MTG / Secret Lair
1901 - 1925 of 4137 results
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Sliver Hivelord (276 - Non-Foil)
Secret Lair
(M)
Collector #: 276
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5/5 Legendary Creature - Sliver
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| Sliver creatures you control have indestructible. | |
- NM
- EX
- VG
- G
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Vial Smasher the Fierce (1202 - Foil)
Secret Lair
(M)
Collector #: 1202
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2/3 Legendary Creature - Goblin Berserker
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Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher the Fierce deals damage equal to that spell's converted mana cost to that player or a planeswalker that player controls.. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
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Vilis, Broker of Blood (1567 - Non-Foil)
Secret Lair
(R)
Collector #: 1567
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8/8 Legendary Creature - Demon
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Flying Whenever you lose life, draw that many cards. (Damage causes loss of life.) |
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- NM
- EX
- VG
- G
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Forced Fruition (1177 - Non-Foil)
Secret Lair
(R)
Collector #: 1177
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Enchantment
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| Whenever an opponent casts a spell, that player draws seven cards. | |
- NM
- EX
- VG
- G
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Hydra Token (1334 - Foil)
Secret Lair
(S)
Collector #: 1334
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0/0 Token Creature - Hydra
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- NM
- EX
- VG
- G
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Plains (254 - Non-Foil)
Secret Lair
(R)
Collector #: 254
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Thran Dynamo (483 - The Hexcore - Non-Foil)
Secret Lair
(R)
Collector #: 483
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Artifact
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- NM
- EX
- VG
- G
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Damn (1870 - Noctis's Death Magic - Non-Foil)
Secret Lair
(R)
Collector #: 1870
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Sorcery
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Destroy target creature. A creature destroyed this way can't be regenerated. Overload |
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- NM
- EX
- VG
- G
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Goblin Bombardment (7022 - Foil)
Secret Lair
(R)
Collector #: 7022
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Enchantment
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| Sacrifice a creature: This enchantment deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Non-Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Skyline Despot (1529 - Foil)
Secret Lair
(R)
Collector #: 1529
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5/5 Creature - Dragon
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Flying When this creature enters, you become the monarch. At the beginning of your upkeep, if you're the monarch, create a 5/5 red Dragon creature token with flying. |
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- NM
- EX
- VG
- G
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Consecrated Sphinx (1657 - Foil)
Secret Lair
(M)
Collector #: 1657
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4/6 Creature - Sphinx
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Flying
Whenever an opponent draws a card, you may draw two cards. |
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- NM
- EX
- VG
- G
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Gishath, Sun's Avatar (320 - Non-Foil)
Secret Lair
(M)
Collector #: 320
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7/6 Legendary Creature - Dinosaur Avatar
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Trample, vigilance, haste Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Grim Tutor (444 - Crack the Vault - Foil)
Secret Lair
(M)
Collector #: 444
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Sorcery
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| Search your library for a card, put that card into your hand, then shuffle. You lose 3 life. | |
- NM
- EX
- VG
- G
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Mystical Tutor (334 - Non-Foil)
Secret Lair
(R)
Collector #: 334
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Instant
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| Search your library for an instant or sorcery card, reveal it, then shuffle, and put the card on top. | |
- NM
- EX
- VG
- G
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Sol Ring (2315 - Foil)
Secret Lair
(R)
Collector #: 2315
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Artifact
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- NM
- EX
- VG
- G
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Swords to Plowshares (1021 - Foil)
Secret Lair
(R)
Collector #: 1021
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Visions of Beyond (1670 - Foil)
Secret Lair
(R)
Collector #: 1670
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Instant
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| Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead. | |
- NM
- EX
- VG
- G
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Wheel of Misfortune (1300 - Non-Foil)
Secret Lair
(R)
Collector #: 1300
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Sorcery
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| Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
- NM
- EX
- VG
- G
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Kira, Great Glass-Spinner (421 - Foil)
Secret Lair
(R)
Collector #: 421
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2/2 Legendary Creature - Spirit
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Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability." |
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- NM
- EX
- VG
- G
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Llanowar Elves (1129 - Foil)
Secret Lair
(R)
Collector #: 1129
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Shorikai, Genesis Engine (1880 - Non-Foil)
Secret Lair
(M)
Collector #: 1880
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8/8 Legendary Artifact - Vehicle
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Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. |
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- NM
- EX
- VG
- G
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Sorin, Imperious Bloodlord (1244 - Foil)
Secret Lair
(M)
Collector #: 1244
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Legendary Planeswalker - Sorin
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[+1]: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. [+1]: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. [-3]: You may put a Vampire creature card from your hand onto the battlefield. |4| |
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- NM
- EX
- VG
- G
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Sword of War and Peace (1730 - Shield of War and Peace - Non-Foil)
Secret Lair
(M)
Collector #: 1730
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip |
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- NM
- EX
- VG
- G
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Agent of Treachery (2005 - Non-Foil)
Secret Lair
(R)
Collector #: 2005
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2/3 Creature - Human Rogue
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When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards. |
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- NM
- EX
- VG
- G
1901 - 1925 of 4137 results