MTG / Secret Lair
1901 - 1925 of 4136 results
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Academy Manufactor (2195 - Non-Foil)
Secret Lair
(R)
Collector #: 2195
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1/3 Artifact Creature - Assembly-Worker
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| If you would create a Clue, Food, or Treasure token, instead create one of each. | |
- NM
- EX
- VG
- G
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Brion Stoutarm (1450 - Fezzik, Rhyming Giant - Foil)
Secret Lair
(R)
Collector #: 1450
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Plains (1088 - Foil)
Secret Lair
(R)
Collector #: 1088
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Sphere of Safety (280 - Foil)
Secret Lair
(R)
Collector #: 280
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Enchantment
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Creatures can't attack you or a planeswalker you control unless their controller pays |
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- NM
- EX
- VG
- G
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Woodland Cemetery (0738 - Foil)
Secret Lair
(R)
Collector #: 0738
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Land
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Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest. |
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- NM
- EX
- VG
- G
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Collective Voyage (1009 - Foil)
Secret Lair
(R)
Collector #: 1009
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Sorcery
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| Join forces - Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles their library. | |
- NM
- EX
- VG
- G
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Forest (258 - Non-Foil)
Secret Lair
(R)
Collector #: 258
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Island (1648 - Non-Foil)
Secret Lair
(R)
Collector #: 1648
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Basic Land - Island
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- NM
- EX
- VG
- G
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Reaper King (009 - Foil)
Secret Lair
(M)
Collector #: 009
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent. |
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- NM
- EX
- VG
- G
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Impact Tremors (1999 - Foil)
Secret Lair
(R)
Collector #: 1999
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Enchantment
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| Whenever a creature you control enters, this enchantment deals 1 damage to each opponent. | |
- NM
- EX
- VG
- G
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Priest of Forgotten Gods (2006 - Foil)
Secret Lair
(R)
Collector #: 2006
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1/2 Creature - Human Cleric
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- NM
- EX
- VG
- G
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Savor the Moment (1006 - Foil)
Secret Lair
(R)
Collector #: 1006
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Sorcery
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| Take an extra turn after this one. Skip the untap step of that turn. | |
- NM
- EX
- VG
- G
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Swamp (539 - Foil)
Secret Lair
(R)
Collector #: 539
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Big Score (7096 - Foil)
Secret Lair
(R)
Collector #: 7096
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with " |
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- NM
- EX
- VG
- G
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Settle the Wreckage (2372 - Non-Foil)
Secret Lair
(R)
Collector #: 2372
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Instant
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| Exile all attacking creatures target player controls. That player may search their library for that many basic land cards, put those cards onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Terror (0750 - Non-Foil)
Secret Lair
(R)
Collector #: 0750
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Instant
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| Destroy target nonartifact, nonblack creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Prismatic Ending (1868 - Yuna's Holy Magic - Foil)
Secret Lair
(R)
Collector #: 1868
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Sorcery
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| Converge - Exile target nonland permanent if its mana value is less than or equal to the number of colors of mana spent to cast this spell. | |
- NM
- EX
- VG
- G
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Arbor Elf (1317 - Foil)
Secret Lair
(R)
Collector #: 1317
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Midnight Reaper (1171 - Foil)
Secret Lair
(R)
Collector #: 1171
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3/2 Creature - Zombie Knight
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| Whenever a nontoken creature you control dies, Midnight Reaper deals 1 damage to you and you draw a card. | |
- NM
- EX
- VG
- G
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Mishra's Bauble (2046 - Raised Foil)
Secret Lair
(R)
Collector #: 2046
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Artifact
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- NM
- EX
- VG
- G
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Norin the Wary (0827 - Non-Foil)
Secret Lair
(R)
Collector #: 0827
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2/1 Legendary Creature - Human Warrior
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| When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner’s control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Spellseeker (1165 - Non-Foil)
Secret Lair
(R)
Collector #: 1165
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1/1 Creature - Human Wizard
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| When Spellseeker enters the battlefield, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle. | |
- NM
- EX
- VG
- G
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Coat of Arms (1712 - Non-Foil)
Secret Lair
(R)
Collector #: 1712
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Artifact
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| Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. | |
- NM
- EX
- VG
- G
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Forest (067 - Japanese - Foil)
Secret Lair
(R)
Collector #: 067
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Platinum Angel (496 - Foil)
Secret Lair
(R)
Collector #: 496
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4/4 Artifact Creature - Angel
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Flying You can't lose the game and your opponents can't win the game. |
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- NM
- EX
- VG
- G
1901 - 1925 of 4136 results