MTG / Secret Lair
1926 - 1950 of 4587 results
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Okaun, Eye of Chaos (Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 380
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3/3 Legendary Creature - Cyclops Berserker
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Partner with Zndrsplt, Eye of Wisdom At the beginning of combat on your turn, flip a coin until you lose a flip. Whenever a player wins a coin flip, double Okaun's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
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Shelter (1587 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Aloy, Savior of Meridian (2221 - Non-Foil)
Secret Lair
(M)
Collector #: 2221
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3/5 Legendary Creature - Human Warrior
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Vigilance, reach In You, All Things Are Possible - Whenever one or more artifact creatures you control attack, discover X, where X is the greatest power among them. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) |
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- NM
- EX
- VG
- G
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Elspeth, Knight-Errant (701 - Foil)
Secret Lair
(M)
Collector #: 701
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Legendary Planeswalker - Elspeth
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[+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [-8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." |4| |
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- NM
- EX
- VG
- G
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Plains (254 - Foil)
Secret Lair
(R)
Collector #: 254
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Simic Signet (295 - Non-Foil)
Secret Lair
(R)
Collector #: 295
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Artifact
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- NM
- EX
- VG
- G
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Baxter Building (2626 - Foil)
Secret Lair
(R)
Collector #: 2626
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Land
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- NM
- EX
- VG
- G
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Terramorphic Expanse (585 - Foil)
Secret Lair
(R)
Collector #: 585
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Land
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- NM
- EX
- VG
- G
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Time Stretch (2701 - Foil)
Secret Lair
(M)
Collector #: 2701
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Sorcery
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| Target player takes two extra turns after this one. | |
- NM
- EX
- VG
- G
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Eerie Ultimatum (0005 - Foil)
Secret Lair
(R)
Collector #: 0005
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Sorcery
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| Return any number of permanent cards with different names from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Amy Rose (2083 - Foil)
Secret Lair
(M)
Collector #: 2083
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3/3 Legendary Creature - Hedgehog Warrior
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Haste Whenever Amy Rose attacks, attach up to one target Equipment to her. Then up to one other target attacking creature gets +X/+0 until end of turn, where X is Amy Rose's power. |
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- NM
- EX
- VG
- G
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Counterspell (1589 - Non-Foil)
Secret Lair
(R)
Collector #: 1589
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Etali, Primal Storm (1123 - Foil)
Secret Lair
(R)
Collector #: 1123
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6/6 Legendary Creature - Elder Dinosaur
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| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
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Goblin Engineer (2103 - Non-Foil)
Secret Lair
(R)
Collector #: 2103
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1/2 Creature - Goblin Artificer
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When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. |
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- NM
- EX
- VG
- G
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Reki, the History of Kamigawa (263 - Non-Foil)
Secret Lair
(R)
Collector #: 263
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1/2 Legendary Creature - Human Shaman
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| Whenever you cast a legendary spell, draw a card. | |
- NM
- EX
- VG
- G
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Cursed Mirror (2308 - Non-Foil)
Secret Lair
(R)
Collector #: 2308
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Artifact
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As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. |
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- NM
- EX
- VG
- G
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Unnatural Growth (0865 - Foil)
Secret Lair
(R)
Collector #: 0865
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Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
- NM
- EX
- VG
- G
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Yargle and Multani (0872 - Slimer and Stay Puft - Foil)
Secret Lair
(R)
Collector #: 0872
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18/6 Legendary Creature - Frog Spirit Elemental
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- NM
- EX
- VG
- G
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Faerie Artisans (1628 - Non-Foil)
Secret Lair
(R)
Collector #: 1628
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2/2 Creature - Faerie Artificer
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Flying Whenever a nontoken creature enters the battlefield under an opponent’s control, create a token that’s a copy of that creature except it’s an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans. |
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- NM
- EX
- VG
- G
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Titania, Protector of Argoth (2662 - Foil)
Secret Lair
(R)
Collector #: 2662
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5/3 Legendary Creature - Elemental
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When Titania enters, return target land card from your graveyard to the battlefield. Whenever a land you control is put into a graveyard from the battlefield, create a 5/3 green Elemental creature token. |
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- NM
- EX
- VG
- G
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Dr. Eggman (2084 - Foil)
Secret Lair
(M)
Collector #: 2084
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3/6 Legendary Creature - Human Scientist
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Flying At the beginning of your end step, draw a card. Then each opponent faces a villainous choice - That player discards a card, or you may put a Construct, Robot, or Vehicle card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
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Serra Ascendant (7145 - Foil)
Secret Lair
(R)
Collector #: 7145
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1/1 Creature - Human Monk
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Lifelink As long as you have 30 or more life, this creature gets +5/+5 and has flying. |
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- NM
- EX
- VG
- G
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Winds of Abandon (1817 - Foil)
Secret Lair
(R)
Collector #: 1817
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Sorcery
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Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries. Overload |
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- NM
- EX
- VG
- G
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Gilt-Leaf Palace (1322 - Foil)
Secret Lair
(R)
Collector #: 1322
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Land
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As this land enters, you may reveal an Elf card from your hand. If you don’t, this land enters tapped. |
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- NM
- EX
- VG
- G
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Mountain (1091 - Non-Foil)
Secret Lair
(R)
Collector #: 1091
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Basic Land - Mountain
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- NM
- EX
- VG
- G
1926 - 1950 of 4587 results