MTG / Secret Lair
1926 - 1950 of 4137 results
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Blood Money (1789 - Beholder's Petrification Ray - Foil)
Secret Lair
(M)
Collector #: 1789
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Sorcery
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| Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. | |
- NM
- EX
- VG
- G
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Strefan, Maurer Progenitor (2501 - The Devil Strahd - Non-Foil)
Secret Lair
(M)
Collector #: 2501
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3/2 Legendary Creature - Vampire Noble
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Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever The Devil Strahd attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn. |
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- NM
- EX
- VG
- G
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Timberwatch Elf (0780 - Foil)
Secret Lair
(R)
Collector #: 0780
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1/2 Creature - Elf
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- NM
- EX
- VG
- G
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Expedition Map (7053 - Foil)
Secret Lair
(R)
Collector #: 7053
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Artifact
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- NM
- EX
- VG
- G
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Food Token (2010 - Foil)
Secret Lair
(S)
Collector #: 2010
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Token Artifact - Food
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- NM
- EX
- VG
- G
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Knight of the White Orchid (1045 - Non-Foil)
Secret Lair
(R)
Collector #: 1045
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2/2 Creature - Human Knight
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First strike When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle. |
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- NM
- EX
- VG
- G
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Snow-Covered Mountain (1476 - Non-Foil)
Secret Lair
(R)
Collector #: 1476
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Basic Snow Land - Mountain
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- NM
- EX
- VG
- G
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Frantic Search (1996 - Non-Foil)
Secret Lair
(R)
Collector #: 1996
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Instant
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| Draw two cards, then discard two cards. Untap up to three lands. | |
- NM
- EX
- VG
- G
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Shaman of the Pack (0789 - Foil)
Secret Lair
(R)
Collector #: 0789
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3/2 Creature - Elf Shaman
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| When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. | |
- NM
- EX
- VG
- G
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Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
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6/6 Creature - Sphinx
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Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
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- NM
- EX
- VG
- G
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Zombie Master (1460 - Foil)
Secret Lair
(R)
Collector #: 1460
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Forest (388 - Foil)
Secret Lair
(R)
Collector #: 388
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Rankle, Master of Pranks (1707 - Foil)
Secret Lair
(M)
Collector #: 1707
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3/3 Legendary Creature - Faerie Rogue
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Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number -
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- NM
- EX
- VG
- G
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Caged Sun (2461 - The Platinum Chip - Foil)
Secret Lair
(R)
Collector #: 2461
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Artifact
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As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land’s ability causes you to add one or more mana of the chosen color, add one additional mana of that color. |
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- NM
- EX
- VG
- G
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Spell Pierce (041 - Non-Foil)
Secret Lair
(R)
Collector #: 041
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Instant
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Counter target noncreature spell unless its controller pays |
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- NM
- EX
- VG
- G
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Staff of the Storyteller (1863 - Yuna's Sending Staff - Non-Foil)
Secret Lair
(R)
Collector #: 1863
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Artifact
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When this artifact enters, create a 1/1 white Spirit creature token with flying. Whenever you create one or more creature tokens, put a story counter on this artifact. |
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- NM
- EX
- VG
- G
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Counterbalance (1220 - Non-Foil)
Secret Lair
(R)
Collector #: 1220
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Life from the Loam (008 - Non-Foil)
Secret Lair
(R)
Collector #: 008
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Sorcery
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Return up to three target land cards from your graveyard to your hand. Dredge 3 |
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- NM
- EX
- VG
- G
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Mayhem Devil (1715 - Non-Foil)
Secret Lair
(R)
Collector #: 1715
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Ohran Frostfang (237 - Foil)
Secret Lair
(R)
Collector #: 237
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2/6 Snow Creature - Snake
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Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Plains (063 - Japanese - Foil)
Secret Lair
(R)
Collector #: 063
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Protean Hulk (319 - Foil Etched)
Secret Lair
(R)
Collector #: 319
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6/6 Creature - Beast
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| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Dragonlord Ojutai (1973 - Foil)
Secret Lair
(M)
Collector #: 1973
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5/4 Legendary Creature - Elder Dragon
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Flying Dragonlord Ojutai has hexproof as long as it’s untapped. Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
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- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Shelter (1587 - Rainbow Foil)
Secret Lair
(R)
Collector #: 1587
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Instant
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Target creature you control gains protection from the color of your choice until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
1926 - 1950 of 4137 results