MTG / Secret Lair
1901 - 1925 of 4136 results
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Swamp (1941 - Foil)
Secret Lair
(R)
Collector #: 1941
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mayhem Devil (0028 - Non-Foil - Secret Lair Prize)
Secret Lair
(R)
Collector #: 0028
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3/3 Creature - Devil
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| Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target. | |
- NM
- EX
- VG
- G
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Berserk (1003 - Non-Foil)
Secret Lair
(M)
Collector #: 1003
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Instant
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
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- NM
- EX
- VG
- G
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Brion Stoutarm (1450 - Fezzik, Rhyming Giant - Foil)
Secret Lair
(R)
Collector #: 1450
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Plains (1088 - Foil)
Secret Lair
(R)
Collector #: 1088
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Protean Hulk (319 - Foil Etched)
Secret Lair
(R)
Collector #: 319
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6/6 Creature - Beast
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| When Protean Hulk dies, search your library for any number of creature cards with total converted mana cost 6 or less and put them onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Scion of Draco (7026 - Foil Stamped)
Secret Lair
(M)
Collector #: 7026
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4/4 Artifact Creature - Dragon
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Domain - This spell costs Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. |
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- NM
- EX
- VG
- G
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Sphere of Safety (280 - Foil)
Secret Lair
(R)
Collector #: 280
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Non-Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Worldspine Wurm (1305 - Foil)
Secret Lair
(M)
Collector #: 1305
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15/15 Creature - Wurm
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Trample When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield. When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library. |
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- NM
- EX
- VG
- G
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Abrade (2179 - You're Gonna Need a Bigger Boat - Foil)
Secret Lair
(R)
Collector #: 2179
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Alela, Artful Provocateur (1630 - Non-Foil)
Secret Lair
(M)
Collector #: 1630
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2/3 Legendary Creature - Faerie Warlock
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Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. |
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- NM
- EX
- VG
- G
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Benevolent Hydra (1889 - Foil)
Secret Lair
(R)
Collector #: 1889
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1/1 Creature - Hydra
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This creature enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. |
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- NM
- EX
- VG
- G
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Empty the Warrens (2412 - Foil)
Secret Lair
(R)
Collector #: 2412
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Sorcery
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Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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- NM
- EX
- VG
- G
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Island (1648 - Non-Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Sol Ring (249 - Foil)
Secret Lair
(R)
Collector #: 249
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Artifact
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- NM
- EX
- VG
- G
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Sphere of Safety (588 - Foil)
Secret Lair
(R)
Collector #: 588
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Bribery (1786 - Beholder's Charm Ray - Foil)
Secret Lair
(R)
Collector #: 1786
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Sorcery
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| Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles. | |
- NM
- EX
- VG
- G
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Skewer the Critics (2056 - Raised Foil)
Secret Lair
(R)
Collector #: 2056
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Sorcery
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Spectacle Skewer the Critics deals 3 damage to any target. |
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- NM
- EX
- VG
- G
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Birds of Paradise (1147 - Non-Foil)
Secret Lair
(R)
Collector #: 1147
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Snow-Covered Swamp (327 - Foil Etched)
Secret Lair
(R)
Collector #: 327
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Basic Snow Land - Swamp
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- NM
- EX
- VG
- G
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Clearwater Pathway (015 - Foil)
Secret Lair
(R)
Collector #: 015
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Land
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Back Murkwater Pathway Land |
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- NM
- EX
- VG
- G
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Fatal Push (112 - Foil)
Secret Lair
(R)
Collector #: 112
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Instant
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Destroy target creature if it has converted mana cost 2 or less. Revolt - Destroy that creature if it has converted mana cost 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
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Pontiff of Blight (0848 - Foil)
Secret Lair
(R)
Collector #: 0848
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2/7 Creature - Zombie Cleric
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Extort Other creatures you control have extort. |
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- NM
- EX
- VG
- G
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Escape to the Wilds (1916 - Non-Foil)
Secret Lair
(R)
Collector #: 1916
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Sorcery
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Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. |
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- NM
- EX
- VG
- G
1901 - 1925 of 4136 results