
- G
|
Enchanted Evening (122 - Non-Foil)
Secret Lair
(R)
Collector #: 122
|
Enchantment
|
| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
|
Nashi, Moon Sage's Scion (2022 - Non-Foil)
Secret Lair
(M)
Collector #: 2022
|
3/2 Legendary Creature - Rat Ninja
|
|
Ninjutsu Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost. |
|
- NM
- EX
- VG
- G
|
Reprocess (2107 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2107
|
Sorcery
|
| Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way. | |
- NM
- EX
- VG
- G
|
Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
|
2/2 Creature - Goblin
|
| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
1926 - 1950 of 4136 results