MTG / Secret Lair
1876 - 1900 of 4136 results
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Emry, Lurker of the Loch (2019 - Foil)
Secret Lair
(R)
Collector #: 2019
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1/2 Legendary Creature - Merfolk Wizard
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This spell costs When Emry, Lurker of the Loch enters the battlefield, mill four cards. |
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- NM
- EX
- VG
- G
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Ethersworn Canonist (2102 - Galaxy Foil)
Secret Lair
(R)
Collector #: 2102
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2/2 Artifact Creature - Human Cleric
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| Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells. | |
- NM
- EX
- VG
- G
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Soul-Guide Lantern (0871 - Ghost Trap - Non-Foil)
Secret Lair
(R)
Collector #: 0871
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Artifact
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When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard. |
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- NM
- EX
- VG
- G
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Thrill of Possibility (1805 - Non-Foil)
Secret Lair
(R)
Collector #: 1805
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Instant
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As an additional cost to cast this spell, discard a card. Draw two cards. |
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- NM
- EX
- VG
- G
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Sakura-Tribe Elder (2518 - Non-Foil)
Secret Lair
(R)
Collector #: 2518
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1/1 Creature - Snake Shaman
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| Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Weatherlight (2100 - Tornado, Sonic's Biplane - Foil)
Secret Lair
(M)
Collector #: 2100
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4/5 Legendary Artifact - Vehicle
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Flying Whenever Tornado deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3 |
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- NM
- EX
- VG
- G
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Tarrian's Soulcleaver (2224 - Regalla's Wrath - Foil)
Secret Lair
(R)
Collector #: 2224
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Legendary Artifact - Equipment
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Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip |
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- NM
- EX
- VG
- G
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Admonition Angel (154 - Non-Foil)
Secret Lair
(M)
Collector #: 154
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6/6 Creature - Angel
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Flying Landfall - Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control. |
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- NM
- EX
- VG
- G
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Basilisk Collar (1920 - Non-Foil)
Secret Lair
(R)
Collector #: 1920
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Artifact - Equipment
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Equipped creature has deathtouch and lifelink. Equip |
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- NM
- EX
- VG
- G
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Birds of Paradise (1148 - Foil)
Secret Lair
(R)
Collector #: 1148
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0/1 Creature - Bird
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Flying |
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- NM
- EX
- VG
- G
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Dimir Signet (287 - Non-Foil)
Secret Lair
(R)
Collector #: 287
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Artifact
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- NM
- EX
- VG
- G
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Ramses, Assassin Lord (1560 - Basim, Master Assassin - Foil)
Secret Lair
(R)
Collector #: 1560
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4/4 Legendary Creature - Human Assassin
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Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game. |
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- NM
- EX
- VG
- G
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Vault of the Archangel (350 - Non-Foil)
Secret Lair
(R)
Collector #: 350
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Land
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- NM
- EX
- VG
- G
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Chun-Li, Countless Kicks (432 - Non-Foil)
Secret Lair
(R)
Collector #: 432
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3/3 Legendary Creature - Human Soldier
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Multikicker When Chun-Li enters the battlefield, exile up to X target instant cards from your graveyard, where X is the number of times Chun-Li was kicked. Put a kick counter on each of them. Lightning Kick - Whenever Chun-Li attacks, copy each exiled card you own with a kick counter on it. You may cast the copies. |
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- NM
- EX
- VG
- G
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Death Baron (1458 - Non-Foil)
Secret Lair
(R)
Collector #: 1458
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2/2 Creature - Zombie Wizard
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| Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. | |
- NM
- EX
- VG
- G
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Primeval Titan (494 - Non-Foil)
Secret Lair
(M)
Collector #: 494
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6/6 Creature - Giant
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Trample Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. |
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- NM
- EX
- VG
- G
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Reaper King (2170 - Dwight o' Lantern - Foil)
Secret Lair
(R)
Collector #: 2170
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6/6 Legendary Artifact Creature - Scarecrow
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Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent. |
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- NM
- EX
- VG
- G
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Shalai, Voice of Plenty (244 - Non-Foil)
Secret Lair
(R)
Collector #: 244
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3/4 Legendary Creature - Angel
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Flying You, planeswalkers you control, and other creatures you control have hexproof. |
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- NM
- EX
- VG
- G
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Swords to Plowshares (1627 - Foil)
Secret Lair
(R)
Collector #: 1627
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Instant
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| Exile target creature. Its controller gains life equal to its power. | |
- NM
- EX
- VG
- G
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Trickbind (1774 - Slimed - Foil)
Secret Lair
(R)
Collector #: 1774
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Cursed Mirror (2308 - Foil)
Secret Lair
(R)
Collector #: 2308
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Artifact
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As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste. |
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- NM
- EX
- VG
- G
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Doom Whisperer (1763 - Foil)
Secret Lair
(M)
Collector #: 1763
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6/6 Creature - Nightmare Demon
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Flying, trample Pay 2 life: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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- NM
- EX
- VG
- G
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Deathrite Shaman (0170 - Foil)
Secret Lair
(R)
Collector #: 0170
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Goblin King (1705 - Non-Foil)
Secret Lair
(R)
Collector #: 1705
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Llanowar Elves (1553 - Foil)
Secret Lair
(R)
Collector #: 1553
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
1876 - 1900 of 4136 results