MTG / Secret Lair
1901 - 1925 of 4136 results
Refine search:
|
Feed the Swarm (7001 - Primogenesis - Foil)
Secret Lair
(R)
Collector #: 7001
|
Sorcery
|
| Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value. | |
- NM
- EX
- VG
- G
|
Pride of the Perfect (7098 - Foil)
Secret Lair
(R)
Collector #: 7098
|
Enchantment
|
| Elves you control get +2/+0. | |
- NM
- EX
- VG
- G
|
Sphinx of the Second Sun (1720 - Non-Foil)
Secret Lair
(M)
Collector #: 1720
|
6/6 Creature - Sphinx
|
|
Flying At the beginning of your postcombat main phase, you get an additional beginning phase after this phase. |
|
- NM
- EX
- VG
- G
|
Westvale Abbey (1212 - Display Commander - Not Tournament Legal)
Secret Lair
(R)
Collector #: 1212
|
9/7 Land
|
|
----Transform---- Ormendahl, Profane Prince Legendary Creature - Demon 9/7 Flying, lifelink, indestructible, haste |
|
- NM
- EX
- VG
- G
|
Plains // Battlefield Forge (670 - Unpeeled)
Secret Lair
(R)
Collector #: 670
|
Basic Land - Plains
|
|
Alternate Card (Under sticker) Battlefield Forge Land |
|
- NM
- EX
- VG
- G
|
Bloom Tender (284 - Foil)
Secret Lair
(R)
Collector #: 284
|
1/1 Creature - Elf Druid
|
|
|
|
- NM
- EX
- VG
- G
|
Alela, Artful Provocateur (1197 - Foil)
Secret Lair
(M)
Collector #: 1197
|
2/3 Legendary Creature - Faerie Warlock
|
|
Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. |
|
- NM
- EX
- VG
- G
|
Ashiok, Dream Render (399 - Non-Foil)
Secret Lair
(R)
Collector #: 399
|
Legendary Planeswalker - Ashiok
|
|
Spells and abilities your opponents control can’t cause their controller to search their library. [-1]: Target player mills four cards. Then exile each opponent’s graveyard. |5| |
|
- NM
- EX
- VG
- G
|
Chromatic Lantern (2329 - Confetti Foil)
Secret Lair
(R)
Collector #: 2329
|
Artifact
|
|
Lands you control have “ |
|
- NM
- EX
- VG
- G
|
Crystalline Sliver (661 - Foil)
Secret Lair
(R)
Collector #: 661
|
2/2 Creature - Sliver
|
| All Slivers have shroud. (They can't be the targets of spells or abilities.) | |
- NM
- EX
- VG
- G
|
Font of Mythos (2075 - Non-Foil)
Secret Lair
(R)
Collector #: 2075
|
Artifact
|
| At the beginning of each player’s draw step, that player draws two additional cards. | |
- NM
- EX
- VG
- G
|
Hullbreaker Horror (2321 - Non-Foil)
Secret Lair
(R)
Collector #: 2321
|
7/8 Creature - Kraken Horror
|
|
Flash This spell can't be countered. Whenever you cast a spell, choose up to one -
|
|
- NM
- EX
- VG
- G
|
Abrade (2179 - You're Gonna Need a Bigger Boat - Foil)
Secret Lair
(R)
Collector #: 2179
|
Instant
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Approach of the Second Sun (1035 - Non-Foil - Touchdown!)
Secret Lair
(R)
Collector #: 1035
|
Sorcery
|
| If this spell was cast from your hand and you’ve cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner’s library seventh from the top and you gain 7 life. | |
- NM
- EX
- VG
- G
|
Balthor the Defiled (462 - Non-Foil)
Secret Lair
(R)
Collector #: 462
|
2/2 Legendary Creature - Zombie Dwarf
|
|
All Minions get +1/+1. |
|
- NM
- EX
- VG
- G
|
Solemn Simulacrum (0791 - Non-Foil)
Secret Lair
(R)
Collector #: 0791
|
2/2 Artifact Creature - Golem
|
|
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When Solemn Simulacrum dies, you may draw a card. |
|
- NM
- EX
- VG
- G
|
Torbran, Thane of Red Fell (678 - Foil)
Secret Lair
(R)
Collector #: 678
|
2/4 Legendary Creature - Dwarf Noble
|
| If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. | |
- NM
- EX
- VG
- G
|
Etali, Primal Storm (1123 - Non-Foil)
Secret Lair
(R)
Collector #: 1123
|
6/6 Legendary Creature - Elder Dinosaur
|
| Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs. | |
- NM
- EX
- VG
- G
|
Island (1383 - Foil)
Secret Lair
(R)
Collector #: 1383
|
Basic Land - Island
|
- NM
- EX
- VG
- G
|
Jurin, Leading the Charge (SLX-0027)
Secret Lair
(R)
Collector #: 0027
|
4/6 Legendary Creature - Human Barbarian
|
|
Haste Jurin must be blocked if able. Whenever Jurin attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls. |
|
- NM
- EX
- VG
- G
|
Nephalia Drownyard (351 - Foil)
Secret Lair
(R)
Collector #: 351
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Secure the Wastes (1748 - Foil)
Secret Lair
(R)
Collector #: 1748
|
Instant
|
| Create X 1/1 white Warrior creature tokens. | |
- NM
- EX
- VG
- G
|
Blood Money (1789 - Beholder's Petrification Ray - Foil)
Secret Lair
(M)
Collector #: 1789
|
Sorcery
|
| Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token. | |
- NM
- EX
- VG
- G
|
Counterspell (175 - Foil)
Secret Lair
(R)
Collector #: 175
|
Instant
|
| Counter target spell. | |
- NM
- EX
- VG
- G
|
Arcane Signet (1641 - Foil)
Secret Lair
(R)
Collector #: 1641
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
1901 - 1925 of 4136 results